Search found 12 matches
- Wed Nov 25, 2020 9:54 pm
- Forum: Ideas
- Topic: Annihilator (?): Gunsnake as a pet
- Replies: 5
- Views: 4466
Re: Annihilator (?): Gunsnake as a pet
As an avid fan of going fast and shooting things faster, I second this idea.
- Mon Jul 20, 2020 3:58 am
- Forum: Addons
- Topic: [1.7.0] Metaclass - Mage Knight
- Replies: 146
- Views: 1080738
Re: [1.6.0] Metaclass - Mage Knight
Just saw the rework and thus far it's plenty of fun and definitely improves upon them. The lower sustain count is nice, mainly for dealing with Weirdling Beast. Though I have run into a snag on it, though it could theoretically be something to do with my heap of addons; point being that Eldritch Bod...
- Wed Jan 08, 2020 9:06 am
- Forum: Ideas
- Topic: Auto-Accept Shoot Down
- Replies: 0
- Views: 1292
Auto-Accept Shoot Down
So, I noticed a while back when playing archer (as I am wont to do) that Shoot Down doesn't play well with auto-accept target. It's... rather tedious to either switch that setting on/off for each use or just leave it off, putting up with double-clicking where melee toons merely bump. Or leave it on ...
- Mon Oct 21, 2019 9:44 pm
- Forum: Addons
- Topic: Nullpack 2019-02-21: Gravitic Infantry
- Replies: 374
- Views: 211915
Re: Nullpack 2019-02-21: Gravitic Infantry
Ey, been having fun with these things so far. Played Transcendent Fist and Vector. Couple bits about 'em to mention. Trascendent Fist probably needs Technique/Combat Veteran. Stamina was a real pain the manage and getting regen for it was a matter of drops, rather than the class. Vector's cool, but ...
- Fri Jun 15, 2018 11:14 am
- Forum: Addons
- Topic: Inferno Race Pack
- Replies: 103
- Views: 465783
Re: Inferno Race Pack
Found a snag with Shadows. Their second talent doesn't actually give stealth power. I checked the file and it doesn't even have lines laying around that could be intended for giving stealth power.
- Sun Jun 10, 2018 8:54 pm
- Forum: Addons
- Topic: Bastion - Bulwark Rework v1.6
- Replies: 45
- Views: 30330
Re: Bastion - Bulwark Rework v1.6
Found a bug, a simple one. Disarm resist bonus from Technique/Arms -> Iron Guard is 100% and I suspect over 100% if it could go that far.
- Tue May 15, 2018 8:37 am
- Forum: Addons
- Topic: Faerie Race
- Replies: 161
- Views: 129995
Re: Faerie Race
So, while I'm an avid fan of both Faeries and Dark Faeries... The clones are just too powerful. Even with 50% damage output and 10% HP, as a ranged attacker with enough ranks to get 4 turn clone duration (mage or weapon, doesn't matter), I can fire one cheap (or free) attack off, then stand back, sa...
- Fri Dec 22, 2017 11:53 am
- Forum: Addons
- Topic: Malukrum, the Void-Scarred
- Replies: 3
- Views: 2257
Re: Malukrum, the Void-Scarred
I was leaning toward humanoid, of course. As for the carapace racial, it alludes to a form of natural armor, but it's nothing extreme or wide-spread enough to disallow armor beyond maybe just bigger armor (though ogres seem to have no trouble). The idea was the void-exposure warped most of the skin,...
- Tue Dec 19, 2017 10:33 pm
- Forum: Addons
- Topic: Malukrum, the Void-Scarred
- Replies: 3
- Views: 2257
Malukrum, the Void-Scarred
Right then, I had the idea for an addon race, specifically individuals mutated and scarred by exposure to the void and horrors. This process shatters their mind as well as distorts their body, leaving them with few memories, deep scars, and terrific appearance. Of course it's largely just fatal, but...
- Wed Mar 29, 2017 12:30 am
- Forum: Addons
- Topic: astralInferno's Celestial Oddities (Class Pack)
- Replies: 157
- Views: 599783
Re: astralInferno's Celestial Oddities (Class Pack)
Ah, I just checked and I am one version behind. My mistake. Anywho. On the subject of Trench Strider... Ah, I see. Well as long as you add something to help them survive I'll be happy but I do hope you come up with something more thematic than teleportation buffs. Though those tend not to last long ...
- Sun Mar 26, 2017 8:55 am
- Forum: Addons
- Topic: astralInferno's Celestial Oddities (Class Pack)
- Replies: 157
- Views: 599783
Re: astralInferno's Celestial Oddities (Class Pack)
I appear to have found a bug that caused a loading crash sort of error that breaks the save. [CALLBACK] upgrading to prioritized talents_on_act_base ##Use Talent Lua Error## T_HYMN_OF_SHADOWS Actor: 267874 Vorarin the black crystal Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface...
- Sun Mar 26, 2017 7:01 am
- Forum: Addons
- Topic: The Trench Strider: Celestial Melee/Caster of Moon and Sea
- Replies: 87
- Views: 70932
Re: The Trench Strider: Celestial Melee/Caster of Moon and S
Aye, I've been near-obsessively playing Trench Strider as of late and while the class is very fun to play, I've run into a wall I can't find a way around and I believe you're aware of it. Specifically: frailty. I've been mulling over whether they're a light or heavy armor class and I can honestly se...