Search found 11 matches

by pingpongalong
Thu Aug 04, 2022 9:43 am
Forum: Dumb Questions
Topic: How is it possible for Alchemist to win? (Spoilers)
Replies: 5
Views: 13846

Re: How is it possible for Alchemist to win? (Spoilers)

Honestly, I don't think alchemist is as bad as people think as long as you primarily focus on bombs. One thing that helped me on my nightmare RL win was I got a Prismatic Eye drop in the early-ish game and imbued it onto my Silk Current. That combo was good enough to carry me through until I got to ...
by pingpongalong
Sat Jun 30, 2018 3:52 pm
Forum: Ideas
Topic: Allow Worm That Walks pet to use Wyrm Bile
Replies: 5
Views: 7073

Re: Allow Worm That Walks pet to use Wyrm Bile

While we're at it, I figured out something the hard way. WtW or your character can learn Staff Combat in Angolwen, but not both. Would have loved to have ran an all staff crew.
by pingpongalong
Wed Apr 11, 2018 4:15 am
Forum: General Discussion
Topic: Current 1.6 insights....
Replies: 57
Views: 56888

Re: Current 1.6 insights....

Sweet, thanks for posting this. I've been playing Reaver a lot lately and these changes look like they'll help a lot. Could they maybe start with a pair of short staves for the offset though? The early game can take forever to find one short staff, let alone two. Also I know Combat Techniques is pro...
by pingpongalong
Wed Mar 21, 2018 3:04 am
Forum: Spoilers
Topic: Cath's Big F-ing Guide series - Part 1 : Inscriptions
Replies: 11
Views: 38246

Re: Cath's Big F-ing Guide series - Part 1 : Inscriptions

Great guide, though the lack of info about injectors is a bit disappointing, particularly when it comes to their use as undead races. Being able to remove multiple effects at once and the flexibility of choosing between physical, mental, and magical can be really nice.
by pingpongalong
Thu Mar 15, 2018 1:33 am
Forum: Metaclass: Warriors
Topic: 1.5 Bow Archer Guide
Replies: 29
Views: 141675

Re: 1.5 Bow Archer Guide

This was a great guide. I managed to get my first Nightmare win with this. Only died once and it was because I got super cocky after I killed Gorbat from offscreen, that I lost track of my heroism infusion and let a multi-color drake kill me. I lucked out and got a really amazing bow that synergized...
by pingpongalong
Fri Oct 27, 2017 3:04 am
Forum: Ideas
Topic: Legitimize Short Staff
Replies: 6
Views: 4073

Legitimize Short Staff

This is pretty straightforward. We've got axes, maces, and swords wielded as one handed and two handed and they are all separated out. But staves can only be one handed with an ego, which can make the early game a pain if you're building toward short staves. Why not make these their own separate thi...
by pingpongalong
Sun Aug 27, 2017 1:51 am
Forum: General Discussion
Topic: DFuxa Plays - Ideas for Runs in 1.5
Replies: 14
Views: 8013

Re: DFuxa Plays - Ideas for Runs in 1.5

Oh cool, how about a Reaver LP next? I was looking for one the other day, but the only one I found from a recent version wasn't in English.
by pingpongalong
Mon Jul 31, 2017 12:47 am
Forum: Metaclass: Warriors
Topic: [1.4.x] [Madness] Mex's Arcane Blade Guide
Replies: 31
Views: 77497

Re: [1.4.x] [Madness] Mex's Arcane Blade Guide

I used this guide for a really easy normal run. https://te4.org/characters/159235/tome/a3e0fa17-8394-4db0-8b76-6653ae414d6d Died twice due to carelessness. The changes in the Dual Techniques are really fun. The added mobility makes a huge difference. Didn't do any of the Dirty Fighting tree. I put p...
by pingpongalong
Thu Jul 20, 2017 12:14 am
Forum: Metaclass: Rogues
Topic: [1.5.3] Shalore Shadowblade - because Rogues are too squishy
Replies: 15
Views: 40778

Re: [1.5.3] Shalore Shadowblade - because Rogues are too squ

I just beat Normal Adventure mode using this guide as a Doomelf and it was a lot of fun. I died a few times from not paying attention or biting off more than I could chew. The early game was tough, but Haste of the Doomed helped a ton for the many difficulties at the start. I only ended up putting a...
by pingpongalong
Sun Aug 07, 2016 6:28 am
Forum: General Discussion
Topic: Has development of ToME stalled?
Replies: 13
Views: 6792

Re: Has development of ToME stalled?

I've felt the same way. I'm also a player that plays super intensively, then leaves for a long while before coming back when the game has made some changes. EoR was great and something that I really, really enjoyed. I think there's so much that could be done to make the game more interesting though....
by pingpongalong
Sat Jun 18, 2016 5:55 pm
Forum: Bugs Archive
Topic: Log in error
Replies: 3
Views: 2526

Re: Log in error

Could you make it so that the Stone Wardens Add On doesn't require that I'm online? I haven't gotten to play at all this morning out of fear that the server issue would corrupt my save file.