Is there a way to get Nature's eqilibrium's heal target to be used automatically on myself?
Are there any related game settings or modes?
Search found 21 matches
- Wed Apr 10, 2024 7:29 pm
- Forum: General Discussion
- Topic: Nature's equilibrium question
- Replies: 2
- Views: 4321
- Sat Nov 05, 2022 6:01 pm
- Forum: Bugs
- Topic: [1.7.4] after loading character, the black screen
- Replies: 0
- Views: 2572
[1.7.4] after loading character, the black screen
When i load the game save file, a black screen appears. There is no problem with other save files. Only that save file is problematic. The mouse cursor is visible and moved. I can hear the game music. But other than that, it's a black screen. savefile: https://www.dropbox.com/s/ue98hkr2aps3339/berse...
- Wed Dec 01, 2021 12:28 am
- Forum: Dumb Questions
- Topic: Is there an addon that reduces sight?
- Replies: 1
- Views: 10256
Is there an addon that reduces sight?
Is there an addon that reduces sight? Having a wide sight is an advantage, but it can be inconvenient at times. It makes the game slow. I just want to rush. But I want to use items like focus lens. I think increasing the sight is a cheat, but reducing the sight is QOL. Is there any addon that can re...
- Tue Nov 23, 2021 9:02 am
- Forum: General Discussion
- Topic: clone-type talents are too powerful
- Replies: 1
- Views: 2927
clone-type talents are too powerful
I asked for help a while ago by posting that clone-type talents are too powerful when they appear as enemies. Today my character died again. This time I took a screenshot and it shows just how much of a problem this is. My character dies once and comes back to life in "Blood of Life" but w...
- Fri Nov 12, 2021 2:55 am
- Forum: General Discussion
- Topic: split(talent) is too hard.
- Replies: 2
- Views: 2037
Re: split(talent) is too hard.
You forgot to mention Inner Demon, that's even worse, because it can summon a clone every turn! There is 2 extremely different tatical to solve this: 1.) Focus on dps and burst defense, so that you can get rid of the effect and kill the clone with a single blow and kill the source fast enough so th...
- Wed Nov 10, 2021 5:17 pm
- Forum: General Discussion
- Topic: split(talent) is too hard.
- Replies: 2
- Views: 2037
split(talent) is too hard.
https://i.imgur.com/iQjQQL5.jpg Enemy split talent is a skill that creates clone of players. At level 50, the player clone is too powerful. Damage reduction of 50% is enough to kill you in 1 turn. The clone moves fast and can't runaway. Even if you kill the clone, enemy will be summoned again. Shad...
- Tue Nov 02, 2021 3:53 am
- Forum: Bugs
- Topic: [1.7.4] lightning spell don't cast manacoil lightning.
- Replies: 2
- Views: 815
Re: [1.7.4] lightning spell don't cast manacoil lightning.
So, is it normal for Archmage's Lightning skill to not trigger mana coils?
Lightning skill is an important skill for a specific class, and I think it should be fixed by changing the magic of the manacoil.
- Sun Oct 31, 2021 7:30 am
- Forum: Bugs
- Topic: [1.7.4] lightning spell don't cast manacoil lightning.
- Replies: 2
- Views: 815
[1.7.4] lightning spell don't cast manacoil lightning.
lightning spell don't cast manacoil lightning. Other spells cause lightning spells by manacoils, but lightning spells don't cast lightning on manacoils. --- maybe The condition to prevent the lightning generated by the mana coil from triggering the lightning of the mana coil again may be the cause o...
- Thu Nov 07, 2019 4:45 pm
- Forum: Bugs Archive
- Topic: [1.6] prodigy fungal blood Typing error
- Replies: 1
- Views: 525
[1.6] prodigy fungal blood Typing error

I'm not sure I'm a non-English speaker. It looks like a typing error. than than.
- Thu Nov 07, 2019 4:23 pm
- Forum: Bugs Archive
- Topic: [1.6] burrow usage speed Description Color display wrong.
- Replies: 0
- Views: 2148
[1.6] burrow usage speed Description Color display wrong.
burrow usage speed Description Color display wrong.


- Tue Nov 05, 2019 3:23 am
- Forum: Bugs Archive
- Topic: [1.6] healing salve + arcane shield
- Replies: 1
- Views: 575
[1.6] healing salve + arcane shield
healing salve + arcane shield
The Damage shield is not made.
The Damage shield is not made.
- Mon Nov 04, 2019 11:40 am
- Forum: Bugs Archive
- Topic: [1.6] damage modifiers disappear permanently
- Replies: 3
- Views: 1515
Re: [1.6] damage modifiers disappear permanently
draconic willSt_ranger_er wrote:What is this detrimental effect in second picture? I haven't seen this one before. Any addons?
damage shield
Sanctity (circle of sanctity = leather hat spell )
pain suppressor salve
+
runic saturation
- Mon Nov 04, 2019 11:23 am
- Forum: Bugs Archive
- Topic: [1.6] manacoil + arcane combat bug
- Replies: 0
- Views: 1943
[1.6] manacoil + arcane combat bug
Manacoil no trigger on Lightning Arcane Combat. 1) confirmed that mana coil was triggered on the flame. 2) 100 Lightning average damage and maximum damage without mana coil. 3) Set the manacoil and confirm that there is no change in the average lightning damage of 100 times. 4) Maximum damage is als...
- Sun Nov 03, 2019 9:14 am
- Forum: Bugs Archive
- Topic: [1.6] damage modifiers disappear permanently
- Replies: 3
- Views: 1515
[1.6] damage modifiers disappear permanently



The damage modifier disappeared when a certain enemy saw me.
This change was permanent and did not recover.
save file : https://www.dropbox.com/s/w79gfxzqchyc7 ... %20(6).zip
- Mon Oct 28, 2019 3:01 am
- Forum: Bugs Archive
- Topic: [1.6] Arcane Blade inner power + phase door
- Replies: 0
- Views: 2173
[1.6] Arcane Blade inner power + phase door
Inner power won't work if the Shield Rune is already in use but cooldown. It seems to be because inner power is treated as a new shield. As stated in the skill description, I think this skill should only be activated immediately before taking damage. And if you already have another shield, you won't...