Search found 4 matches
- Tue Nov 22, 2016 5:16 pm
- Forum: Bugs Archive
- Topic: 1.4.9 Multiple Save Breaks at Dreadfell
- Replies: 4
- Views: 2236
Re: 1.4.9 Multiple Save Breaks at Dreadfell
This bug happened to me, on the east continent. I was playing normally, I hit the ">" key while standing on the top of the water dungeon entrance. Nothing happened, so I tried to walk, and pressed "left" key. my char moved one step left, and then time started to flow rapidily, sp...
- Mon Nov 07, 2016 5:36 pm
- Forum: Bugs Archive
- Topic: Zoomed in too much/Steam/Mac
- Replies: 2
- Views: 2100
Re: Zoomed in too much/Steam/Mac
Don't have a log, but the game tries to run at 1080p for me, but my monitor is 1680x1050 instead... (thus it is not a retina-related problem... I guess).
Also OSX.
Also OSX.
- Mon Nov 07, 2016 5:33 pm
- Forum: Bugs Archive
- Topic: OSX version was extremely buggy because libte4-web.dylib
- Replies: 0
- Views: 1506
OSX version was extremely buggy because libte4-web.dylib
I download both 1.4.8 and 1.4.9 Both the game refused to quit (it would freeze), rendered lots of stuff wrong (for example it never rendered the update-related text of the main menu), broke scripts (tutorial for example skipped some dialog boxes), and ignored keystrokes (typing my name on the login ...
- Mon Nov 07, 2016 5:29 pm
- Forum: Bugs Archive
- Topic: Failure to Launch on OS X
- Replies: 4
- Views: 2384
Re: Failure to Launch on OS X
bumping this to say it is still not fixed.
to play TOME 4 1.4.9 I had to open the game .app file, and rename the binary to T-Engine
I also tested instead editing the info.plist and saying the executable is t-engine, this also works.
to play TOME 4 1.4.9 I had to open the game .app file, and rename the binary to T-Engine
I also tested instead editing the info.plist and saying the executable is t-engine, this also works.