Search found 5 matches
- Fri Jun 03, 2016 2:54 pm
- Forum: Modules
- Topic: True Necromancer Class
- Replies: 6
- Views: 15869
Re: True Necromancer Class
Ah... insofar as the name goes, I do believe "Dread Necromancer" is a title you could cheerfully rip off from some pen and paper franchise or another that sounds pretty nice. Could also mine the lore files a bit to find out if there's any notable names or concepts you could riff on. Can't...
- Tue May 31, 2016 6:06 pm
- Forum: Modules
- Topic: True Necromancer Class
- Replies: 6
- Views: 15869
Re: True Necromancer Class
HahahaIsotope-X wrote:I see what you did there.

- Sat May 28, 2016 11:35 am
- Forum: Modules
- Topic: True Necromancer Class
- Replies: 6
- Views: 15869
Re: True Necromancer Class
I leveled a skeleton-oriented True Necro to 24 and a flesh-oriented to 10. Both approaches seem fun and balanced. Found the following problems though: Vampires suck: They're weak and never seem to do any good in a fight. They seem only good as meat shields. I'll have to rework them or replace them. ...
- Thu May 26, 2016 7:17 pm
- Forum: Modules
- Topic: True Necromancer Class
- Replies: 6
- Views: 15869
Re: True Necromancer Class
1. When enemies die within my aura, no souls are claimed. How do I fix this? Well, found out why my aura doesn't grant new souls. I need to modify this part of the Actor.lua file: -- Increases necrotic aura count if src and src.resolveSource and src:resolveSource().isTalentActive and src:resolveSou...
- Thu May 26, 2016 9:03 am
- Forum: Modules
- Topic: True Necromancer Class
- Replies: 6
- Views: 15869
True Necromancer Class
I recently unlocked the necromancer class and leveled a necromancer to level 23, only to be underwhelmed by the summoning side of the class. It started out strong but by level 23 my minions were pretty lackluster. More often than not they'd die to their own friendly fire than to the enemy, plus the ...