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- Fri Oct 21, 2016 6:34 pm
- Forum: Bugs Archive
- Topic: shader seg fault - linux/radeon
- Replies: 1
- Views: 3627
shader seg fault - linux/radeon
The game crashes with a segmentation fault any time I use whirlwind, also once when someone used Repulsion on me. Both use the spinningwinds shader. Disabling OpenGL Shaders in the Options menu fixes the problem. I'm using a radeon video card with the vanilla Debian 3.16.36 kernel driver and mesa: 0...