Search found 16 matches

by qweasd
Thu Feb 25, 2021 9:13 am
Forum: Bugs Archive
Topic: [1.7.2]Death from above bug
Replies: 0
Views: 1314

[1.7.2]Death from above bug

Death from above ends prematurely due to ammo on-hit spells.
by qweasd
Mon Nov 02, 2020 6:50 am
Forum: Bugs Archive
Topic: [1.7.0]Doom concordat; updatePassive
Replies: 0
Views: 605

[1.7.0]Doom concordat; updatePassive

1.Doom concordat does not resurrect equipped dead seeds
2.Change attribute points when your attribute fall below the requirement of a learnt prodigy causes a LUA error, if you are changing equipment at the same time it causes item duplication/deletion.
3.Total disaster debuff can apply to self.
by qweasd
Sat Aug 08, 2020 12:28 am
Forum: Bugs Archive
Topic: [1.7b3]Beta3 misc
Replies: 3
Views: 788

[1.7b3]Beta3 misc

1. lua error when enemy transfer damage to mirror image through displacement sheild.
2. Mirror image does not automatically disappear after battle.
3. Forced de-active sustains on death with mindslayer enemy can one-shot player as the multiple auras deactivated on the same turn.
by qweasd
Wed Jul 08, 2020 5:54 pm
Forum: Bugs Archive
Topic: [1.7B1]Dreadmaster has no dispel magic
Replies: 0
Views: 503

[1.7B1]Dreadmaster has no dispel magic

Newly summoned dreadmaster after taking the 4th talent in the tree does not have dispel magic. other feedback about necro: Necro needs native ways (without costing a category point) to move the summons around. Currently, they are often blocked by the player or escort thus useless in the battle. And ...
by qweasd
Mon Jun 29, 2020 1:41 pm
Forum: Bugs Archive
Topic: [old bug still in 1.6.7] Through the crowd
Replies: 0
Views: 418

[old bug still in 1.6.7] Through the crowd

Fire drake's devouring flame ignores through the crowd.
by qweasd
Thu Jun 25, 2020 2:40 pm
Forum: Bugs Archive
Topic: Corruptor spells can't hit ice block on self
Replies: 7
Views: 2149

Re: Corruptor spells can't hit ice block on self

Another ice block bug: if you get frozen, your projectiles already fired will disappear.
by qweasd
Thu Jun 25, 2020 2:15 am
Forum: Bugs Archive
Topic: [1.6.7]Shoot down bug
Replies: 0
Views: 528

[1.6.7]Shoot down bug

If there are multiple projectiles in the same tile, use shoot down repeatedly only affect one of the projectile but still consume stamina per use.
by qweasd
Sat Jun 20, 2020 8:05 am
Forum: Bugs Archive
Topic: [1.6.7]Life tap bug
Replies: 0
Views: 629

[1.6.7]Life tap bug

Life tap does not work on damage instance that kills the target.
And sometimes the numbers are also wrong.
by qweasd
Tue Mar 17, 2020 7:38 pm
Forum: General Discussion
Topic: Annihilator's shot should not pass through friendly units
Replies: 4
Views: 2090

Re: Annihilator's shot should not pass through friendly unit

Arcing shots and whatnot are a thing, though. Iirc even slings and arrows have some access to that, annihilator just makes it constant. It breaks immersion no more than a supernaturally competent archer being incapable of not shooting allies (or themselves) in the back of the head does, heh. More i...
by qweasd
Tue Mar 17, 2020 3:51 pm
Forum: General Discussion
Topic: Annihilator's shot should not pass through friendly units
Replies: 4
Views: 2090

Annihilator's shot should not pass through friendly units

Bullets (or arrows) are not magic, they should not pass through friendly units.
When you have a class that ignores basic rules of the game it breaks immersion
and ruins the tactical experience for the player.
by qweasd
Fri Dec 20, 2019 5:19 am
Forum: Bugs Archive
Topic: [1.6.5]Disruption shield
Replies: 2
Views: 590

[1.6.5]Disruption shield

The old bug was fixed, however the shield now stops working (not deactivated, just ignored) when below 50% mana even at full shield strength.
by qweasd
Fri Nov 29, 2019 5:17 pm
Forum: Bugs Archive
Topic: [1.6.4] Disruption shield causes unexpected damage
Replies: 0
Views: 607

[1.6.4] Disruption shield causes unexpected damage

Deadly poison from a white thief in maze hit me for over 600 damage, even though the tooltip shows 80 damage per turn. In another case, a 400 blight spit hit me for 900 damage even though the enemy has 150% crit multiplier. Both cases happened when the damage instance broke the disruption shield. Pe...
by qweasd
Tue Nov 26, 2019 7:49 pm
Forum: Bugs Archive
Topic: [1.6.3] Possible Annihilator Lock On bug
Replies: 1
Views: 697

[1.6.3] Possible Annihilator Lock On bug

The defense reduction debuff might have been applied to the caster rather than the target.
by qweasd
Thu Nov 21, 2019 9:38 am
Forum: Bugs Archive
Topic: [1.6.1] Metaphasic spin bug & Aether beam bug
Replies: 1
Views: 537

[1.6.1] Metaphasic spin bug & Aether beam bug

1. The description says it triggers on any melee attack against me, but it only triggers when an attack is landed. 2. Somehow it killed an escort standing beside me. ----------------------- When standing in a corner or on the edge of the map and cast aether beam on self, the beam sometimes hit the c...
by qweasd
Sat May 05, 2018 9:26 am
Forum: Bugs Archive
Topic: 1.5.5 Clones
Replies: 4
Views: 1954

Re: 1.5.5 Clones

Another Clone bug:
Image
https://ibb.co/kEJjuS
Killed by friendly Temporal clone.