Search found 5 matches

by chrisrrawr
Thu Sep 14, 2017 7:40 am
Forum: Addons
Topic: Arcane Combat Mod Merge
Replies: 12
Views: 5333

Re: Arcane Combat Mod Merge

I've been playing a lot of Multi-class // RandBoss challenge and would not take AB without this mod. The difference it makes is phenomenal. I've actually run out of resources! I know, it sounds preposterous, but there you go!
by chrisrrawr
Thu Aug 24, 2017 4:46 pm
Forum: Addons
Topic: Arcane Combat Mod Merge
Replies: 12
Views: 5333

Re: Arcane Combat Mod Merge

Thank you :) Spinning up an AB, will let you know how it goes.
by chrisrrawr
Mon Aug 14, 2017 4:54 am
Forum: Metaclass: Afflicted
Topic: how 2 make terrors
Replies: 3
Views: 12316

Re: how 2 make terrors

Dopaminka wrote:this is horrifying
Actually, it's terror-fying.

Hate the lack of +1 / Like in bbforums. So, +1 OP.
by chrisrrawr
Sun Aug 13, 2017 11:41 pm
Forum: Ideas
Topic: Artifact & Ego ideas
Replies: 542
Views: 365881

Re: Artifact & Ego ideas

"...of the Snapshot" Ego X = [1 Turn (+1 per Tier) (2 Turns at T1, 3 at T2...)] Gives an Item Skill for use - Snapshots the user's current Health, Phys/Spell Effects, and Location. After X turns, returns the user to that Snapshot. Cooldowns and mental effects are not touched - physical and...
by chrisrrawr
Sun Aug 13, 2017 10:54 pm
Forum: Ideas
Topic: Maybe Cloak of Deception perm. fortress effect could be free
Replies: 6
Views: 3304

Re: Maybe Cloak of Deception perm. fortress effect could be

Why not just have a quest line for making the cloak useful? Something like the Alchemists quest line, where you search out various requirements to receive targeted upgrades for it. This could incorporate the Cloak into other races' games as well, and the original Undead dungeon could be another area...