Search found 12 matches

by AkimboBalloon
Wed Jul 12, 2017 11:01 pm
Forum: Ideas
Topic: Have the Sunwall defeat one of the Orc Prides.
Replies: 2
Views: 1380

Have the Sunwall defeat one of the Orc Prides.

As it currently stands, the endgame is something of a slog and the Sunwall don't really do much. They've been fighting the orcs for centuries but don't do anything as you single-handedly win their war. I suggest that once two of the Prides have been defeated, the Sunwall, having been inspired by you...
by AkimboBalloon
Mon May 29, 2017 3:22 am
Forum: Metaclass: Defilers
Topic: Unique Demon Seeds
Replies: 1
Views: 9522

Unique Demon Seeds

I've gotten the Walrog and Khulmanar, General of Urh'Rok demon seeds and was wondering what other unique demon seeds were out there. Is the only benefit to all of them that you can summon the relevant demon, or do some of them special effects?
by AkimboBalloon
Thu May 25, 2017 2:36 am
Forum: Bugs Archive
Topic: Inconsistent factions in Orc Vault
Replies: 3
Views: 1648

Re: Inconsistent factions in Orc Vault

I have just come across the same problem in a Horrors vault in Gorbat Pride. Some were of the 'Orc Pride' factions and some were 'Horrors. In the picture attached the ones marked with blue are the 'Horrors', with the rest being of the 'Orc Pride'. Earlier there was a pair of Devourers of conflicting...
by AkimboBalloon
Mon May 22, 2017 4:24 pm
Forum: Bugs Archive
Topic: Inconsistent factions in Orc Vault
Replies: 3
Views: 1648

Re: Inconsistent factions in Orc Vault

Sorry, I didn't think of doing so before clearing it.
by AkimboBalloon
Mon May 22, 2017 10:38 am
Forum: Bugs Archive
Topic: Inconsistent factions in Orc Vault
Replies: 3
Views: 1648

Inconsistent factions in Orc Vault

I opened an Orc Vault in Dreadfell and the orcs started killing each other, mostly ignoring me. This seemed to be because about half of them were of the 'Orc Pride' faction while the other half were of the generic 'Enemies' faction.
by AkimboBalloon
Sat May 20, 2017 9:32 am
Forum: Ideas
Topic: Make it easier to complete item sets.
Replies: 2
Views: 1835

Make it easier to complete item sets.

Artifact item sets are a cool mechanic, but currently most of them can only really be used if you also use the item vault. I suggest that the probability of an artifact being dropped be increased if the character also has part of the same set, so you're more likely to find the Dagger of the Past if ...
by AkimboBalloon
Sat May 06, 2017 1:20 pm
Forum: Bugs Archive
Topic: Typos (1.4 and onward!)
Replies: 141
Views: 147022

Re: Typos (1.4 and onward!)

The Possessor's 'mind Steal' talent says that the target will "loose" a talent instead of "lose".
by AkimboBalloon
Thu May 04, 2017 3:39 am
Forum: Ideas
Topic: Make Range Amplification Device Great
Replies: 4
Views: 3261

Re: Make Range Amplification Device Great

For what it's worth, it does currently work on gloom, though the range listed in the description isn't changed. That's the main thing that makes me hesitant to use it, namely that it seems inconsistently applied. It appears a matter of chance whether or not it applies for most abilities it might be ...
by AkimboBalloon
Tue May 02, 2017 2:27 pm
Forum: Bugs Archive
Topic: Range Amplification Device doesn't work on Hymn Nocturnalist
Replies: 3
Views: 3489

Range Amplification Device doesn't work on Hymn Nocturnalist

I had a problem in a previous version with interaction between Range Amplification Device and Hymn of Moonlight (http://forums.te4.org/viewtopic.php?f=42&t=46656) which was fixed. With the reworking of chants and hymns, the same issue has returned with Hymn Nocturnalist. As far as I can tell, th...
by AkimboBalloon
Tue Apr 25, 2017 7:17 pm
Forum: Bugs Archive
Topic: [1.53] 'Stop' doesn't damage without line of sight
Replies: 0
Views: 1140

[1.53] 'Stop' doesn't damage without line of sight

The Paradox Warden's 'Stop' spell doesn't inflict any damage if the enemy in question isn't in direct line of sight, though the stun effect is still applied.
by AkimboBalloon
Wed Aug 03, 2016 2:38 am
Forum: Bugs Archive
Topic: Range Amplification Device does not work on Hymn of Moonligh
Replies: 4
Views: 2621

Re: Range Amplification Device does not work on Hymn of Moon

Then the prodigy is at the very least inconsistently applied as it does increase the range of Corona, which is also a sustain of similar properties.

Even if I'm incorrect and no practical changes need be implemented, Hymn of Moonlight should not state an increase of range that does not occur.
by AkimboBalloon
Tue Aug 02, 2016 5:33 am
Forum: Bugs Archive
Topic: Range Amplification Device does not work on Hymn of Moonligh
Replies: 4
Views: 2621

Range Amplification Device does not work on Hymn of Moonligh

I tried using the Range Amplification Device with an Anorithil and I've found that it doesn't properly work with Hymn of Moonlight. It says "range: 8" but the description still reads "within radius 5", which is the figure actually used.