Search found 4 matches
- Thu Nov 18, 2021 9:39 am
- Forum: Bugs
- Topic: [1.7.3] Use Command Staff talent Lua error
- Replies: 5
- Views: 2183
Re: [1.7.3] Use Command Staff talent Lua error
Just tripped over the original error reported by melighos above, on 1.7.4, running an Adventurer with a smattering of Necromancer talents. A bit of digging reveals that the bug is in the Staff of Bones' ability to summon a bone horror after it's absorbed 100 souls, which appears to be broken in two...
- Fri Jul 02, 2021 5:16 pm
- Forum: Bugs
- Topic: [1.7.4] No bonus zone spawn
- Replies: 1
- Views: 402
Re: [1.7.4] No bonus zone spawn
Same for me. I have 3 characters right now, that I'm actively playing for: 25lvl,30lvl and 40lvl. Only the newest one, with level 25 have a bonus zone, the other two does not.
- Wed Jun 02, 2021 6:48 pm
- Forum: Bugs
- Topic: [1.7.3] Use Command Staff talent Lua error
- Replies: 5
- Views: 2183
[1.7.3] Use Command Staff talent Lua error
[LOG] #ORCHID##{bold}#Melighos refocuses the energies of his staff.#{normal}##LAST# Just started the chat, and we apparently have o.factory_settings. [CHAT] loaded element_bonestaff table: 0x4314c268 [CHAT] loaded bone_horror_mock table: 0x4314a3f8 [CHAT] loaded welcome table: 0x4314a3c8 [CHAT] loa...
- Sun Nov 03, 2019 1:20 am
- Forum: General Discussion
- Topic: Custom character tile.
- Replies: 0
- Views: 2878
Custom character tile.
Is there an any way to get back to default character tile mid-game, if you set custom tile on character creation? In character save, in game.teag, mod.class.Player file has a line: "d["has_custom_tile"]="npc/humanoid_human_blood_mage.png"" But does deleting this line re...