Search found 29 matches

by rincewind
Sun Jun 03, 2018 8:20 am
Forum: General Discussion
Topic: DLC and ToME installed from a package
Replies: 7
Views: 4121

Re: DLC and ToME installed from a package

I am FreeBSD user and there my way: Buy game+DLC's in steam Make account in te4.org and link your steam account Now you able to download dlcs directly from site or from steam. But not sure if lastest game version in OpenBSD ports, for FreeBSD it's always fresh :) https://www.freshports.org/games/tom...
by rincewind
Thu Sep 07, 2017 11:45 am
Forum: Addons
Topic: Less pinky nightmare curse
Replies: 0
Views: 1117

Less pinky nightmare curse

Addon limits nightmare curse effect visuals (prevent unreadable pink screen)
It's usefull for Cursed or Adventurer with cursed-based skills.

Image

https://te4.org/games/addons/tome/lesspinky
by rincewind
Thu Sep 07, 2017 11:37 am
Forum: Addons
Topic: ID leveling after main company
Replies: 0
Views: 1208

ID leveling after main company

Addon allows to level up above lvl 50 in ID after completing main company. Only Ruined Dungeon is changed. Unlike Infinite500 addon, which is much deeper, there no other changes. When winner complete Ruined Dungeon quest and entering to Infinite Dungeon: - max level limit will be removed. - leveling...
by rincewind
Thu Aug 31, 2017 8:40 am
Forum: Addons
Topic: Additional Randart Properties [1.0.0]
Replies: 3
Views: 2604

Re: Additional Randart Properties [1.0.0]

oh finally t5 randart body able to look useful
by rincewind
Wed Aug 30, 2017 12:02 pm
Forum: General Discussion
Topic: Infinite Dungeon
Replies: 5
Views: 3644

Re: Infinite Dungeon

Micbran wrote:Correct, though I believe hachem's ID mod fixes that.
is it bug or it's about balance? obviously in main compain is much easier to lvl up to 50.
i don't want to use 'cheat' mods.
by rincewind
Wed Aug 30, 2017 9:13 am
Forum: General Discussion
Topic: Infinite Dungeon
Replies: 5
Views: 3644

Re: Infinite Dungeon

i entered in ID through riuned dungeon and now i am on floor 106, facing >130lvl mobs
still lvl50

so only pure ID players is able to lvlup above 50?
by rincewind
Sun Aug 20, 2017 1:23 am
Forum: Metaclass: Afflicted
Topic: how 2 make terrors
Replies: 3
Views: 12308

Re: how 2 make terrors

>step 10 melee attack yourself once
oh god, i never think before in that way.
will abuse it next time :mrgreen:
by rincewind
Sun May 28, 2017 1:24 pm
Forum: Metaclass: Afflicted
Topic: [Cursed] is there anything to reduce pinkness?
Replies: 5
Views: 14388

Re: [Cursed] is there anything to reduce pinkness?

hell yeah, new method is works much better.
uploading new version.

effect now limited by 2 stages. maybe later i make it configurable.

version with 3 stages:
1.jpg
1.jpg (141.92 KiB) Viewed 14184 times
version with 2 stages:
2.jpg
2.jpg (152.48 KiB) Viewed 14184 times
i think 2 stages is enough
by rincewind
Fri May 26, 2017 2:59 pm
Forum: Metaclass: Afflicted
Topic: [Cursed] is there anything to reduce pinkness?
Replies: 5
Views: 14388

Re: [Cursed] is there anything to reduce pinkness?

it's still WIP and i am going to change algorithm completely, no more useless counters like now, instead i will count number of similar effects to apply when drawing procedure is called.

So this is will be universal solution for nightmare/paradox/whatever.
by rincewind
Tue May 23, 2017 1:31 am
Forum: Metaclass: Afflicted
Topic: [Cursed] is there anything to reduce pinkness?
Replies: 5
Views: 14388

Re: [Cursed] is there anything to reduce pinkness?

well if someone else is care - i made addon to fight with it : https://te4.org/games/addons/tome/lesspinky

now bit better :mrgreen:
3.jpg
3.jpg (102.91 KiB) Viewed 14330 times
still need some improvements
by rincewind
Mon May 22, 2017 8:17 pm
Forum: Metaclass: Afflicted
Topic: [Cursed] is there anything to reduce pinkness?
Replies: 5
Views: 14388

[Cursed] is there anything to reduce pinkness?

is there anything to reduce pinkness during nightmare curse proc?
sometimes can't see anything
or it's balance thing?

still see something:
1.jpg
1.jpg (115.53 KiB) Viewed 14386 times
more pink, more!
2.jpg
2.jpg (112.6 KiB) Viewed 14385 times
not using nightmare proc isn't option. it's great escape/bodyblocking tool
by rincewind
Tue Apr 25, 2017 9:02 pm
Forum: Character Reports
Topic: Skeleton Tempolar warden insane win.
Replies: 2
Views: 2240

Re: Skeleton Tempolar warden insane win.

postwin 13k vitalshot:
Image

now time to test it with buff from staff of absorption :wink:
by rincewind
Tue Apr 25, 2017 7:20 pm
Forum: Character Reports
Topic: Skeleton Tempolar warden insane win.
Replies: 2
Views: 2240

Skeleton Tempolar warden insane win.

Meatbags said undeads in bad, it's under bottom. Don't trust them! https://te4.org/characters/187525/tome/bbe455cf-f9b1-4c51-9e5f-49fded4c20f8 http://oi63.tinypic.com/1z5raxx.jpg character sheet: http://oi65.tinypic.com/2mzmonm.jpg way to heal (but better to keep distance anyway): http://oi64.tinypi...
by rincewind
Mon Apr 10, 2017 7:21 pm
Forum: Bugs Archive
Topic: [1.5.3] Possessor storage bug
Replies: 0
Views: 878

[1.5.3] Possessor storage bug

Talent category is 1.5 :
2.png
2.png (59.88 KiB) Viewed 878 times
Tooltip said about 15 bodies

Lets check it :
3.jpg
3.jpg (169.14 KiB) Viewed 878 times
only 14, like it was at 1.3 talent level
Possess skill is disabled

bigger picture to count bodies:
1.png
1.png (163.87 KiB) Viewed 878 times
yey. One body is missed. :cry: