Search found 56 matches
- Fri Dec 19, 2025 5:05 pm
- Forum: Dumb Questions
- Topic: Quick move to exits
- Replies: 2
- Views: 422
Re: Quick move to exits
There are maybe other ways, but you can hold Shift and L-drag the map around then just click on the exit to go there. Also, there's an addon called "Go To Landmark" that will do what you want.
- Tue Dec 16, 2025 12:39 am
- Forum: Character Reports
- Topic: First Nightmare win
- Replies: 1
- Views: 1025
Re: First Nightmare win
Cool stuff! So... on to Insane!
- Fri Nov 14, 2025 5:19 pm
- Forum: General Discussion
- Topic: DoomElf not unlocking
- Replies: 3
- Views: 7163
Re: DoomElf not unlocking
In the main menu, click on Addons.
- Wed Oct 29, 2025 5:01 pm
- Forum: Dumb Questions
- Topic: total newb qol addons?
- Replies: 2
- Views: 1371
Re: total newb qol addons?
This is my list. They aren't necessarily searchable names in the addon section, though... tome-clean_doll-.teaa tome-cleaner-descriptions-.teaa tome-compare.teaa tome-easy_map_v2-.teaa tome-floor_stack-.teaa tome-gem_transmo_7.teaa tome-invorder.teaa tome-landmark-.teaa tome-menu_keys-.teaa tome-orb...
- Wed Oct 29, 2025 4:43 pm
- Forum: General Discussion
- Topic: Do you usually have music on while playing this game?
- Replies: 3
- Views: 2176
Re: Do you usually have music on while playing this game?
That sounds like a great approach! File conversion wouldn't be an issue, and my interest has just been switching around stock sound music files. It would be cool, though, to be able to put additional OGGs in an accessible location for your addon to use. Thanks for thinking about this!
- Tue Oct 21, 2025 4:27 pm
- Forum: Dumb Questions
- Topic: I - up the window view
- Replies: 1
- Views: 696
Re: I - up the window view
Have you checked the config /Library/Application Support/T-Engine/4.0/settings/resolution.cfg?
- Thu Sep 18, 2025 5:13 pm
- Forum: General Discussion
- Topic: Do you usually have music on while playing this game?
- Replies: 3
- Views: 2176
Re: Do you usually have music on while playing this game?
I think the game's music is pretty great, so I stick with it. I have to shut it off for some areas, because the music just clashes too much with my experience... first to mind is Last Hope. I would so appreciate an addon to set the music for each area. Even a paid or donator one!
- Fri Jul 04, 2025 3:27 pm
- Forum: General Discussion
- Topic: Would you prefer capped enemy Talent
- Replies: 5
- Views: 13423
Re: Would you prefer capped enemy Talent
The variation is a feature, and the game would not benefit from homogenization. I like the broad range of difficulty, including the low-probability spikes that can end a run.
- Mon Sep 02, 2024 4:45 pm
- Forum: Ideas
- Topic: Needs a Music Selector
- Replies: 1
- Views: 9083
Re: Needs a Music Selector
OK... OK... If not a selector, next best would be an addon that lets you simply select music on or off for zones. 
- Sun Jul 21, 2024 3:59 pm
- Forum: Ideas
- Topic: Needs a Music Selector
- Replies: 1
- Views: 9083
Needs a Music Selector
How about the ability to choose a different music file for a zone? Not looking for a jukebox or anything... It's just that while most of the music is awesome, some is just jarring and intrusive, and I actually go to menu and shut off music before entering the zone. It would be very cool to set up so...
- Wed May 25, 2022 6:15 pm
- Forum: Dumb Questions
- Topic: How do I save Yeek in Halfling Compound?
- Replies: 4
- Views: 9427
Re: How do I save Yeek in Halfling Compound?
He doesn't like that...
- Wed Dec 22, 2021 6:38 pm
- Forum: Dumb Questions
- Topic: Computer died... moved data but...
- Replies: 1
- Views: 6741
Re: Computer died... moved data but...
If you're on a Windows box, C:\Users\YourNameHere\T-Engine\4.0\tome\save
- Sat Dec 04, 2021 6:03 pm
- Forum: Dumb Questions
- Topic: Centering your character or moving about with targeting...
- Replies: 2
- Views: 5143
Re: Centering your character or moving about with targeting...
Would it help to lower the scroll distance setting?
- Mon Jul 12, 2021 1:02 am
- Forum: Dumb Questions
- Topic: Temporal Warden Weapons
- Replies: 3
- Views: 2291
Re: Temporal Warden Weapons
Thanks. It wasn't exactly clear to me due to daggers being Dex. Cool,
- Sun Jul 11, 2021 10:45 pm
- Forum: Dumb Questions
- Topic: Temporal Warden Weapons
- Replies: 3
- Views: 2291
Temporal Warden Weapons
It looks like in Combat Training, Combat Accuracy points have an effect, but nothing is gained from points in Weapons Mastery or Dagger Mastery. Correct?