Search found 11 matches
- Thu Aug 04, 2022 9:43 am
- Forum: Dumb Questions
- Topic: How is it possible for Alchemist to win? (Spoilers)
- Replies: 5
- Views: 13846
Re: How is it possible for Alchemist to win? (Spoilers)
Honestly, I don't think alchemist is as bad as people think as long as you primarily focus on bombs. One thing that helped me on my nightmare RL win was I got a Prismatic Eye drop in the early-ish game and imbued it onto my Silk Current. That combo was good enough to carry me through until I got to ...
- Sat Jun 30, 2018 3:52 pm
- Forum: Ideas
- Topic: Allow Worm That Walks pet to use Wyrm Bile
- Replies: 5
- Views: 7073
Re: Allow Worm That Walks pet to use Wyrm Bile
While we're at it, I figured out something the hard way. WtW or your character can learn Staff Combat in Angolwen, but not both. Would have loved to have ran an all staff crew.
- Wed Apr 11, 2018 4:15 am
- Forum: General Discussion
- Topic: Current 1.6 insights....
- Replies: 57
- Views: 56888
Re: Current 1.6 insights....
Sweet, thanks for posting this. I've been playing Reaver a lot lately and these changes look like they'll help a lot. Could they maybe start with a pair of short staves for the offset though? The early game can take forever to find one short staff, let alone two. Also I know Combat Techniques is pro...
- Wed Mar 21, 2018 3:04 am
- Forum: Spoilers
- Topic: Cath's Big F-ing Guide series - Part 1 : Inscriptions
- Replies: 11
- Views: 38246
Re: Cath's Big F-ing Guide series - Part 1 : Inscriptions
Great guide, though the lack of info about injectors is a bit disappointing, particularly when it comes to their use as undead races. Being able to remove multiple effects at once and the flexibility of choosing between physical, mental, and magical can be really nice.
- Thu Mar 15, 2018 1:33 am
- Forum: Metaclass: Warriors
- Topic: 1.5 Bow Archer Guide
- Replies: 29
- Views: 141675
Re: 1.5 Bow Archer Guide
This was a great guide. I managed to get my first Nightmare win with this. Only died once and it was because I got super cocky after I killed Gorbat from offscreen, that I lost track of my heroism infusion and let a multi-color drake kill me. I lucked out and got a really amazing bow that synergized...
- Fri Oct 27, 2017 3:04 am
- Forum: Ideas
- Topic: Legitimize Short Staff
- Replies: 6
- Views: 4073
Legitimize Short Staff
This is pretty straightforward. We've got axes, maces, and swords wielded as one handed and two handed and they are all separated out. But staves can only be one handed with an ego, which can make the early game a pain if you're building toward short staves. Why not make these their own separate thi...
- Sun Aug 27, 2017 1:51 am
- Forum: General Discussion
- Topic: DFuxa Plays - Ideas for Runs in 1.5
- Replies: 14
- Views: 8013
Re: DFuxa Plays - Ideas for Runs in 1.5
Oh cool, how about a Reaver LP next? I was looking for one the other day, but the only one I found from a recent version wasn't in English.
- Mon Jul 31, 2017 12:47 am
- Forum: Metaclass: Warriors
- Topic: [1.4.x] [Madness] Mex's Arcane Blade Guide
- Replies: 31
- Views: 77497
Re: [1.4.x] [Madness] Mex's Arcane Blade Guide
I used this guide for a really easy normal run. https://te4.org/characters/159235/tome/a3e0fa17-8394-4db0-8b76-6653ae414d6d Died twice due to carelessness. The changes in the Dual Techniques are really fun. The added mobility makes a huge difference. Didn't do any of the Dirty Fighting tree. I put p...
- Thu Jul 20, 2017 12:14 am
- Forum: Metaclass: Rogues
- Topic: [1.5.3] Shalore Shadowblade - because Rogues are too squishy
- Replies: 15
- Views: 40778
Re: [1.5.3] Shalore Shadowblade - because Rogues are too squ
I just beat Normal Adventure mode using this guide as a Doomelf and it was a lot of fun. I died a few times from not paying attention or biting off more than I could chew. The early game was tough, but Haste of the Doomed helped a ton for the many difficulties at the start. I only ended up putting a...
- Sun Aug 07, 2016 6:28 am
- Forum: General Discussion
- Topic: Has development of ToME stalled?
- Replies: 13
- Views: 6792
Re: Has development of ToME stalled?
I've felt the same way. I'm also a player that plays super intensively, then leaves for a long while before coming back when the game has made some changes. EoR was great and something that I really, really enjoyed. I think there's so much that could be done to make the game more interesting though....
- Sat Jun 18, 2016 5:55 pm
- Forum: Bugs Archive
- Topic: Log in error
- Replies: 3
- Views: 2526
Re: Log in error
Could you make it so that the Stone Wardens Add On doesn't require that I'm online? I haven't gotten to play at all this morning out of fear that the server issue would corrupt my save file.