Search found 4 matches

by AmyBSOD
Sat Jan 09, 2016 6:01 pm
Forum: General Discussion
Topic: ToME-SX 2.3.5 (a ToME variant)
Replies: 10
Views: 20241

Re: ToME-SX 2.3.5 (a ToME variant)

That's a level 40 monster? How do you possible kill him? Not sure yet; the only time I ran into him, I died because I underestimated him. But he doesn't resist poison, so noxious cloud would work if I can get the drop on him before he wakes up. While he then starts firing his rockets I'd heal repea...
by AmyBSOD
Fri Jan 08, 2016 7:56 am
Forum: General Discussion
Topic: ToME-SX 2.3.5 (a ToME variant)
Replies: 10
Views: 20241

Re: ToME-SX 2.3.5 (a ToME variant)

The game has been updated and now includes monsters from various other Angband variants, adding flavor and randomness; some of them can be deactivated by turning off joke monsters. My characters keep getting killed by them too, e.g. Jigen Daisuke who appears at a native depth of 40-something, fires ...
by AmyBSOD
Wed Oct 28, 2015 6:59 am
Forum: General Discussion
Topic: ToME-SX 2.3.5 (a ToME variant)
Replies: 10
Views: 20241

Re: ToME-SX 2.3.5 (a ToME variant)

Whoops! The license bit was worrying me already, since I somehow couldn't find any license at all in the ToME 2.3.5 code I used as a base, so I googled and read somewhere that Angband uses the GPL license... my bad! If I broke copyright law then I didn't do so on purpose, I swear! Which license woul...
by AmyBSOD
Mon Oct 26, 2015 11:59 am
Forum: General Discussion
Topic: ToME-SX 2.3.5 (a ToME variant)
Replies: 10
Views: 20241

ToME-SX 2.3.5 (a ToME variant)

Greetings, fellow Angband/ToME players! It's the first time that I post here, so I'm sorry if this is in the wrong subforum, but I'd like to announce my ToME 2.3.5 variant which I'm developing currently. ToME is a relatively new experience for me (started to play maybe a year ago) so I haven't come ...