Search found 27 matches

by dartom
Tue Jul 20, 2021 9:07 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Added 1.7.4
by dartom
Sun Dec 27, 2020 4:37 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Added support for class evolutions, including talents that they add/remove - a bit wonky, but should work. May need to clear the browser cache if you don't see them.
by dartom
Sat Nov 07, 2020 2:27 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Refreshing the page should fix that error.
by dartom
Sat Nov 07, 2020 2:12 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Added 1.7 data. Evolutions not supported yet - the skills are there, the "what belongs where" summary is not.
by dartom
Sat Oct 31, 2020 2:00 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Mainly depends on when GOG releases the new version (that's where I pull the dlcs from), seems they still don't have it. 1.7 info should go live shortly afterwards - so hopefully monday/tuesday. Adding class evolutions will take a bit longer, we'll see.
by dartom
Sun Feb 16, 2020 1:07 pm
Forum: Dumb Questions
Topic: Linux-DLC install
Replies: 1
Views: 1328

Re: Linux-DLC install

Probably easiest to install the version from the website instead of a third-party build, then add the dlc to that.
by dartom
Thu Feb 13, 2020 3:31 pm
Forum: General Discussion
Topic: Can't play my purchased DLCs
Replies: 2
Views: 2774

Re: Can't play my purchased DLCs

There's an "Addons" options in the main menu, are the DLCs listed there? If not, do they appear when you check "Show incompatible versions"?
by dartom
Sun Nov 24, 2019 12:13 pm
Forum: Bugs Archive
Topic: [1.6.1, 32bit] Talents are showing wrong numbers in descs
Replies: 1
Views: 757

[1.6.1, 32bit] Talents are showing wrong numbers in descs

This started as a tometips bug, but turned out to actually be a game one. I think you're going to love this one. Apparently, the 64-bit and the 32-bit builds of the game are showing different numbers in talent descriptions. For example, Duelist / Dual Weapon Mastery, at talent level 2, is showing 28...
by dartom
Sun Nov 24, 2019 10:50 am
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Okay, so. 1. this is definitely a game-side bug. 2. It is a display bug. Rather, it seems the 32-bit build is showing different numbers than the 64-bit one (on linux). Getting the same numbers as you when I try the 32-bit one. Poking more. Edited to update that it's a display-only bug, as far as I a...
by dartom
Sun Nov 24, 2019 10:29 am
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Looks like a game bug, most likely a display bug - I suspect that if you actually try to use e.g. the terrorize talent, you'll get a duration that matches tometips, not the talent desc, but going through the code a bit more, will post a bug report with findings when I manage to narrow it down.
by dartom
Sat Nov 23, 2019 4:40 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Um. Do you have some kind of an addon or item that modifies talent levels or calculations or something? I'm getting 110% on Dual Strike, exactly as on tometips, not 111%. Went through the Terrorize code, and the result should be 5 at level 5 too, not 6 (5.51 to be exact, the game seems to be roundin...
by dartom
Thu Nov 21, 2019 3:20 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Added the 1.6.1 version, including the new Annihilator class. Also added the 1.6 mastery as requested.

Technomancers are handled weirdly in code, so for now at least, they do not appear in the class list. The talents that they get are shown in the talents list, in the Spell category.
by dartom
Thu Oct 31, 2019 5:35 pm
Forum: General Discussion
Topic: On 1.6 Archmage Disruption Shield, et al.
Replies: 11
Views: 3933

Re: On 1.6 Archmage Disruption Shield, et al.

PS: I'm not sure how this applies to embers of rage, as the campaign is actually smaller and faster .. how is that bloat compared to age of ascendancy ???
I imagine he was referring to tinker escorts, as a wild guess!
by dartom
Wed Oct 30, 2019 12:08 pm
Forum: Dumb Questions
Topic: How to make t-engine executable on Ubuntu 18.04?
Replies: 9
Views: 2656

Re: How to make t-engine executable on Ubuntu 18.04?

I really dont understand whats going on I must say :/ It's this bug, affecting various graphical file managers (running from console works fine): https://github.com/nwjs/nw.js/issues/5287 Basically these managers think that the binary is actually a shared library due to gcc using -pie by default now.
by dartom
Fri Oct 25, 2019 10:39 pm
Forum: General Discussion
Topic: Auto-generated ToME spoilers
Replies: 93
Views: 146808

Re: Auto-generated ToME spoilers

Added the new 1.6 release.

Make sure to access the page over https - https://tometips.github.io - the http version seems to have some caching issues right now, causing the new version to not load.