Search found 10 matches

by HarleyM
Mon Jul 17, 2017 6:44 am
Forum: Bugs Archive
Topic: Psionic Minion Bug
Replies: 0
Views: 934

Psionic Minion Bug

So far I have experienced this bug with Corrupted Sand Wyrm and Warmaster Gnarg. When I use them as psionic minions, lots of errors get thrown nearly every turn; I also get an error when I inspect them and try to check their talents. I suspect this stems from them for some reason retaining their inf...
by HarleyM
Mon Jul 17, 2017 6:03 am
Forum: Ideas
Topic: Remove Specific Items from Auto-Transmog
Replies: 3
Views: 2089

Re: Remove Specific Items from Auto-Transmog

To me the difference is that most of these items shouldn't ever really be transmorg'ed, because they have very low gold value and provide benefits without any drawback (except maybe the Egg-sac). Items that are effective even without being equipped are so rare that it strikes me as a noob trap (I kn...
by HarleyM
Mon Jul 17, 2017 4:43 am
Forum: Bugs Archive
Topic: Typos (1.4 and onward!)
Replies: 141
Views: 148766

Re: Typos (1.4 and onward!)

Turn Back the Clock description: "Projects a bolt of temporal energy that deals 135.15 temporal damage, and reduces the target's three highest stats? by 12 for 3 turns."
by HarleyM
Sun Jul 16, 2017 11:58 pm
Forum: Bugs Archive
Topic: Projection Bug x2
Replies: 2
Views: 1551

Re: Projection Bug x2

Tyren wrote:2. When you use "burrow", it makes you destroy walls instead of passing through. And this doesn't end because of a bug.
Any way to fix this?
by HarleyM
Sun Jul 16, 2017 1:44 am
Forum: Ideas
Topic: Remove Specific Items from Auto-Transmog
Replies: 3
Views: 2089

Remove Specific Items from Auto-Transmog

Some items should be removed from the auto-transmog list. I just lost The Rod of Spydric Poison by mistake that way. I know I almost lost Rungof's Fang the same way. I expect there are other items too (is the Egg-sac auto-transmogged?), but I can't be sure.
by HarleyM
Sat Jul 15, 2017 11:13 pm
Forum: Bugs Archive
Topic: Typos (1.4 and onward!)
Replies: 141
Views: 148766

Re: Typos (1.4 and onward!)

Micbran wrote:What's wrong with the first one?
Have been suggests an action that is ongoing through the present. Were suggests a completed action. Doomelves were taken and transformed in the past; they aren't still in the process of being taken and transformed.
by HarleyM
Fri Jul 14, 2017 6:20 am
Forum: Bugs Archive
Topic: Projection Bug x2
Replies: 2
Views: 1551

Projection Bug x2

1. If you save and quit (or just save) while a projection, the projection ends. Not sure whether this takes the expected turn or not.
2. Ever since my Melinda bug (stuck in moderation, so no link - I'll update if I remember), my projections now destroy walls instead of just passing through them.
by HarleyM
Fri Jul 14, 2017 6:18 am
Forum: Bugs Archive
Topic: Interrupted Date (Melinda Bug)
Replies: 0
Views: 937

Interrupted Date (Melinda Bug)

I exited the game while on my date with Melinda. When I re-launched, the Yaechs never appeared and the whole thing appears to have been bugged. I was about to RoR out but the quest is now in some weird limbo state.
by HarleyM
Fri Jul 14, 2017 2:53 am
Forum: Bugs Archive
Topic: Melinda, lucky girl quest… nothing happens at the beach.
Replies: 8
Views: 10017

Re: Melinda, lucky girl quest… nothing happens at the beach.

This appears to still be a bug.
by HarleyM
Tue Jul 11, 2017 2:06 am
Forum: Bugs
Topic: Possessor Bug
Replies: 0
Views: 3098

Possessor Bug

When you project a wild druid from the Easter event, the HAREMAGEDDON (or is it BUNNYPOCALYPSE?) bunnies it summons are hostile. When you assume that form, the spell throws an error instead.