Search found 192 matches

by Tradewind_Rider
Thu May 21, 2026 7:47 pm
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 532
Views: 2381351

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

Hello Mr Zizzo :) I received a bug report for my new Campaign addon - the Age of Allure. The player was using both your Zomnibus Addon Pack and my Age of Allure campaign, and our two addons together has a compatibility issue. I checked how you superloading the prodigy requirements in the : hooks-ube...
by Tradewind_Rider
Wed May 20, 2026 9:05 pm
Forum: Addons
Topic: Campaign: Tales of Maj'Eyal - The Age of Allure
Replies: 3
Views: 1586

Re: Campaign: Tales of Maj'Eyal - The Age of Allure

Beta version 2 is out! List of changes: 1. Fine tuned enemy scaings for more balanced gameplay 2. Incrased exp gain a bit for the same reasons 3. I saw too many dead characters in the starting area, so i nerfed a little bit the very early zone enemies. 4. Changed one of the emote of the village chi...
by Tradewind_Rider
Wed May 20, 2026 8:53 pm
Forum: Addons
Topic: Campaign: Tales of Maj'Eyal - The Age of Allure
Replies: 3
Views: 1586

Re: Campaign: Tales of Maj'Eyal - The Age of Allure

Thank you for your feedback! You can stand on the tables; I would make it block movement. I see, you immdeiately start with the serious business... Originally the tables blocked movements, but then i changed them for both realistic & comfort reasons. It is better to navigate the charater when th...
by Tradewind_Rider
Sun May 17, 2026 11:45 pm
Forum: Addons
Topic: Campaign: Tales of Maj'Eyal - The Age of Allure
Replies: 3
Views: 1586

Campaign: Tales of Maj'Eyal - The Age of Allure

Welcome everyone! This addon introduces a whole new campaign : The Age of Allure https://te4.org/games/addons/tome/age-of-allure Due to the fact: I do not have infinite free time for my hobbies, I did not balance-tested it, so I open it up for beta testing . NOTE: The campaign is intended to be hard...
by Tradewind_Rider
Wed Mar 04, 2026 3:03 pm
Forum: Bugs
Topic: Lost Dwarven Kingdom of Reknor zone is bugged
Replies: 0
Views: 8105

Lost Dwarven Kingdom of Reknor zone is bugged

I wonder why this was never noticed before, but the zone level definition and the map of the last level of Reknor are not in synchron, and therefore just by moving the mouse cursor onto tiles can cause lua errors . The issue is: a, in the zone definition, the 4th level is: width = 70, height = 70, T...
by Tradewind_Rider
Fri Feb 20, 2026 4:57 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Meanwhile i made an update: New Babylon is out! This update does not alter Quantum Slider class or Vorloth race,but intead adds more content to the game. Chlovia arrived to the city of Last Hope , you can find her at the East Wall. If you speak to her, you can gain entrance to her new business : her...
by Tradewind_Rider
Fri Feb 20, 2026 4:38 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

It's a very interesting class and concept, but damn it's overtuned. And it has everything in its arsenal, from very high damage to several shields and heals, to resists and damage redaction, to multiple strong ways of disengaging and protection from one-shots and extra turns. And several ways to ca...
by Tradewind_Rider
Wed Jan 14, 2026 9:57 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Hi All! This is a call for testing: (The player will need a little amount of gold in order to test one of the new areas. In order to have money from the start, madness difficulty gives 500 gold on character generation, but this makes one of the new areas harder…) I made some new content to Quantum S...
by Tradewind_Rider
Fri Dec 12, 2025 4:30 pm
Forum: Bugs
Topic: Demented Maggot quest both failed and done
Replies: 2
Views: 5975

Re: Demented Maggot quest both failed and done

As i see, that report is about: being in Kroshkkur while the effect timer wears off and you fail the quest. Then you can still enter to the Maggot. My report is about: failing the quest, while you are in the Maggot. magg.png So, you are arriving into the Maggot zone while you still have the effect (...
by Tradewind_Rider
Thu Dec 11, 2025 12:13 pm
Forum: Bugs
Topic: Demented Maggot quest both failed and done
Replies: 2
Views: 5975

Demented Maggot quest both failed and done

Hello there! I have encountered a cute little bug. When the player changes zone into the Maggot zone while only have the other effect at 1 turn duration - and therefore when i appearing in the Maggot zone the other effect is over - it sets the Quest as FAILED but the player of course appears in the ...
by Tradewind_Rider
Mon Oct 07, 2024 12:18 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Thank you very much for the detailed and well written feedback, it was enjoyable to read it. :) Yes, indeed Slider is too strong for nightmare, as I mentioned my intention was to let players play on higher difficulties – where they normally could not play. I think, you could easily beat insane with ...
by Tradewind_Rider
Fri Oct 04, 2024 7:45 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Secondarily, without following the start of the main quest chain this mod wouldn't be very friendly to players who aren't already familiar with the game and zone order, though I suppose it wasn't intended for them in the first place. Still, for clarity and compatibility's sake, I personally feel it...
by Tradewind_Rider
Fri Oct 04, 2024 2:09 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Hi! Thanks for playing and for your feedback! I hope you enjoyed it! :) Yes, it is intended for the Vorloth to have the option to help Zemekkys with the Morass,and itis intended as only optionaly, so not necessary. Zemekkys just saved your life, so helping him out before you start your adventuring i...
by Tradewind_Rider
Thu Oct 03, 2024 12:35 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

I made some screenshots from the game, i hopethese will be helpful. This is what Zemekkys says (or should say) after the World Eater destroyed Luxam and killed you. (so when you die at your starting zone by the World Eater) vorl_d.png And this is how your quest log should look at this point: vorl_f....
by Tradewind_Rider
Thu Oct 03, 2024 11:26 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 48
Views: 90951

Re: [1.7.4.] Quantum Slider class

Hi! First of all, thanks for playing with my addon, i am glad you liked it. :) The problem is, by this point we've already finished the Vorloth racial starting quest. I do not really understood well, what is the issue here sorry. The Vorloth starting quest is not finished after you did the starting ...