Search found 3 matches

by liang2cn
Fri Mar 18, 2016 2:08 am
Forum: Bugs Archive
Topic: [Embers 1.0.3] Solid shot error
Replies: 2
Views: 1145

Re: [Embers 1.0.3] Solid shot error

in orc.teaac\data\talents\other.lua newTalent{ name = "Solid Shell", short_name = "TINKER_SOLID_SHELL", type = {"steamtech/other",1}, points = 5, cooldown = 10, steam = 5, radius = 0, range = steamgun_range, requires_target = true, tactical = { ATTACK = { PHYSICAL = 2 }...
by liang2cn
Tue Mar 01, 2016 1:29 pm
Forum: Bugs Archive
Topic: [Embers 1.0.2] Permanently got -X to my steam regen
Replies: 14
Views: 3691

Re: [Embers 1.0.2] Permanently got -15 to my steam regen

darkgod wrote:Were those characters affected created in 102 or 101 ?
when your weapons have "when hit ....:",you move to enemy,knockbacking ,and "when hit....:"be triggered .
talent cd,but steam regen not +5.so permanently got -5 to steam regen
by liang2cn
Tue Mar 01, 2016 3:16 am
Forum: Bugs Archive
Topic: [addon] about a new init.lua parameter
Replies: 1
Views: 893

[addon] about a new init.lua parameter

Addons can have a new init.lua parameter like "required_addons = {'foobar', 'lulz'}" to only activate if those addons/dlcs are also active

this "required_addons" must be "requires_addons" :lol: