Search found 182 matches

by Tradewind_Rider
Mon Oct 07, 2024 12:18 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Thank you very much for the detailed and well written feedback, it was enjoyable to read it. :) Yes, indeed Slider is too strong for nightmare, as I mentioned my intention was to let players play on higher difficulties – where they normally could not play. I think, you could easily beat insane with ...
by Tradewind_Rider
Fri Oct 04, 2024 7:45 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Secondarily, without following the start of the main quest chain this mod wouldn't be very friendly to players who aren't already familiar with the game and zone order, though I suppose it wasn't intended for them in the first place. Still, for clarity and compatibility's sake, I personally feel it...
by Tradewind_Rider
Fri Oct 04, 2024 2:09 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Hi! Thanks for playing and for your feedback! I hope you enjoyed it! :) Yes, it is intended for the Vorloth to have the option to help Zemekkys with the Morass,and itis intended as only optionaly, so not necessary. Zemekkys just saved your life, so helping him out before you start your adventuring i...
by Tradewind_Rider
Thu Oct 03, 2024 12:35 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

I made some screenshots from the game, i hopethese will be helpful. This is what Zemekkys says (or should say) after the World Eater destroyed Luxam and killed you. (so when you die at your starting zone by the World Eater) vorl_d.png And this is how your quest log should look at this point: vorl_f....
by Tradewind_Rider
Thu Oct 03, 2024 11:26 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Hi! First of all, thanks for playing with my addon, i am glad you liked it. :) The problem is, by this point we've already finished the Vorloth racial starting quest. I do not really understood well, what is the issue here sorry. The Vorloth starting quest is not finished after you did the starting ...
by Tradewind_Rider
Tue Jan 23, 2024 5:03 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Haha, those bikinis look very cool! :) Grat! Interestingly, while the Vorloth race birth descriptor expressly only allows the male sex birth descriptor, the character creation dialog still lets you select female, and the "elf_male" character doll has both bikini and mankini images I just u...
by Tradewind_Rider
Mon Jan 22, 2024 7:43 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Hi All! I made some changes and added new content to Quantum Slider addon: Changes to Vorloths: Reduced the experience penalty from 40% to -10% (they now progressing very quickly). Reduced the racial level requirements to 0,6,12,24. Vorloths do not need to learn their racial talents now, they autom...
by Tradewind_Rider
Thu Nov 16, 2023 11:47 pm
Forum: Character Reports
Topic: Skeleton Sun Paladin Insane: help!
Replies: 3
Views: 18410

Re: Skeleton Sun Paladin Insane: help!

Hi! With Sun Paladin, i always went early: Level 4-5 Path of the Sun : you can use this to close-in -> attack a few times -> then escape, under the same effect Level 3 Sun Ray asap : to make it AoE Blind, and always use this against non-blind immune dudes Level 3-5 Weapon of Light : to maintain your...
by Tradewind_Rider
Thu Nov 16, 2023 11:34 pm
Forum: Bugs
Topic: Demonologist Save-File not working anymore
Replies: 2
Views: 6301

Re: Demonologist Save-File not working anymore

Hi! I read elsewhere, others also had issues with demonologist too. Personally, i never had any issues with it, but i never used any summoning ability of demonologist. However i had similiar issues (if not the same) when i played with Temporal Warden and learned Warden's Call. My guess is, the issue...
by Tradewind_Rider
Wed May 03, 2023 3:23 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Luxamian Chalk Circle Hi All! I made some fixes/changes and added new content to Quantum Slider: Fixes: Fixed some typos. Improved the descriptions of Tears of the Forsaken and Temporal Ignition to directly mention the talents names that have a combo with them. Added nolock=true to Grave of the Fir...
by Tradewind_Rider
Thu Feb 23, 2023 2:52 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

I was thinking more of having 17 additional levels to accumulate stats and talents in service of the goal of hitting 1500 paradox. Oh ... no, with Slider you can have any amount of paradox, from character level 18. You only need 1 level in a specific talent. Thats all. I'd inadvertently left the St...
by Tradewind_Rider
Wed Feb 22, 2023 7:56 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

It would be only 2 points, right? 2*1.3 + 1.5 = 4.1. ...so Adept would knock off up to 6 talent points of prereqs for each Path if that worked. Ah, ok. We calculated in different ways. I meant, if Adept would increase raw talent levels, than at level 2 it would be: 2 + 1.5 = 3.5 And at level 3 , it...
by Tradewind_Rider
Wed Feb 22, 2023 2:43 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Never before has a class made me so disappointed that Adept doesn't count towards raw talent levels. Haha, yes. From one aspect: it would be too easy to just put 3 points into talents and then get the Paths. From another aspect: choosing Táltos evolution at level 25 is Sliders best option. The effe...
by Tradewind_Rider
Fri Feb 17, 2023 1:54 pm
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Hi All! I made some fixes and changes to Slider: The main intention is to make Quantum Slider a both complex and simple class. Very complex from the aspect of: character planning and building. So, if you like tinkering with various builds, if you like talent combos (even that includes multiple diffe...
by Tradewind_Rider
Fri Oct 28, 2022 10:11 am
Forum: Addons
Topic: [1.7.4.] Quantum Slider class
Replies: 43
Views: 40317

Re: [1.7.4.] Quantum Slider class

Hi All! I made some fixes and changes to Slider: 1, Changed Inertia Beam, it applies now Inertia Slow and not Slow. The 2 effect are the same, but in vanilla game, the Slow effect on_merge is not reapplied, if the slow power is lower OR EQUAL than the old one. So, it cannot be reapplied. Inertia Slo...