Search found 373 matches
- Tue Jul 07, 2026 11:45 pm
- Forum: Addons
- Topic: [1.7.6] Puppeteer - Mage Class (v1.0.2)
- Replies: 15
- Views: 4616
Re: [1.7.6] Puppeteer - Mage Class (v1.0.0)
I did notice that it looks like if you run into a Zigguranth patrol, the puppets spawn on the world map, then disappear if anything touches them (and aren't in your party)? That... is very weird. Do you mean if you see a hostile WM NPC at all, or if you get into an ambush and leave? Got into an amb...
- Sun Jul 05, 2026 11:14 pm
- Forum: Addons
- Topic: [1.7.6] Puppeteer - Mage Class (v1.0.2)
- Replies: 15
- Views: 4616
Re: [1.7.6] Puppeteer - Mage Class (v1.0.0)
Delighted to see another addon from you, and this one seems excellent. Greatly enjoying my run so far. I took Puppet Mage and War Puppetry, and the power of rainbow lasers is great and working very well so far. Also took Through The Crowd, because I've got a theme going (probably take Blighted Summo...
- Sun Feb 25, 2024 9:36 pm
- Forum: Addons
- Topic: [v1.7.6] Werewolves of Maj'Eyal
- Replies: 4
- Views: 3878
Re: [v1.7.6] Werewolves of Maj'Eyal
Just played through a round as a Gibbous Werewolf Summoner (Normal Adventure), and had a good time with the run. The first talent was quite helpful before I got Through the Crowd (see below), and the fourth was also nice. The second and third as "quieter" passives were helpful, but I don't...
- Sat Nov 11, 2023 12:39 am
- Forum: Addons
- Topic: Spellweaver Class
- Replies: 17
- Views: 56735
Re: Spellweaver Class
Hello there. Really cool class, every skill category is very tempting. Got a persistent error which I think is related to "The Beacon of the Spellweavers" staff ability proc (as I do not recall seeing it before taking the prodigy). I start fights with resistance-lowering spell and it look...
- Fri Oct 13, 2023 3:33 am
- Forum: Bugs
- Topic: Anorithil Glyphs Talent Does Not Cost Energy
- Replies: 0
- Views: 38463
Anorithil Glyphs Talent Does Not Cost Energy
The Anorithil talent "Glyphs" in the "Celestial/Glyphs" tree claims that it costs 5 Negative energy and 5 Positive energy when it triggers on crit. However, it simply does not actually cost anything. It checks if you have at least 5 negative/positive energy before use, but it doe...
- Fri Oct 06, 2023 2:01 am
- Forum: Addons
- Topic: [1.7.0] Faetouched Collection v1.3.2 "Mistbound Mistcellany"
- Replies: 57
- Views: 177310
Re: [1.7.0] Faetouched Collection v1.3.2 "Mistbound Mistcellany"
Finished a game as a Ghoul Moonchild, and I just wanted to say, that's a fun combo (plus I got some of the lore and the Fae Drake unlock that I wasn't in last time I played). Sadly, you do miss out on the bonus stuff since Ghoul, but such is life. Moonchild gets Silly DPS by late game (especially wh...
- Sat Jul 15, 2023 1:08 am
- Forum: Addons
- Topic: Spellweaver Class
- Replies: 17
- Views: 56735
Re: Spellweaver Class
Very minor patch. Evidently Arbus's dialogue has been broken for... some time as far as I can tell. Huh. I'm still working on something larger, but the progress has slowed down a fair bit what with Having A Job Now. Version 2.17: Burst damage increased to 90% Fixed dialogue with Professor Arbus Edit...
- Fri Jun 09, 2023 1:49 am
- Forum: Addons
- Topic: [1.7.5] Nekarco's Quality of Life #05: Various (Fatal) Warnings
- Replies: 2
- Views: 9330
Re: [1.7.5] Nekarco's Quality of Life #05: Various (Fatal) Warnings
Ooh, nice to see this one back. I've been doing a run with it, and it's quite nice. The talent failure is particularly handy for me, as I sometimes just keep spamming buttons when that happens and it usually works out very poorly for me. I also liked the "A dangerous foe awaits" message, s...
- Wed May 31, 2023 4:46 am
- Forum: Addons
- Topic: [1.7.5] Nekarco's Quality of Life #08: Life Displays
- Replies: 2
- Views: 10718
Re: [1.7.5] Nekarco's Quality of Life #08: Life Displays
Ooh, nice to see a new one of your QoL addons, and this is a real neat one. It's handy to be able to see the health bars (and it's also neat to see the life drain over time for the character frames). I'm also glad that the giant boss bars can be disabled, given how many bosses you can be up against ...
- Mon May 29, 2023 9:01 pm
- Forum: Addons
- Topic: [Odyssey of The Summoner] ... Something stirs...
- Replies: 10
- Views: 32927
Re: [Odyssey of The Summoner] ... Something stirs...
Wooh. It's good to see you back on the forums Nekarcos. I look forward to seeing development continue.
Edit: And congrats on 10,000 hours, dang.
Edit: ... and also the banner image on the bottom looks really nice, somehow it completely slipped my mind to comment, but.
Edit: And congrats on 10,000 hours, dang.
Edit: ... and also the banner image on the bottom looks really nice, somehow it completely slipped my mind to comment, but.
- Fri Mar 03, 2023 5:29 pm
- Forum: Bugs
- Topic: Shoes of Moving Slowly Issue
- Replies: 0
- Views: 6571
Shoes of Moving Slowly Issue
The buff given when standing still by the Shoes of Moving Slowly fixedart from Cults does not stack correctly when you have less than 100% global speed. For example, as a ghoul, the shoes will only have stack up to 4 before the effect falls off from the reduced global speed, so you can never actuall...
- Mon Dec 19, 2022 3:12 am
- Forum: Addons
- Topic: Spellweaver Class
- Replies: 17
- Views: 56735
Re: Spellweaver Class
Now that this semester is over and I am on break, I am getting back into working on Spellweavers again. Here's a quick little update adding a prodigy that I had been planning on adding anyways and is a good way to get back in practice again: Version 2.14: Added the Spellweaver's Reflection class evo...
- Sun Sep 04, 2022 12:45 am
- Forum: Addons
- Topic: Spellweaver Class
- Replies: 17
- Views: 56735
Re: Spellweaver Class
Hey where do I go after the first boss blows up? I ended up at Wovenhome's door, entered there and got info about "the absorption staff" yadda yadda from the prof Hundredeyes, but I haven't went to Maj Eyal yet. I also tried going to Sunwall first, same issue. Everyone thinks I went to Ma...
- Thu Aug 18, 2022 8:30 pm
- Forum: Addons
- Topic: Spellweaver Class
- Replies: 17
- Views: 56735
Re: Spellweaver Class
Hey there, I caught a bug! ##Use Talent Lua Error## T_KAM_SPELL_SLOT_SEVEN Actor: 4391 weave deez nuts stack traceback: [C]: in function 'error' /engine/interface/ActorTalents.lua:190: in function </engine/interface/ActorTalents.lua:173> Lua Error: /engine/interface/GameTargeting.lua:137: /engine/i...
- Mon Aug 15, 2022 4:47 am
- Forum: Addons
- Topic: Campaign: Light from Below
- Replies: 9
- Views: 19582
Re: Campaign: Light from Below
Got this error: ERROR: Game version: tome-1.7.4 Addons: cosmetic-ui-plumpkin-1.6.0[O!], items-vault-1.7.0[O], cosmetic-shimmer-dwarf-1.6.0[O!], ashes-urhrok-1.7.4[O], cosmetic-shimmer-plumpkin-1.6.0[O!], cosmetic-shimmer-pyro-1.6.0[O!], lightbelow-1.7.4[X], orcs-1.7.4[O], possessors-1.7.4[O], cults-...