Search found 239 matches

by Number43
Thu May 18, 2017 4:23 am
Forum: General Discussion
Topic: Yeek
Replies: 9
Views: 6787

Re: Yeek

damage shields.
by Number43
Thu May 18, 2017 4:23 am
Forum: General Discussion
Topic: How does the Ghoul talent work, and why did my ghoul die?
Replies: 7
Views: 4551

Re: How does the Ghoul talent work, and why did my ghoul die

Basically, any damage that is listed separately in the damage log, even if it's part of the same line.
by Number43
Wed May 17, 2017 12:18 am
Forum: Bugs Archive
Topic: Apply Poisons is not applying to trash mobs
Replies: 5
Views: 2957

Re: Apply Poisons is not applying to trash mobs

This isn't the only talent where this matters. It perhaps matters more for demonologists trying to get demonseeds out of enemies, as it can't work if the demon seed talent kills them in one hit.
by Number43
Tue May 16, 2017 10:27 pm
Forum: Dumb Questions
Topic: Dumb question: Unbeatable because of my equipment or build?
Replies: 8
Views: 3194

Re: Dumb question: Unbeatable because of my equipment or bui

It's kinda unusual to see that many dreads at once. In any case, you were kinda helpless against them due to your low accuracy. You would have a less than 1 in 4 chance of hitting the dread you have the cursor over based on your defense. 2 points in combat accuracy isn't enough on a weapon using cha...
by Number43
Tue May 16, 2017 10:21 pm
Forum: Bugs Archive
Topic: Blood Runed Athame never spawned in Vor Armory
Replies: 2
Views: 1879

Re: Blood Runed Athame never spawned in Vor Armory

Try uploading your save here:
http://te4support.org/ticket/

Also, you don't need to do that quest and return to the west to beat the game, you could just go and fight the prides.
by Number43
Tue May 16, 2017 10:19 pm
Forum: Dumb Questions
Topic: Resisting effects?
Replies: 3
Views: 2090

Re: Resisting effects?

Freeze immunity is the same as stun immunity for some reason, so the longer effect of movement infusions help (use it, then don't worry about the 1 turn movement speed effect). Some people run 2 movement infusions for 100% uptime stun immunity, as stuns are so terrible if you get affected with a lon...
by Number43
Tue May 16, 2017 5:16 pm
Forum: Bugs Archive
Topic: Apply Poisons is not applying to trash mobs
Replies: 5
Views: 2957

Re: Apply Poisons is not applying to trash mobs

Problem is, to trigger the toxic death they need to have the poison status effect when they die, but you can't inflict status on something when it's dead, or with the same hit that killed it.
by Number43
Tue May 16, 2017 2:59 am
Forum: Bugs Archive
Topic: Descriptions of some summons/minions off when used by enemy.
Replies: 0
Views: 1090

Descriptions of some summons/minions off when used by enemy.

There are some summonable things such as bloated oozes and temporal clones of the caster where the flavor text description in their tooltip makes sense when you make it, but not when an enemy does, particularly when it mentions words like "you", "your" and "yourself".
by Number43
Tue May 16, 2017 2:57 am
Forum: Ideas
Topic: We need a different start for Reavers and Corrupters
Replies: 6
Views: 5249

Re: We need a different start for Reavers and Corrupters

Well there is a popular addon that makes you start in Last Hope.
by Number43
Tue May 16, 2017 2:56 am
Forum: Ideas
Topic: Make the "Imps Claw" a light rather than a tool
Replies: 14
Views: 6696

Re: Make the "Imps Claw" a light rather than a tool

It's a tier 1 item, so it shouldn't be that good, and people will sometimes use it simply because it's the first tool slot item they find, or possibly a choice between that and a weak pickaxe or something.
by Number43
Tue May 16, 2017 2:55 am
Forum: Metaclass: Wilders
Topic: A Pile of Steaming Ooze – a Tinker Oozemancer Guide for 1.5
Replies: 43
Views: 94524

Re: A Pile of Steaming Ooze – a Tinker Oozemancer Guide for

Anyway, finished the game with the character, I died once more on high peak due to foolishly attempting an intimidating cave that showed up, and some of those multi hued dragons have huge damage. After that I stopped doing the vaults in high peak, though I had gone through several others with minimu...
by Number43
Mon May 15, 2017 10:37 pm
Forum: Bugs Archive
Topic: bad vault layout in a high peak hidden vault
Replies: 1
Views: 1543

Re: bad vault layout in a high peak hidden vault

Just found another vault layout with the same issue, this time there is a long 2 tile wide corridor that makes a u turn followed by a diggable wall into a tiny loot room, which twists around another identical path.
by Number43
Mon May 15, 2017 8:32 pm
Forum: Bugs Archive
Topic: Ring of Warmaster needs updating
Replies: 2
Views: 2246

Re: Ring of Warmaster needs updating

Oh, and as a thread in another subforum showed, the yeti tissue reward categories in Embers need to be update as well. Someone made the mistake of picking field control, and there are now only 2 talents in it that can only be otherwise gotten from escorts.
by Number43
Mon May 15, 2017 5:41 pm
Forum: General Discussion
Topic: Ruins of a lost city reward
Replies: 2
Views: 4051

Re: Ruins of a lost city reward

Field control was kind of removed in 1.5, leaving just those 2 talents coming from escorts, with the other 2 moved to other trees. Disengage is now part of mobility.
by Number43
Mon May 15, 2017 5:39 pm
Forum: Ideas
Topic: We need a different start for Reavers and Corrupters
Replies: 6
Views: 5249

Re: We need a different start for Reavers and Corrupters

You could play a yeek or undead doombringer if you don't like searing halls.