Search found 10 matches
- Mon Jul 17, 2017 6:44 am
- Forum: Bugs Archive
- Topic: Psionic Minion Bug
- Replies: 0
- Views: 934
Psionic Minion Bug
So far I have experienced this bug with Corrupted Sand Wyrm and Warmaster Gnarg. When I use them as psionic minions, lots of errors get thrown nearly every turn; I also get an error when I inspect them and try to check their talents. I suspect this stems from them for some reason retaining their inf...
- Mon Jul 17, 2017 6:03 am
- Forum: Ideas
- Topic: Remove Specific Items from Auto-Transmog
- Replies: 3
- Views: 2089
Re: Remove Specific Items from Auto-Transmog
To me the difference is that most of these items shouldn't ever really be transmorg'ed, because they have very low gold value and provide benefits without any drawback (except maybe the Egg-sac). Items that are effective even without being equipped are so rare that it strikes me as a noob trap (I kn...
- Mon Jul 17, 2017 4:43 am
- Forum: Bugs Archive
- Topic: Typos (1.4 and onward!)
- Replies: 141
- Views: 148766
Re: Typos (1.4 and onward!)
Turn Back the Clock description: "Projects a bolt of temporal energy that deals 135.15 temporal damage, and reduces the target's three highest stats? by 12 for 3 turns."
- Sun Jul 16, 2017 11:58 pm
- Forum: Bugs Archive
- Topic: Projection Bug x2
- Replies: 2
- Views: 1551
Re: Projection Bug x2
Any way to fix this?Tyren wrote:2. When you use "burrow", it makes you destroy walls instead of passing through. And this doesn't end because of a bug.
- Sun Jul 16, 2017 1:44 am
- Forum: Ideas
- Topic: Remove Specific Items from Auto-Transmog
- Replies: 3
- Views: 2089
Remove Specific Items from Auto-Transmog
Some items should be removed from the auto-transmog list. I just lost The Rod of Spydric Poison by mistake that way. I know I almost lost Rungof's Fang the same way. I expect there are other items too (is the Egg-sac auto-transmogged?), but I can't be sure.
- Sat Jul 15, 2017 11:13 pm
- Forum: Bugs Archive
- Topic: Typos (1.4 and onward!)
- Replies: 141
- Views: 148766
Re: Typos (1.4 and onward!)
Have been suggests an action that is ongoing through the present. Were suggests a completed action. Doomelves were taken and transformed in the past; they aren't still in the process of being taken and transformed.Micbran wrote:What's wrong with the first one?
- Fri Jul 14, 2017 6:20 am
- Forum: Bugs Archive
- Topic: Projection Bug x2
- Replies: 2
- Views: 1551
Projection Bug x2
1. If you save and quit (or just save) while a projection, the projection ends. Not sure whether this takes the expected turn or not.
2. Ever since my Melinda bug (stuck in moderation, so no link - I'll update if I remember), my projections now destroy walls instead of just passing through them.
2. Ever since my Melinda bug (stuck in moderation, so no link - I'll update if I remember), my projections now destroy walls instead of just passing through them.
- Fri Jul 14, 2017 6:18 am
- Forum: Bugs Archive
- Topic: Interrupted Date (Melinda Bug)
- Replies: 0
- Views: 937
Interrupted Date (Melinda Bug)
I exited the game while on my date with Melinda. When I re-launched, the Yaechs never appeared and the whole thing appears to have been bugged. I was about to RoR out but the quest is now in some weird limbo state.
- Fri Jul 14, 2017 2:53 am
- Forum: Bugs Archive
- Topic: Melinda, lucky girl quest… nothing happens at the beach.
- Replies: 8
- Views: 10017
Re: Melinda, lucky girl quest… nothing happens at the beach.
This appears to still be a bug.
- Tue Jul 11, 2017 2:06 am
- Forum: Bugs
- Topic: Possessor Bug
- Replies: 0
- Views: 3098
Possessor Bug
When you project a wild druid from the Easter event, the HAREMAGEDDON (or is it BUNNYPOCALYPSE?) bunnies it summons are hostile. When you assume that form, the spell throws an error instead.