Search found 3 matches
- Thu Nov 07, 2019 11:50 pm
- Forum: Bugs Archive
- Topic: [1.6] Frozen effect removing aggro
- Replies: 2
- Views: 711
Re: [1.6] Frozen effect removing aggro
Not running any unofficial add-ons. Just the three expansions, vault and possessor bonus class. https://te4.org/characters/84467/tome/923e024a-3681-4139-89d1-676cd4ee52f1 I was using biting gale on all enemies in vision range of each other and then using a movement infusion or haste of the doomed to...
- Wed Nov 06, 2019 4:39 pm
- Forum: Bugs Archive
- Topic: [1.6] Frozen effect removing aggro
- Replies: 2
- Views: 711
[1.6] Frozen effect removing aggro
Perhaps a very obvious one, but I decided to make a report about it anyway since I haven't noticed a similar report and i'm assuming it's not intentional. Last night I realized that after applying biting gale to an enemy you can just escape and the enemy remains in place until you decide to aggro it...
- Tue Mar 24, 2015 2:30 pm
- Forum: Bugs Archive
- Topic: [1.3.0] mass errors after casting temporal fugue
- Replies: 1
- Views: 656
[1.3.0] mass errors after casting temporal fugue
http://i.imgur.com/9AJlQVh.jpg http://i.imgur.com/EXDQO7U.jpg [LOG] Ardocfer casts Temporal Fugue. Loading tile player/ogre_male/base_01.png ==SDM 128x256 :: 128x256 Cloned shader 181 [SHADER] setting reset param tick_start 3139737 [PARTY] New member, add after Ardocfer Ardocfer Adding entity 274724...