Search found 2 matches
- Fri Oct 30, 2015 1:05 am
- Forum: Bugs Archive
- Topic: 1.3.1 Critical Bug List
- Replies: 6
- Views: 2999
Re: 1.3.1 Critical Bug List
Curse of nightmares isn't working at all. Pretty crippling for cursed/doomed, and the fix should be fairly easy. I'm not quite sure where the code should be triggering now, but it's likely that someone with knowledge of the new system can easily add that one in. It's also possible other triggers wer...
- Tue Aug 18, 2015 8:49 am
- Forum: Bugs Archive
- Topic: Curse of Nightmares no longer works
- Replies: 4
- Views: 1741
Curse of Nightmares no longer works
Curse of nightmares doesn't fire its beginning of turn method anymore, so the % chance of triggering stays at 0. In actor.lua, the code that was removed was in actBase: -- Curse of Nightmares: Nightmare if not self.dead and self:hasEffect(self.EFF_CURSE_OF_NIGHTMARES) then local eff = self:hasEffect...