Search found 179 matches
- Fri Dec 06, 2019 4:12 am
- Forum: Ideas
- Topic: Change the way respen works
- Replies: 10
- Views: 5602
Re: Change the way respen works
A relatively quick improvement that wouldn't require massive rebalancing would be a damage pen cap, which should probably be part of the game. It's silly that you can't go past 70% resist without perfect gear or talents, but you CAN go past 70% damage pen relatively easily on some classes (let alone...
- Sun Dec 01, 2019 10:31 pm
- Forum: Metaclass: Wilders
- Topic: 1.6.0 Breath Wyrmic Guide
- Replies: 16
- Views: 35308
Re: 1.6.0 Breath Wyrmic Guide
Given the utility of a cat-point in Call of the Wild, have you considered the Adept prodigy for this sort of build? ICCtW + Adept perhaps? The thing about adept is that every additional talent point matters less, and Wyrmics ideal items include a set of artifacts that already give 0.3 mastery to th...
- Fri Nov 29, 2019 11:04 pm
- Forum: Addons
- Topic: 1.5.5 Buffed Alchemist (Talent Revision)
- Replies: 82
- Views: 28686
Re: 1.5.5 Buffed Alchemist (Talent Revision)
I've fixed the mentioned bugs and made the following changes: 0.9.1 Throw bomb CD decreased to 2. At talent level 6, it goes to 1, and at talent level 7, it goes to 0. To compensate, mana cost increased to 30, and Explosion Expert mana penalty also increased. A very minor increase on the contributio...
- Thu Nov 28, 2019 4:20 am
- Forum: Addons
- Topic: 1.5.5 Buffed Alchemist (Talent Revision)
- Replies: 82
- Views: 28686
Re: 1.5.5 Buffed Alchemist (Talent Revision)
I've been away from Tome for about a year. 1.6 brought me back and when playing alchemist I remembered this add-on and decided to take another look at it. I'm more experienced at playing the game and have a better idea of balance, so I've changed a lot of numbers around. The class should still be st...
- Wed Nov 27, 2019 9:12 pm
- Forum: Bugs Archive
- Topic: 1.6.3 Heavy lags in Angolwen
- Replies: 6
- Views: 1482
Re: 1.6.3 Heavy lags in Angolwen
I also had this happen, but not in angolwen and it was on patch 1.6.1 (was in Orcs campaign). I thought it was just a random graphics glitch or memory leak or something. Specifically, the game got super laggy, then eventually started flashing the screen black and white. It may have started the flash...
- Tue Nov 26, 2019 1:34 am
- Forum: General Discussion
- Topic: Would you prefer capped enemy Talent levels w higher Power?
- Replies: 15
- Views: 6505
Re: Would you prefer capped enemy Talent levels w higher Pow
Very high talent levels being a problem is only really a thing because many talents do not properly implement diminishing returns like they're supposed to. If talents like Freeze that do not diminish properly are fixed to diminish properly, then very high talent levels are not a problem. Agreed. Fr...
- Tue Nov 26, 2019 12:09 am
- Forum: Addons
- Topic: 1.6.1. EndFightBalance
- Replies: 2
- Views: 1870
Re: 1.6.1. EndFightBalance
For future reference, would you have minded if I had just used the SVN changes for an add-on like this?darkgod wrote:Thanks for that
All those have been addressed for 1.6.2 which should be out shortly (wanted it out this weekend but real life disagreed :/ )
- Sun Nov 24, 2019 11:45 pm
- Forum: Addons
- Topic: [v1.6.0+] Plenum Tooltip Custom Edit
- Replies: 4
- Views: 3199
Re: [v1.6.0+] Plenum Tooltip Custom Edit
If you hold shift and then move your cursor over a mob with arrow keys, it throws a lua error and changes your screen size. You can also no longer get a tooltip from any creature. A reload fixes it, but it's a little irritating.
- Sun Nov 24, 2019 7:31 pm
- Forum: Dumb Questions
- Topic: Furnace Vent
- Replies: 1
- Views: 954
Re: Furnace Vent
So my dumbquestio is this - this thing has big radius (doesn't stated in description), could be triggered automatically, could be triggered manually, hit hard - but at least it can't get molten points fater then 1 per turn right? Correct. It triggers automatically at 10 points and doesn't cost a tu...
- Sun Nov 24, 2019 7:29 pm
- Forum: Bugs Archive
- Topic: 1.6.1 Orcs Yeti Tissue Charm Mastery
- Replies: 4
- Views: 1522
Re: 1.6.1 Orcs Yeti Tissue Charm Mastery
It does, but at a lower mastery (0.GlassGo wrote:But old Charm Mastery works anyway lol.

- Sun Nov 24, 2019 4:38 pm
- Forum: Bugs Archive
- Topic: 1.6.1 Orcs Yeti Tissue Charm Mastery
- Replies: 4
- Views: 1522
1.6.1 Orcs Yeti Tissue Charm Mastery
Currently, the Yeti Tissue Reward levels Charm Mastery (which is no longer available to players) rather than the new Device Mastery skill. Is this intended?
- Sun Nov 24, 2019 6:16 am
- Forum: Addons
- Topic: 1.6.1. EndFightBalance
- Replies: 2
- Views: 1870
1.6.1. EndFightBalance
In vanilla 1.6.1, the end fight at the Maj'Eyal campaign is either basically impossible or laughably easy due to three factors on Insane or higher. This is just a small patch to resolve those issues and hopefully make it a consistent experience. Think of it as a hotfix for people playing on higher d...
- Sun Nov 24, 2019 3:23 am
- Forum: Metaclass: Wilders
- Topic: 1.6.0 Breath Wyrmic Guide
- Replies: 16
- Views: 35308
Re: 1.6.0 Breath Wyrmic Guide
Do you start with a 2H weapon for the early game and transition over to mindstars later? It seems like mindstar damage is pretty low early game. Usually mindstar whenever you first find them. Using 2h is fine for the first dungeon but you don't ever use Dex so you won't be able to hit most enemies ...
- Wed Nov 20, 2019 2:34 pm
- Forum: Metaclass: Wilders
- Topic: 1.6.0 Breath Wyrmic Guide
- Replies: 16
- Views: 35308
Re: 1.6.0 Breath Wyrmic Guide
Garbage guide, 5/5 in all breaths is a terrible idea no matter what and recommending them before Burrow(???????????) is a terminal bpatism. Also, wyrmic is still B tier, all they needed was 500 more and guarenteed primal infusion to have enough defenses not to be a liability on Insane. If you're ju...
- Wed Nov 20, 2019 1:51 am
- Forum: Ideas
- Topic: Add a Cooldown for switching stairs
- Replies: 0
- Views: 1709
Add a Cooldown for switching stairs
Occasionally when I change maps, it takes a little bit before the map change begins to visibly occur, and during that time period I will have hit the change stairs hotkey again .... leading to me switching maps multiple times. This is especially aggravating since it can lead to multiple occasions of...