Search found 8 matches
- Tue Oct 23, 2018 3:35 am
- Forum: Metaclass: Demented
- Topic: 1.5.10 Writhing One Guide
- Replies: 48
- Views: 114105
Re: 1.5.10 Writhing One Guide
Nice vid, finally about to try WO and that helped a lot. Good to know I'm not the only one playing insane and is still consistently confused in the final fight...sometimes I win in like 5-7 turns and others its a complete circus. Honorable mention to that random demon that covered the entire map in ...
- Fri Jun 22, 2018 5:02 pm
- Forum: Metaclass: Tinkers
- Topic: 1.4.9 Improved Psyshot Guide for both campaigns
- Replies: 27
- Views: 50703
Re: 1.4.9 Improved Psyshot Guide for both campaigns
1/5/1/1 for sure. There may be a case for 1/5/1+/1 but that’s likely a waste of generics on psyshot at least.
Ignoring my self imposed inefficiency with infusions, it’s still probably best to wait on avoidance til 36.
Ignoring my self imposed inefficiency with infusions, it’s still probably best to wait on avoidance til 36.
- Fri Jun 22, 2018 12:19 pm
- Forum: Metaclass: Defilers
- Topic: Doombringer Guide & Analysis
- Replies: 34
- Views: 107547
Re: Doombringer Guide & Analysis
How mportant Magic for Doombringer? I just thought that it's not, but this guide tell me it is second after Strenght. Most people go Arcane Might I think. I did when I won back in 1.4.x or something...also back when ogres got the free inscription haha. I think I’d still peg Ogre as the best race bu...
- Fri Jun 22, 2018 3:10 am
- Forum: Metaclass: Tinkers
- Topic: 1.4.9 Improved Psyshot Guide for both campaigns
- Replies: 27
- Views: 50703
Re: 1.4.9 Improved Psyshot Guide for both campaigns
When did you unlock Avoidance for your character, if you did? It would seem like Krog would really benefit from setting Drake Infused Blood to physical and grabbing Resolve and AM shield, that plus ACT/Molten Iron Blood/Mechanical Arms should give you really broad spectrum defenses to everything (s...
- Thu Jun 21, 2018 7:54 pm
- Forum: Metaclass: Tinkers
- Topic: 1.4.9 Improved Psyshot Guide for both campaigns
- Replies: 27
- Views: 50703
Re: 1.4.9 Improved Psyshot Guide for both campaigns
Drem take Psyshot's superb control to a whole new level. With 5/1/1/5 (or 4/1/1/5 if you're really, really careful to always time Frenzy 2 turns before From Below ends) you can always have up either From Below it Devours or Solidify Air. You can also drop your first Solidify Air right as From Below...
- Tue Dec 05, 2017 3:30 am
- Forum: Metaclass: Tinkers
- Topic: 1.4.9 Improved Psyshot Guide for both campaigns
- Replies: 27
- Views: 50703
Re: 1.4.9 Improved Psyshot Guide for both campaigns
I've won insane rl twice (cornac then thalore...yeek will be next :P) with antimagic fungus psyshot and roughly following this build set up. Both could clear orc pride vaults and ambushes purposely not attacking, just passing turns/rotating defenses letting mechanical arms kill everything while almo...
- Tue Aug 15, 2017 12:03 am
- Forum: Metaclass: Chronomancers
- Topic: Alternate Temporal Warden Insane difficulty guide
- Replies: 37
- Views: 99470
Re: Alternate Temporal Warden Insane difficulty guide
TW is just silly OP on anything less than madness, it has answers to almost everything.
My first insane rogulike win was a Yeek with 5/5/4 in temporal hounds instead of threaded combat. 10/10 would make poor choices and still win again.
My first insane rogulike win was a Yeek with 5/5/4 in temporal hounds instead of threaded combat. 10/10 would make poor choices and still win again.
- Wed Jul 26, 2017 2:03 am
- Forum: Metaclass: Chronomancers
- Topic: Alternate Temporal Warden Insane difficulty guide
- Replies: 37
- Views: 99470
Re: Alternate Temporal Warden Insane difficulty guide
I'm apparently too dumb to use the forums right 
