Search found 31 matches

by Q't'ulu
Fri Jan 08, 2016 3:53 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

HousePet wrote:They weren't made to function with ranged weapons.
Flying Weapon with a ranged weapon doesn't even make sense. :P
MLRS! ... range and number of covered spots grows with effective skill level.

Still, question about accuracy bonus from Enchant Weapon to missile weapons remains.
by Q't'ulu
Thu Jan 07, 2016 1:19 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

btw, according to my observations, Flying Weapon (FW) and Arcane Smite (AS) with bow or sling damages like to be a empty-handed. So, FW (in average of 150 turns on training dummy, Lv 45, no sustains, now equipment) : bow - 30.85 (no on-hit effects), fists 11.48. Bow - L5, on-hit {40% disease, 20% da...
by Q't'ulu
Wed Jan 06, 2016 5:15 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Enchant Weapon doesn't make the weapon use spellpower for accuracy. Only Arcane Smite does that. Oops, sorry. Anyway, why enchanted missile weapon virtually useless? afaiu, they still should use accuracy, physical power and damage bonuses -- but they aren't. Is it intended? p.s. my interest in long...
by Q't'ulu
Wed Jan 06, 2016 8:02 am
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

An Enchant Weapon applicable to launchers and ammo. Anccording decription, Accuracy should be evaluated from spellpower (as for melee). So, chance to hit target (using shoot or attack commands) with same ranged/melee defence should be same. But, my PC successfully hacks and chops given target(s), bu...
by Q't'ulu
Tue Jan 05, 2016 6:39 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

btw, HousePet, will be Enchanted missile weapon code (if any) fixed any time soon? E.g., when I shoot from sling/bow and most times I miss. In other hand, hits of melee weapons lands directly in right direction.
by Q't'ulu
Mon Jan 04, 2016 11:21 am
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

HousePet, your addon IS really good. Alas, yet another bug was found. A weapon pommelized with amber (20% stun). Attacking with it XPs will crash script. Although, I was unable to reproduce this crash on a training dummy. error = "Lua Error: /engine/interface/ActorTalents.lua:271: /engine/inter...
by Q't'ulu
Sun Jan 03, 2016 9:28 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Not sure, if it is a really code bug or defect in documentation . Anyway, here:
Sword 'Wintertide' : pommelization with zircon or amber disables WinterStorm on-hit effect.
In general, same with any other pre-existing on-hit effect.
by Q't'ulu
Sat Jan 02, 2016 3:07 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Good news, everyone! Happy New Year and New (?) bug here. Script sometimes crashes on attack or use of Inanimation : Flying Weapon. Weapon in hands : mace "Entropy". Active sustains : Elemental dicord, battlesurge, fiery hands, shock hands, arcane fire shield, shielding, shield guardian. e...
by Q't'ulu
Mon Nov 30, 2015 3:05 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

HousePet wrote:Disenchant Item.
I was wrong, DI works correctly. Sorry for yoou time. :/
HousePet wrote:Won't change the I Can Carry The World prodigy to work with Enchant Armour. It doesn't make sense and you already get reduced fatigue.
So... I will miss its 500 "backpack". :(
by Q't'ulu
Mon Nov 30, 2015 9:17 am
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

HousePet wrote:Disenchant already does work like that?
Which one? D.Creature or D.Item?

btw, Enchant Armor 3+ does not apply to prodigy "I can carry the world". :( May be it can be updated?
by Q't'ulu
Sun Nov 29, 2015 6:37 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Casting Runestaff crashes script: error = "Lua Error: /data-arcanum/talents/spells/enchanted-trinkets.lua:204: attempt to index global 'combat' (a nil value)\ At [C]:-1 __newindex\ At /data-arcanum/talents/spells/enchanted-trinkets.lua:204 action\ At /mod/dialogs/ShowInventory.lua:95 use\ At /m...
by Q't'ulu
Sun Nov 29, 2015 4:16 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Disenchant on vampire with active {shielding, vampiric gift, fiery hands, shock hands} gave script error. Second disenchant removed remained sustains (fiery & shock hands) without problems. error = "Lua Error: /engine/interface/GameTargeting.lua:118: /engine/interface/ActorTalents.lua:148: ...
by Q't'ulu
Mon Nov 16, 2015 3:59 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

HousePet wrote:It appears that Shrapnel Shell requires the golem alive so it can calculate if the golem is altering the amount of damage the Shell does. Does it work fine with the golem active?
Yes, with active golem it displays correct value.
by Q't'ulu
Sun Nov 15, 2015 9:04 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

Description (may be code too) bug: Metal Alchemy - Shrapnel Shell : "<...> attacker will take 0.0 damage" regardless of a talent level. btw, FR: Angolwen Academy - Training: Along with a class in gem-consuming category give to PC 'Create Alchemist Gems' for a free? Namely, Explosive Admixt...
by Q't'ulu
Wed Nov 11, 2015 1:18 pm
Forum: Addons
Topic: Arcanum Class Pack v2.3
Replies: 800
Views: 605264

Re: Arcanum Class Pack v2.2.3

(enchanted) Sandy ritual blade when used by Flying Weapon crashes inanimation script: error = "Lua Error: /engine/interface/GameTargeting.lua:118: /engine/interface/ActorTalents.lua:148: /data/damage_types.lua:2336: attempt to index local 'dam' (a number value)\ stack traceback:\ \9/data/damage...