Search found 349 matches
- Wed Feb 09, 2022 4:48 am
- Forum: Addons
- Topic: Odyssey of the Summoner for ToME 1.7.4+
- Replies: 16
- Views: 1442
Re: Odyssey of the Summoner for ToME 1.7.4+
Hello Kamani, thank you for keeping this wonderful addon alive. It is too bad that Nekarcos could not finish this addon (with golem), but fortunately we can enjoy the most of his work. And what a beautiful work it is. I read the 88 pages thread. Interesting read. Do you plan to continue his work? B...
- Sat Dec 18, 2021 4:54 am
- Forum: Ideas
- Topic: Pronoun Roles for ToME Chat
- Replies: 2
- Views: 626
Pronoun Roles for ToME Chat
Would it be possible to add any kind of pronoun roles to ToME chat, so we could include pronouns if we wanted to? Perhaps that look like the Mod ones already set up if that would make it easier? With the current character set allowed in user names, it's really hard to fit them right (since parenthes...
- Fri Oct 22, 2021 6:29 pm
- Forum: Addons
- Topic: Odyssey of the Summoner for ToME 1.7.4+
- Replies: 16
- Views: 1442
Re: Odyssey of the Summoner for ToME 1.7.4+
Oh yeesh, thanks. I didn’t even notice that function actually did that. That one function is causing me so much annoyance…
I’ll fix it when I get home, but thanks.
Edit: Just fixed it now. Again, thanks for letting me know, and tell me if you find anything else like that.
- Wed Sep 29, 2021 11:58 am
- Forum: Addons
- Topic: Odyssey of the Summoner for ToME 1.7.4+
- Replies: 16
- Views: 1442
Re: Odyssey of the Summoner for ToME 1.7.4+
Rukaneo here. I am loving the mod but I wanted ask specifically on for a talent for the skill tolernac ein natural combat tree. It says reduces damage by x amount so thought was flat damage. But I activate the skill to use instead I get I see I get the debuff that states (removal of x equilibrium o...
- Sun Sep 12, 2021 12:44 am
- Forum: Addons
- Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
- Replies: 51
- Views: 6488
Re: [1.7.0] Faetouched Collection v1.1.0
Snip. Yeah, Skullcracker and that one similar talent was a fun surprise to run into in my own addon works. Weird design. Fair. That’s one thing I’m glad I haven’t messed with yet, it seems like the kind of thing that would be implemented weirdly. Ah, okay. I have no familiarity with gambling games ...
- Sat Sep 11, 2021 4:53 pm
- Forum: Addons
- Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
- Replies: 51
- Views: 6488
Re: [1.7.0] Faetouched Collection v1.1.0
Can't wait for the new stuff, frog-bae, but don't rush yourself! you're more important! <3 :heart: thanx astral-sama! I can hardly call it rushing, though. I think this might actually be the longest I've taken to finish a class due to the complex design demands this one presents (not to mention me ...
- Fri Sep 10, 2021 3:39 am
- Forum: Addons
- Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
- Replies: 51
- Views: 6488
Re: [1.7.0] Faetouched Collection v1.1.0
Edit: Oh, right, and as a Wood Sprite Charmed I started with -1 stat points which may or may not be an accident? this can happen in base-game only when you pick a race/class combo with antisynergistic stat points, because you need enough stats for starting equipment, iirc. :) Can't wait for the new...
- Thu Sep 09, 2021 11:44 pm
- Forum: Addons
- Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
- Replies: 51
- Views: 6488
Re: [1.7.0] Faetouched Collection v1.1.0
Starting a game, a couple typo-style notes: The Luminaire talent in the Mistcraft tree says tp instead of to. The Pixie Finale talent has a weird indent on the "The damage dealt" line. Fairie Steps has a space between the Movement Speed percent and the comma. Edit: Oh, right, and as a Wood...
- Thu Aug 26, 2021 9:11 pm
- Forum: Addons
- Topic: Class: The Lost
- Replies: 3
- Views: 423
Re: Class: The Lost
Brief feedback after a first test playthrough: - You have a very low overall chance of marking (10% on every attack, second 10% while unseen), which makes the mark bonuses kinda hard to use without Sniper. - Funnily enough, you can chain-mark enemies, as your "red category" shots can actu...
- Thu Aug 26, 2021 10:02 am
- Forum: Addons
- Topic: Class: The Lost
- Replies: 3
- Views: 423
Class: The Lost
Note: This is an release and balance may be weird because I am not very good at balancing things. If you want a bit more polished class, wait a few days. Adds a new class, the Lost, designed by Thornstromb and developed by me. The Lost is a new Afflicted class based around a hybrid of Archery and St...
- Tue Aug 24, 2021 5:36 pm
- Forum: Addons
- Topic: Rise of the Ooze
- Replies: 3
- Views: 397
Re: Rise of the Ooze
Oh, right. No, when I say steals sustains, it gives you a non-spell copy that uses no standard spell resources for 20 turns and immediately activates it. It’s not quite as strong as it might sound since you won’t have the relevant stats that the original user of the sustain had, and most sustains ar...
- Mon Aug 23, 2021 8:24 am
- Forum: Addons
- Topic: Rise of the Ooze
- Replies: 3
- Views: 397
Rise of the Ooze
Adds Oozewalkers, antimagic powered undead who are incapable of using infusions but gain powerful racial talents. They also begin in a new starting town (shared with Oozemancers). Additionally, people beginning in this starting zone can complete the quest Storming the City through it to gain a diffe...
- Sun Aug 22, 2021 11:38 pm
- Forum: Ideas
- Topic: Thorn's Insanity: New Class : Lost
- Replies: 1
- Views: 443
Re: Thorn's Insanity: New Class : Lost
For an addon version of the Lost (developed by me working with Thornstromb), check https://te4.org/games/addons/tome/kam_thorns_insanity.
- Fri Jul 30, 2021 7:33 pm
- Forum: Addons
- Topic: Odyssey of the Summoner for ToME 1.7.4+
- Replies: 16
- Views: 1442
Re: Odyssey of the Summoner for ToME 1.7.4+
Okay, I think this is the error log. It should be at the very bottom If I'm reading it right. Alright, I’ll take a look at it tonight and see what I can do. Edit: Okay, I just tried Clasping a variety of mindstars with partial successes with the exact set of addons and DLCs and shimmers, and for so...
- Fri Jul 30, 2021 5:41 pm
- Forum: Addons
- Topic: Odyssey of the Summoner for ToME 1.7.4+
- Replies: 16
- Views: 1442
Re: Odyssey of the Summoner for ToME 1.7.4+
About the skullcracker helms: I think I was using an older version, the problem seems to have fixed itself after I redownloaded it. About clasping as hydra: this still happens pretty much every time. As soon as the timer is up, an error occurs. Good that the Skull Cracker helms issue is fixed. I do...