Search found 7 matches
- Thu Oct 01, 2015 3:25 am
- Forum: Bugs Archive
- Topic: Dimensional Step is not a teleport, bug?
- Replies: 6
- Views: 2005
Re: Dimensional Step is not a teleport, bug?
Yes, i am sure that I died from fire . The message log said something like 117 fire , 117 fire , 117 fire , 117 fire, 117 fire, 117 fire ... (1107 total damage).. It was self inflicted in that I voluntarily teleported onto that tile... my question now is.. can aoe flaming tile stack 10x ? if it can,...
- Wed Sep 30, 2015 5:17 pm
- Forum: Bugs Archive
- Topic: Dimensional Step is not a teleport, bug?
- Replies: 6
- Views: 2005
Re: Dimensional Step is not a teleport, bug?
yes, I died only from the flaming floor. Another possibility is that maybe that tile had the flaming aoe effect stacked more than 10 times or something. All I know is that I tp to the tile and I died before any monster action.. I wish there was a way to examine a tile to see how much aoe damage is s...
- Wed Sep 30, 2015 1:41 pm
- Forum: Bugs Archive
- Topic: Dimensional Step is not a teleport, bug?
- Replies: 6
- Views: 2005
Dimensional Step is not a teleport, bug?
I am playing a Paradox Mage and decided to cast Dimensional Step onto the stairs, not minding that the stairs were in a middle of a sea of flames. What happened? Instadeath.. why? The game decided to give 117 fire damage for each tile I teleported across .. for a grand total of 1100+ damage. The way...
- Thu Sep 24, 2015 5:10 am
- Forum: Character Reports
- Topic: My most frustrating death of the year
- Replies: 6
- Views: 3900
Re: My most frustrating death of the year
I never knew that this is even possible.. getting pulled into your own projectile. But then again, I am relatively new and playing Time Warden (a Time Warden skill causes all your projectiles to pass through friendlies). So .. is it player error? Yes, you should of played as a Time Warden , and this...
- Wed Sep 23, 2015 1:32 pm
- Forum: Dumb Questions
- Topic: Mouse click always attempts to fire arrow, even if empty?
- Replies: 3
- Views: 1355
Re: Mouse click always attempts to fire arrow, even if empty
Well, I did find a solution finally. Apparently, the mouse click is bound to the shoot function by default.. it can be disabled by going into the skill menu and right clicking "shoot". So I bound attack to the left mouse click and "shoot" to the 1 hot key. So now I double-tap 1 t...
- Wed Sep 23, 2015 7:36 am
- Forum: Dumb Questions
- Topic: Mouse click always attempts to fire arrow, even if empty?
- Replies: 3
- Views: 1355
Mouse click always attempts to fire arrow, even if empty?
I am playing as temporal warden. Even when I switch equipment sets so that a melee weapon is wielded, clicking on an adjacent enemy will attempt to fire an arrow, even if quiver is empty. I find this incredibly annoying as I am playing on a laptop with no number pad, so moving diagonally with a key ...
- Sun Sep 20, 2015 7:46 am
- Forum: Character Reports
- Topic: Skeleton Skirmisher - Killed Ukruk (1st Nightmare run)
- Replies: 0
- Views: 1629
Skeleton Skirmisher - Killed Ukruk (1st Nightmare run)
Greetings all.. This is my first run on Nightmare. I had my first victory with a Halfling Skirmisher so I thought I would try Nightmare with a Skeleton Skirmisher and I am surprised that Nightmare doesn't seem to offer much more of a challenge than Normal for me.. (except that I now avoid the random...