Search found 5 matches
- Mon Apr 06, 2015 5:45 pm
- Forum: Dumb Questions
- Topic: how to deal with mages?
- Replies: 4
- Views: 1059
Re: how to deal with mages?
Use Rush. :mrgreen: I was out of stamina, tried to use teleportation but it failed to teleport me for some reason, guess I should have retreated earlier. And the other time I was killed by the skeleton mage who was twice my level, I dispatched the high level skeletons easily but the mage just rekt ...
- Mon Apr 06, 2015 11:10 am
- Forum: Dumb Questions
- Topic: how to deal with mages?
- Replies: 4
- Views: 1059
how to deal with mages?
I know that getting to the Zigurath helps a lot, but I'm a skeleton, so I can't become anti-magic or I will be unable to wear my cloak. I'm a lvl 16 skeleton bulwark and got killed two times so far, both times by mages. As other races it was fairly easy to retreat from the combat by using speed rune...
- Sat Mar 28, 2015 7:48 am
- Forum: Dumb Questions
- Topic: status effect on a player sprite
- Replies: 4
- Views: 860
Re: status effect on a player sprite
so i should make the sprite smaller then, okay thanks.
- Sat Mar 28, 2015 5:27 am
- Forum: Dumb Questions
- Topic: status effect on a player sprite
- Replies: 4
- Views: 860
Re: status effect on a player sprite
this is how it's supposed to look
- Fri Mar 27, 2015 6:24 am
- Forum: Dumb Questions
- Topic: status effect on a player sprite
- Replies: 4
- Views: 860
status effect on a player sprite
the effect is not supposed to look like this, how do I fix it?
i tried to disable openGL shaders but I don't like how the alternative effect looks.
i tried to disable openGL shaders but I don't like how the alternative effect looks.