Search found 12 matches

by Kamdiere
Wed Nov 25, 2020 9:54 pm
Forum: Ideas
Topic: Annihilator (?): Gunsnake as a pet
Replies: 5
Views: 4466

Re: Annihilator (?): Gunsnake as a pet

As an avid fan of going fast and shooting things faster, I second this idea.
by Kamdiere
Mon Jul 20, 2020 3:58 am
Forum: Addons
Topic: [1.7.0] Metaclass - Mage Knight
Replies: 146
Views: 1080738

Re: [1.6.0] Metaclass - Mage Knight

Just saw the rework and thus far it's plenty of fun and definitely improves upon them. The lower sustain count is nice, mainly for dealing with Weirdling Beast. Though I have run into a snag on it, though it could theoretically be something to do with my heap of addons; point being that Eldritch Bod...
by Kamdiere
Wed Jan 08, 2020 9:06 am
Forum: Ideas
Topic: Auto-Accept Shoot Down
Replies: 0
Views: 1292

Auto-Accept Shoot Down

So, I noticed a while back when playing archer (as I am wont to do) that Shoot Down doesn't play well with auto-accept target. It's... rather tedious to either switch that setting on/off for each use or just leave it off, putting up with double-clicking where melee toons merely bump. Or leave it on ...
by Kamdiere
Mon Oct 21, 2019 9:44 pm
Forum: Addons
Topic: Nullpack 2019-02-21: Gravitic Infantry
Replies: 374
Views: 211915

Re: Nullpack 2019-02-21: Gravitic Infantry

Ey, been having fun with these things so far. Played Transcendent Fist and Vector. Couple bits about 'em to mention. Trascendent Fist probably needs Technique/Combat Veteran. Stamina was a real pain the manage and getting regen for it was a matter of drops, rather than the class. Vector's cool, but ...
by Kamdiere
Fri Jun 15, 2018 11:14 am
Forum: Addons
Topic: Inferno Race Pack
Replies: 103
Views: 465783

Re: Inferno Race Pack

Found a snag with Shadows. Their second talent doesn't actually give stealth power. I checked the file and it doesn't even have lines laying around that could be intended for giving stealth power.
by Kamdiere
Sun Jun 10, 2018 8:54 pm
Forum: Addons
Topic: Bastion - Bulwark Rework v1.6
Replies: 45
Views: 30330

Re: Bastion - Bulwark Rework v1.6

Found a bug, a simple one. Disarm resist bonus from Technique/Arms -> Iron Guard is 100% and I suspect over 100% if it could go that far.
by Kamdiere
Tue May 15, 2018 8:37 am
Forum: Addons
Topic: Faerie Race
Replies: 161
Views: 129995

Re: Faerie Race

So, while I'm an avid fan of both Faeries and Dark Faeries... The clones are just too powerful. Even with 50% damage output and 10% HP, as a ranged attacker with enough ranks to get 4 turn clone duration (mage or weapon, doesn't matter), I can fire one cheap (or free) attack off, then stand back, sa...
by Kamdiere
Fri Dec 22, 2017 11:53 am
Forum: Addons
Topic: Malukrum, the Void-Scarred
Replies: 3
Views: 2257

Re: Malukrum, the Void-Scarred

I was leaning toward humanoid, of course. As for the carapace racial, it alludes to a form of natural armor, but it's nothing extreme or wide-spread enough to disallow armor beyond maybe just bigger armor (though ogres seem to have no trouble). The idea was the void-exposure warped most of the skin,...
by Kamdiere
Tue Dec 19, 2017 10:33 pm
Forum: Addons
Topic: Malukrum, the Void-Scarred
Replies: 3
Views: 2257

Malukrum, the Void-Scarred

Right then, I had the idea for an addon race, specifically individuals mutated and scarred by exposure to the void and horrors. This process shatters their mind as well as distorts their body, leaving them with few memories, deep scars, and terrific appearance. Of course it's largely just fatal, but...
by Kamdiere
Wed Mar 29, 2017 12:30 am
Forum: Addons
Topic: astralInferno's Celestial Oddities (Class Pack)
Replies: 157
Views: 599783

Re: astralInferno's Celestial Oddities (Class Pack)

Ah, I just checked and I am one version behind. My mistake. Anywho. On the subject of Trench Strider... Ah, I see. Well as long as you add something to help them survive I'll be happy but I do hope you come up with something more thematic than teleportation buffs. Though those tend not to last long ...
by Kamdiere
Sun Mar 26, 2017 8:55 am
Forum: Addons
Topic: astralInferno's Celestial Oddities (Class Pack)
Replies: 157
Views: 599783

Re: astralInferno's Celestial Oddities (Class Pack)

I appear to have found a bug that caused a loading crash sort of error that breaks the save. [CALLBACK] upgrading to prioritized talents_on_act_base ##Use Talent Lua Error## T_HYMN_OF_SHADOWS Actor: 267874 Vorarin the black crystal Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface...
by Kamdiere
Sun Mar 26, 2017 7:01 am
Forum: Addons
Topic: The Trench Strider: Celestial Melee/Caster of Moon and Sea
Replies: 87
Views: 70932

Re: The Trench Strider: Celestial Melee/Caster of Moon and S

Aye, I've been near-obsessively playing Trench Strider as of late and while the class is very fun to play, I've run into a wall I can't find a way around and I believe you're aware of it. Specifically: frailty. I've been mulling over whether they're a light or heavy armor class and I can honestly se...