Search found 4 matches
- Tue Feb 15, 2022 2:40 pm
- Forum: Bugs
- Topic: [1.7.4] Infinite addon update and game crash
- Replies: 1
- Views: 7307
[1.7.4] Infinite addon update and game crash
OS - Linux 64bit (Archlinux) T-Engine 1.7.4 I have very strange problem with one addon. It's translation addon steam page . When I subscribe to it, game will download it, but also tries to update it every time I open any window(settings, addons menu, etc). Then game will crash on new game/save load ...
- Sun Oct 28, 2018 8:46 am
- Forum: Development
- Topic: Adding or changing default font in addon?
- Replies: 1
- Views: 9842
Re: Adding or changing default font in addon?
So far i managed to load mine font in hooks: local Base = require "engine.ui.Base" --local FontPackage = require "engine.FontPackage" class:bindHook("ToME:load", function(self, data) --FontPackage:loadDefinition("/data/font/packages/default.lua") Base.font = c...
- Sat Oct 27, 2018 8:30 pm
- Forum: Development
- Topic: Adding or changing default font in addon?
- Replies: 1
- Views: 9842
Adding or changing default font in addon?
I'm making translation for ToME as addon, but I got a problem right now: most of default tome fonts have not some glyphs like cyrillic characters. Is there a way to add font pack to my addon or change default font files by overloading it?
- Mon Nov 21, 2016 1:24 pm
- Forum: Bugs Archive
- Topic: shader seg fault - linux/radeon
- Replies: 1
- Views: 3645
Re: shader seg fault - linux/radeon
Can confirm this. Segfault on spinningwinds shader Fragment of game log (truncated because game freeze) [LOG] Gladiator uses Repulsion. checkHit 22 vs 7 => chance to hit 88 [KNOCKBACK] from 10 10 over 4 [KNOCKBACK] try 12 6 3 [KNOCKBACK] try 13 6 2 :: [KNOCKBACK] try 14 6 1 :: [KNOCKBACK] try 15 6 0...