What's the point of grabbing Demonic Strength?
Abyssal Shield should act before flat dmg cap.
Search found 8 matches
- Thu Jan 06, 2022 9:01 pm
- Forum: Metaclass: Adventurers
- Topic: Tanking Madness - Partially Tested Build
- Replies: 23
- Views: 30806
- Wed Oct 28, 2020 2:49 am
- Forum: Bugs Archive
- Topic: [1.7b7] Unable to start new game on developer mode[RESOLVED]
- Replies: 1
- Views: 640
Re: [1.7b7] Unable to start new game on developer mode
Fixed after deleting world.teaw in the save folder.
- Wed Oct 28, 2020 2:12 am
- Forum: Bugs Archive
- Topic: [1.7b7] Unable to start new game on developer mode[RESOLVED]
- Replies: 1
- Views: 640
[1.7b7] Unable to start new game on developer mode[RESOLVED]
When I start a new game on 1.7.0 BETA7 in Developer Mode, the loading screen gets to 100% and then nothing happens - the character creation dialog does not appear. Logs show: [SHADER] Loading from /data/gfx/shaders/black_artifacts.lua Lua Error: /engine/Shader.lua:182: cannot open /data/gfx/shaders/...
- Thu Oct 31, 2019 3:21 am
- Forum: Bugs Archive
- Topic: [1.6] Tinker Cave not Appearing
- Replies: 9
- Views: 3170
Re: [1.6] Tinker Cave not Appearing
Ok I think I figured it out... It is trying to find a free random adjacent spot based on the x,y coordinates that your player was at INSIDE the zone before you leave to the world map. In many maps, is at the edge of the map if you take the exit, so that ends up being 0,y or x,0... so it tries to fin...
- Tue Oct 29, 2019 10:32 pm
- Forum: Bugs Archive
- Topic: [1.6] Tinker Cave not Appearing
- Replies: 9
- Views: 3170
Re: [1.6] Tinker Cave not Appearing
I was checking the for the location using the te4 log. It didn't appear.
- Tue Oct 29, 2019 1:14 am
- Forum: Bugs Archive
- Topic: [1.6] Tinker Cave not Appearing
- Replies: 9
- Views: 3170
Re: [1.6] Tinker Cave not Appearing
I just tested going to the world map first before encountering the tinker escort: 1. Starting as a Cornac Berserker (so starting in Trollmire) 2. With the select your escort addon enabled so the Tinker appears first 3a. Going back into Trollmire and finding the escort: 0/5 times the cave appeared 3b...
- Mon Oct 28, 2019 10:48 pm
- Forum: Bugs Archive
- Topic: [1.6] Tinker Cave not Appearing
- Replies: 9
- Views: 3170
Re: [1.6] Tinker Cave not Appearing
1.6 changes the location of the cave to a random location. I was able to reproduce the issue with only the official dlcs enabled too (though with the developer mode enabled to speed up testing). I was also able to find the tinker cave once while using my select-your-escorts addon so I don't think it...
- Wed Dec 28, 2016 10:43 pm
- Forum: Development
- Topic: Addon superloading quest files
- Replies: 2
- Views: 2393
Addon superloading quest files
Currently I'm overloading quests files for my addons, but I'm trying to see if I can avoid conflicts with other addons. Is it possible to superload the data/quests files? Ex. The brotherhood-of-alchemists.lua file defines competition function as: competition = function(self, player, other_alchemist_...