Search found 13 matches
- Sun Sep 04, 2022 3:02 pm
- Forum: Metaclass: Afflicted
- Topic: Dimwit Doomed: A foolproof build for sloppy players (NM and Insane!!)
- Replies: 8
- Views: 17335
Re: Dimwit Doomed: A foolproof build for sloppy players (NM)
I also nearly died during the Zigur trial, but that was because when it warps you in, apparently your shadows get unsummoned(?). Yeah I got wiped out at Zigur too. I think the shadows just didn't get warped inside along with you. On my second attempt I did the trial a few levels later and fared muc...
- Sun Sep 04, 2022 2:53 pm
- Forum: Metaclass: Defilers
- Topic: 1.7.4 Insane Ghoul Reaver Guide
- Replies: 12
- Views: 24763
Re: 1.7.4 Insane Ghoul Reaver Guide
Just something that is relevant to any class: escorts spawn in the first 2 Tier1 areas, excepting special starting areas. Enter Kor'Pul first, that one may have doors that block escorts and prevents them from spawning. The escort will spawn when you enter a level the second time, which means you ca...
- Tue Aug 30, 2022 2:23 am
- Forum: Metaclass: Defilers
- Topic: 1.7.4 Insane Ghoul Reaver Guide
- Replies: 12
- Views: 24763
Re: 1.7.4 Insane Ghoul Reaver Guide
Thanks for the guide! I've started a few characters following this guide and they've all been really fun. However... may be a dumb question, but how do I avoid killing my escorts as collateral damage? It feels like everything I do, melee or spell, spreads blight damage to friendlies, and I can't alw...
- Fri Nov 15, 2019 12:20 am
- Forum: Ideas
- Topic: Manual profile syncing with website
- Replies: 0
- Views: 1038
Manual profile syncing with website
I guess I'm just super unlucky, but none of my 4 wins since I started playing the game have made it into the Winners Table on the te4.org website. :( (For some reason all my character deaths--as far as I can tell--registered on the Characters list... The internets/universe must be conspiring against...
- Fri Nov 15, 2019 12:03 am
- Forum: Bugs Archive
- Topic: [1.6.0] Game froze changing areas, reloaded to blank map
- Replies: 2
- Views: 1343
Re: [1.6.0] Game froze changing areas, reloaded to blank map
The whole thing is 4MB so I had to split it in half and zip them. Sorry for the inconvenience (and the ghetto solution). Thanks so much for looking into it!
- Wed Nov 13, 2019 8:05 pm
- Forum: Bugs Archive
- Topic: [1.6.0] Game froze changing areas, reloaded to blank map
- Replies: 2
- Views: 1343
[1.6.0] Game froze changing areas, reloaded to blank map
I was going from level 3 to level 4 in Reknor while the "generating level" progress bar kept going for 10 min (until I killed the game). This is the Lua error message I found in the log (there's another 200 lines of log after that though). I made a copy of te4_log.txt--is there anything el...
- Tue Nov 12, 2019 4:50 am
- Forum: Metaclass: Wilders
- Topic: 1.6.0 Breath Wyrmic Guide
- Replies: 16
- Views: 35308
Re: 1.6.0 Breath Wyrmic Guide
Thanks for the guide! It helped me get my first wyrmic win and my first 1.6.0 win. :) I had been skeptical of mindstar wyrmics before, but now I'm a believer. The reworked Wyrmic Guile really boosted the damage output, and Swallow seems to succeed a lot more now. I picked up a Disengage by betraying...
- Sun Nov 03, 2019 11:16 pm
- Forum: Dumb Questions
- Topic: Disabling visual effects for sustains?
- Replies: 4
- Views: 2445
Re: Disabling visual effects for sustains?
Yay thanks DG! You're awesome. 8) Loving everything you're doing for the game and how you're so responsive to the community. I had already set the particle density to 0 and it didn't help. I do think the shimmers are pretty and I appreciate having the visual cues about what my character has going on...
- Sun Nov 03, 2019 1:00 am
- Forum: Dumb Questions
- Topic: Disabling visual effects for sustains?
- Replies: 4
- Views: 2445
Disabling visual effects for sustains?
I'm wondering if there's a way to disable to visual effects for sustains, because some of them make me dizzy (just started a necromancer; the necrotic aura spinny area thing is particular bad). I've tried disabling basically everything in the video options and game options\UI sections, but I can't s...
- Mon Sep 23, 2019 3:06 am
- Forum: Dumb Questions
- Topic: Missing Rod of Recall
- Replies: 2
- Views: 2106
Re: Missing Rod of Recall
Oooh. :oops: Well... I'm glad I posted this in the Dumb Questions section instead of the Bugs one. :oops: Thanks for the reply--didn't even think about alt-SWL/Maze. That's definitely going to be no fun. I restarted and managed to kill the boss on solid (?) land this time and everything is going swi...
- Sun Sep 22, 2019 2:09 am
- Forum: Dumb Questions
- Topic: Missing Rod of Recall
- Replies: 2
- Views: 2106
Missing Rod of Recall
I just started a Shaloren AM, beaten the Abashed Expanse and Trollmire... then I realized I don't have a Rod of Recall. The boss of the Expanse was in the void when I killed it, so I don't think I've picked up any loot there. So... Q1: Would I have picked up a Rod of Recall back in the Expanse if th...
- Fri Aug 30, 2019 2:38 am
- Forum: Bugs Archive
- Topic: [te4.org] Character not updated in character vault
- Replies: 2
- Views: 3223
Re: [te4.org] Character not updated in character vault
Thanks for the reply! Stupid question but is there a way to check server connection while in game (outside of game chat--I have that turned off)? As far as I know I was connected to the internet all the time. I just won with a second character but that win didn't register either. :( Is there a way t...
- Thu Aug 29, 2019 12:41 am
- Forum: Bugs Archive
- Topic: [te4.org] Character not updated in character vault
- Replies: 2
- Views: 3223
[te4.org] Character not updated in character vault
I had my first win a week and a half ago, with a level 50 character in Normal. However, the character vault only shows him as level 46, and my winners' list is still empty. :( He's still alive and kicking around in the Infinite Dungeon. Everyone else I've created since then is showing properly. Is t...