Search found 349 matches

by Kamani
Wed Feb 09, 2022 4:48 am
Forum: Addons
Topic: Odyssey of the Summoner for ToME 1.7.4+
Replies: 16
Views: 1436

Re: Odyssey of the Summoner for ToME 1.7.4+

Hello Kamani, thank you for keeping this wonderful addon alive. It is too bad that Nekarcos could not finish this addon (with golem), but fortunately we can enjoy the most of his work. And what a beautiful work it is. I read the 88 pages thread. Interesting read. Do you plan to continue his work? B...
by Kamani
Sat Dec 18, 2021 4:54 am
Forum: Ideas
Topic: Pronoun Roles for ToME Chat
Replies: 2
Views: 586

Pronoun Roles for ToME Chat

Would it be possible to add any kind of pronoun roles to ToME chat, so we could include pronouns if we wanted to? Perhaps that look like the Mod ones already set up if that would make it easier? With the current character set allowed in user names, it's really hard to fit them right (since parenthes...
by Kamani
Fri Oct 22, 2021 6:29 pm
Forum: Addons
Topic: Odyssey of the Summoner for ToME 1.7.4+
Replies: 16
Views: 1436

Re: Odyssey of the Summoner for ToME 1.7.4+

Recaiden wrote: Fri Oct 22, 2021 5:09 pm Quote.
Oh yeesh, thanks. I didn’t even notice that function actually did that. That one function is causing me so much annoyance…
I’ll fix it when I get home, but thanks.

Edit: Just fixed it now. Again, thanks for letting me know, and tell me if you find anything else like that.
by Kamani
Wed Sep 29, 2021 11:58 am
Forum: Addons
Topic: Odyssey of the Summoner for ToME 1.7.4+
Replies: 16
Views: 1436

Re: Odyssey of the Summoner for ToME 1.7.4+

Rukaneo here. I am loving the mod but I wanted ask specifically on for a talent for the skill tolernac ein natural combat tree. It says reduces damage by x amount so thought was flat damage. But I activate the skill to use instead I get I see I get the debuff that states (removal of x equilibrium o...
by Kamani
Sun Sep 12, 2021 12:44 am
Forum: Addons
Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
Replies: 51
Views: 6385

Re: [1.7.0] Faetouched Collection v1.1.0

Snip. Yeah, Skullcracker and that one similar talent was a fun surprise to run into in my own addon works. Weird design. Fair. That’s one thing I’m glad I haven’t messed with yet, it seems like the kind of thing that would be implemented weirdly. Ah, okay. I have no familiarity with gambling games ...
by Kamani
Sat Sep 11, 2021 4:53 pm
Forum: Addons
Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
Replies: 51
Views: 6385

Re: [1.7.0] Faetouched Collection v1.1.0

Can't wait for the new stuff, frog-bae, but don't rush yourself! you're more important! <3 :heart: thanx astral-sama! I can hardly call it rushing, though. I think this might actually be the longest I've taken to finish a class due to the complex design demands this one presents (not to mention me ...
by Kamani
Fri Sep 10, 2021 3:39 am
Forum: Addons
Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
Replies: 51
Views: 6385

Re: [1.7.0] Faetouched Collection v1.1.0

Edit: Oh, right, and as a Wood Sprite Charmed I started with -1 stat points which may or may not be an accident? this can happen in base-game only when you pick a race/class combo with antisynergistic stat points, because you need enough stats for starting equipment, iirc. :) Can't wait for the new...
by Kamani
Thu Sep 09, 2021 11:44 pm
Forum: Addons
Topic: [1.7.0] Faetouched Collection v1.2.4 "Those Abandoned, Those Ensnared"
Replies: 51
Views: 6385

Re: [1.7.0] Faetouched Collection v1.1.0

Starting a game, a couple typo-style notes: The Luminaire talent in the Mistcraft tree says tp instead of to. The Pixie Finale talent has a weird indent on the "The damage dealt" line. Fairie Steps has a space between the Movement Speed percent and the comma. Edit: Oh, right, and as a Wood...
by Kamani
Thu Aug 26, 2021 9:11 pm
Forum: Addons
Topic: Class: The Lost
Replies: 3
Views: 415

Re: Class: The Lost

Brief feedback after a first test playthrough: - You have a very low overall chance of marking (10% on every attack, second 10% while unseen), which makes the mark bonuses kinda hard to use without Sniper. - Funnily enough, you can chain-mark enemies, as your "red category" shots can actu...
by Kamani
Thu Aug 26, 2021 10:02 am
Forum: Addons
Topic: Class: The Lost
Replies: 3
Views: 415

Class: The Lost

Note: This is an release and balance may be weird because I am not very good at balancing things. If you want a bit more polished class, wait a few days. Adds a new class, the Lost, designed by Thornstromb and developed by me. The Lost is a new Afflicted class based around a hybrid of Archery and St...
by Kamani
Tue Aug 24, 2021 5:36 pm
Forum: Addons
Topic: Rise of the Ooze
Replies: 3
Views: 393

Re: Rise of the Ooze

Oh, right. No, when I say steals sustains, it gives you a non-spell copy that uses no standard spell resources for 20 turns and immediately activates it. It’s not quite as strong as it might sound since you won’t have the relevant stats that the original user of the sustain had, and most sustains ar...
by Kamani
Mon Aug 23, 2021 8:24 am
Forum: Addons
Topic: Rise of the Ooze
Replies: 3
Views: 393

Rise of the Ooze

Adds Oozewalkers, antimagic powered undead who are incapable of using infusions but gain powerful racial talents. They also begin in a new starting town (shared with Oozemancers). Additionally, people beginning in this starting zone can complete the quest Storming the City through it to gain a diffe...
by Kamani
Sun Aug 22, 2021 11:38 pm
Forum: Ideas
Topic: Thorn's Insanity: New Class : Lost
Replies: 1
Views: 442

Re: Thorn's Insanity: New Class : Lost

For an addon version of the Lost (developed by me working with Thornstromb), check https://te4.org/games/addons/tome/kam_thorns_insanity.
by Kamani
Fri Jul 30, 2021 7:33 pm
Forum: Addons
Topic: Odyssey of the Summoner for ToME 1.7.4+
Replies: 16
Views: 1436

Re: Odyssey of the Summoner for ToME 1.7.4+

Okay, I think this is the error log. It should be at the very bottom If I'm reading it right. Alright, I’ll take a look at it tonight and see what I can do. Edit: Okay, I just tried Clasping a variety of mindstars with partial successes with the exact set of addons and DLCs and shimmers, and for so...
by Kamani
Fri Jul 30, 2021 5:41 pm
Forum: Addons
Topic: Odyssey of the Summoner for ToME 1.7.4+
Replies: 16
Views: 1436

Re: Odyssey of the Summoner for ToME 1.7.4+

About the skullcracker helms: I think I was using an older version, the problem seems to have fixed itself after I redownloaded it. About clasping as hydra: this still happens pretty much every time. As soon as the timer is up, an error occurs. Good that the Skull Cracker helms issue is fixed. I do...