Search found 4 matches
- Wed Dec 09, 2009 8:42 pm
- Forum: General Discussion
- Topic: Where can I help.
- Replies: 5
- Views: 11539
Re: Where can I help.
I think I'll follow Xandor's advice and try coding a small module just to wrap my head around things at first. I feel like a truck hit me so tonight I'll go ahead and clone the tome module and see if it's legible. I'll report back later on!
- Wed Dec 09, 2009 12:34 am
- Forum: General Discussion
- Topic: Where can I help.
- Replies: 5
- Views: 11539
Where can I help.
Where can I help? Thats the simple question. I don't have a fully developed skillset, but I'm willing to learn -something- to help. A rough idea of my abilities: I have graduated a computer sciences class many years ago. I do run on linux semi-proficiently. I do have difficulty simply compiling but ...
- Wed Dec 09, 2009 12:27 am
- Forum: Ideas
- Topic: Alchemist Rework
- Replies: 4
- Views: 10485
Alchemist Rework
Mainly there a few things I want out of the alchemy skill in 2.3.x that I DON'T want to have to make an alchemist for. Or essentially: Alchemists can make exploding potions but need FF for disarming. Everyone else can't make exploding potions. This got me to thinking: Alchemy should definitely be sp...
- Tue Dec 08, 2009 5:32 am
- Forum: General Discussion
- Topic: Player roll call: If T3 were released today, would you play?
- Replies: 59
- Views: 39608
Re: Player roll call: If T3 were released today, would you play?
I've been playing this game since I was... 13? Pernband? Jeez... I've loved the game always had an off and on again love affair. Never beat it but I'll always come back for more. You should see me describe this game to people who catch me playing it... "They chose not to worry about graphics. T...