Search found 182 matches
- Sun Nov 30, 2025 12:57 am
- Forum: Addons
- Topic: Hammer of Urk'Rok Campaign
- Replies: 32
- Views: 256657
Re: Hammer of Urk'Rok Campaign
New in version 0.7.8 Can rod of recall out of town Updated hint to find Walrog Final level of Orbital Platform is free of demons and demonologists Final level of Caravan only has allied-kingdom faction enemies Added the pedestal from Zizzo’s Recalling Home, letting you go directly back to town with ...
- Sun Nov 30, 2025 12:55 am
- Forum: Addons
- Topic: [v1.7.0+] Recalling Home
- Replies: 2
- Views: 46336
Re: [v1.7.0+] Recalling Home
I've now added this functionality into The Hammer of Urh'Rok: Part I itself.
And yes, getting diverted from town during that one quest still works.
And yes, getting diverted from town during that one quest still works.
- Sat Nov 01, 2025 10:46 pm
- Forum: Addons
- Topic: Hammer of Urk'Rok Campaign
- Replies: 32
- Views: 256657
Re: Hammer of Urk'Rok Campaign
Fixed these quest log discrepancies.
Thanks!
Thanks!
- Mon Oct 09, 2023 8:42 pm
- Forum: Addons
- Topic: Demolisher Class
- Replies: 37
- Views: 53335
Re: Demolisher Class
New update! The class has a selection of 3 evolutions. Mecharachnid mines shouldn't be cowards. Blazing Trail can crit (per square) [Droneslinger] CUN The cooldown of hurricane drone and shroud drone is reduced by 10, and they count as explosive charges when you use Detonator. You can sustain this t...
- Mon Oct 09, 2023 5:46 pm
- Forum: Addons
- Topic: Demolisher Class
- Replies: 37
- Views: 53335
Re: Demolisher Class
Hi,this is my ERROR Log. :lol: ... You have some other addon with a broken regenLife function. My guess is an out-of-date copy of Odyssey of the Summoner. I'll add a check to make the error not spam people, but there will still be a hidden problem. (Also don't use greenwatch; it causes archery bugs...
- Thu Sep 28, 2023 10:32 pm
- Forum: Addons
- Topic: Weaver Class
- Replies: 21
- Views: 39982
Re: Weaver Class
Love the class. The class doesn't have the Survival tree at all? 16 Equilibrium per hit for Venomous Mandible is really high. Rarely going to be useful to use Cocoon on a normal enemy for a max 30% chance to kill it. Why does Delight stack that way? Spiked Carapace should probably describe 'shield q...
- Wed Dec 14, 2022 7:07 pm
- Forum: Addons
- Topic: Custom Difficulties
- Replies: 10
- Views: 14061
Re: Custom Difficulties
Thank you for locating this!
A new version has been uploaded that should resolve the problem.
A new version has been uploaded that should resolve the problem.
- Sun Oct 30, 2022 6:30 pm
- Forum: Addons
- Topic: Demolisher Class
- Replies: 37
- Views: 53335
Re: Demolisher Class
The new version, 0.3.0, consists mostly of graphical improvements.
There is also a buff to Explosive Exit and a few code improvements.
Thanks to Rexorcoum, you can select a new look for your buggy and drones using the Customize button in character creation.
There is also a buff to Explosive Exit and a few code improvements.
Thanks to Rexorcoum, you can select a new look for your buggy and drones using the Customize button in character creation.
- Tue Aug 16, 2022 2:49 am
- Forum: Addons
- Topic: Revamped Wyrmic
- Replies: 46
- Views: 43533
Re: Revamped Wyrmic
Ah, it seems like this happens when a rare Wyrmic enemy learns Chromatic Fury without getting any aspects.
I've uploaded a version with a fix.
I've uploaded a version with a fix.
- Tue Aug 16, 2022 1:55 am
- Forum: Addons
- Topic: Campaign: Light from Below
- Replies: 9
- Views: 9948
Re: Campaign: Light from Below
Alchemist golem can walk onto the starting pedestal and take the light. This does nothing, and the player has to walk onto it and take the light again afterwards. Names of zones on the 'world map' produce unusual results when you walk up to them. "There is a A Deep Pit here" "There is...
- Thu Jul 28, 2022 5:04 am
- Forum: Addons
- Topic: Recaiden's Undead Races
- Replies: 40
- Views: 36909
Re: Recaiden's Undead Races
New version is up, 1.3.0 Wight’s Ephemeral can’t be unlearned. New 4th talent for dreadmasters. Black gate has no blind-teleport-fizzle chance. Corrupting touch correctly uses dispel framework. You get all your dread minions back at once. Status-cleanse jars can’t be used unless you have a matching ...
- Wed Jul 20, 2022 11:31 pm
- Forum: Addons
- Topic: Hekatonkhiere Class
- Replies: 20
- Views: 19131
Re: Hekatonkhiere Class
0.4.9 Echo damage correctly applies talent failure type. Lingering Destruction applies the proper amount of critical multiplier. Polyps have less life. Zodiac Pylons have lower duration at low talent levels. Small bonus added to Relentless Waters Fix for khimeral possibly losing their key starting t...
- Thu Jul 14, 2022 9:15 pm
- Forum: Bugs
- Topic: Earthen Beads, Rak'shor's cunning ghoul
- Replies: 1
- Views: 3082
Re: Earthen Beads, Rak'shor's cunning ghoul
The talent specifically says that the heal doesn't work on undead.
- Tue Jul 12, 2022 7:07 pm
- Forum: Addons
- Topic: Hekatonkhiere Class
- Replies: 20
- Views: 19131
Re: Hekatonkhiere Class
New version 0.4.6 Most eyes have no duration. Changes to potentially speed up Eye AI Number debuff inflicted by Cyclopean Spear displays amount correctly. Metafold gives 2 size categories as advertised. Blood spike particle aligned correctly. Breaking of Ways deals the correct damage types. Breaking...
- Tue Jul 12, 2022 2:46 am
- Forum: Addons
- Topic: Hammer of Urk'Rok Campaign
- Replies: 32
- Views: 256657
Re: Hammer of Urk'Rok Campaign
New patch, mostly contains fixes and improvements for the secret superboss fight. To access it: (kill the forgotten king twice only (triggering the powerup dialog) then win the game, then recall) Also fixes bug where randbosses could respawn in the fields of hope when you went into subvaults / tenta...