Windows 10, AMD card, Intel CPU.
When using ASCII (with or without background) the effect of Tidal Wave is invisible.
When I switch to Modern tiles and use Tidal Wave, it shows up without problems.
Search found 16 matches
- Sun Apr 29, 2018 8:44 am
- Forum: Bugs Archive
- Topic: Tidal Wave invisible when using ASCII.
- Replies: 0
- Views: 837
- Sun Apr 22, 2018 3:19 pm
- Forum: Bugs Archive
- Topic: Broken shaders video and log file.
- Replies: 6
- Views: 1702
Re: Broken shaders video and log file.
This is all way over my head since it gives me back assembly code. But I found this analyzer. Is it the one you're talking about?darkgod wrote:I've tried ATI own test suite on the shader and it tells me it's all good :<
https://gpuopen.com/archive/gpu-shaderanalyzer/
- Sat Apr 21, 2018 7:39 pm
- Forum: Bugs Archive
- Topic: Broken shaders video and log file.
- Replies: 6
- Views: 1702
Re: Broken shaders video and log file.
I mean if people use ascii its because they dont want fancy gfx stuff I assume ? I use ASCII because tiles are next to impossible to read for me. I enjoy shaders, fancy backgrounds, cool spell animations, nicer walls and environment. But monsters and items need to be symbols for me. I tried, but it...
- Fri Apr 20, 2018 3:40 pm
- Forum: Bugs Archive
- Topic: Broken shaders video and log file.
- Replies: 6
- Views: 1702
Broken shaders video and log file.
System used:
Intel CPU
AMD R9 380
Windows 10 Pro N (v1709)
Here is what it looked like for me:
(please ignore the audio. I was listening to a podcast while recording) https://youtu.be/_RhruSDxpkI
And here is my error log:
Intel CPU
AMD R9 380
Windows 10 Pro N (v1709)
Here is what it looked like for me:
(please ignore the audio. I was listening to a podcast while recording) https://youtu.be/_RhruSDxpkI
And here is my error log:
- Thu Apr 19, 2018 3:55 pm
- Forum: Ideas
- Topic: Software graphics renderer
- Replies: 3
- Views: 10653
Re: Software graphics renderer
Multiple types of auras are not working correctly for me. I don't know which ones exactly are they, but in the character creation screen Alchemists show up as either a yellow or blue rectangle. Summoners are green rectangles. Corruptors show up with a half black and half red square. And Cursed are d...
- Sun Apr 15, 2018 11:06 am
- Forum: Ideas
- Topic: Software graphics renderer
- Replies: 3
- Views: 10653
Software graphics renderer
This is a suggestion to fix graphics issues for AMD users. Some shaders do not work properly and there is no clear solution how to fix that. My idea is to just implement a software rendered mode as an option. Of course, I have zero experience if switching from rendering shaders on GPU to CPU require...
- Sat Nov 25, 2017 11:40 am
- Forum: Bugs Archive
- Topic: Aura/Tileset Bug
- Replies: 6
- Views: 2584
Re: Aura/Tileset Bug
This is a shader issue that DarkGod said is hard to fix (this bug is years old). AMD drivers for some reason render shaders slightly differently than expected and it results in bugged auras.
- Fri Mar 31, 2017 10:11 am
- Forum: Bugs Archive
- Topic: [1.5.1]Flame of Urh'rok Still Bugged For AMD
- Replies: 17
- Views: 10893
Re: [1.5.1]Flame of Urh'rok Still Bugged For AMD
If there is anything I can do to help with debugging this issue, I'd gladly help. I can setup teamviewer for you to debug in real time. Also, I am not sure if this is connected, but from time to time items and skills on the hotbar and in the skill learning screen become invisible. So instead of thei...
- Tue Mar 31, 2015 12:25 pm
- Forum: General Discussion
- Topic: Thank you for this wonderful game
- Replies: 8
- Views: 3511
Re: Thank you for this wonderful game
I add to the list of thank yous :) Completely by accident, I found Tales of Maj'Eyal on Steam daily sales and noticed it's made by DarkGod. *The* DarkGod? I thought. After some googling I found that yes, this is the good old ToME I knew and played back when version 2 was current, even had some fun o...
- Tue Mar 31, 2015 11:29 am
- Forum: Bugs Archive
- Topic: Graphical glitch
- Replies: 10
- Views: 4884
Re: Graphical glitch
Yes, any NPC with Flame of Urh'Rok active will have this glitch.
- Mon Mar 30, 2015 8:13 am
- Forum: Bugs Archive
- Topic: Graphical glitch
- Replies: 10
- Views: 4884
Re: Graphical glitch
Version 1.3.1 still has the bug.
- Thu Mar 26, 2015 4:44 pm
- Forum: Bugs Archive
- Topic: [1.3.0] Unarmed breath attacks?
- Replies: 4
- Views: 1272
Re: [1.3.0] Unarmed breath attacks?
Thank you for clearing that up!
- Thu Mar 26, 2015 4:35 pm
- Forum: Bugs Archive
- Topic: shift+arrow key does not support numpad
- Replies: 2
- Views: 906
Re: shift+arrow key does not support numpad
Is there no other way to use shift+numpad?
- Thu Mar 26, 2015 12:46 pm
- Forum: Bugs Archive
- Topic: [1.3.0] Unarmed breath attacks?
- Replies: 4
- Views: 1272
Re: [1.3.0] Unarmed breath attacks?
http://te4.org/characters/156118/tome/d ... 496e09c6f6
I'm wearing storm leather gloves of strength. Is this the reason?
I'm wearing storm leather gloves of strength. Is this the reason?
- Thu Mar 26, 2015 12:07 pm
- Forum: Bugs Archive
- Topic: [1.3.0] Unarmed breath attacks?
- Replies: 4
- Views: 1272
[1.3.0] Unarmed breath attacks?
Higher Cursed character.
I bought a +19 lightning on melee hit shield and could not afford a good 1-hander so I just wore the shield.
To my surprise, every couple of attacks, my character breathes lightning instead of melee attacking.
Is this some sort of hidden feature, or just a silly bug?
I bought a +19 lightning on melee hit shield and could not afford a good 1-hander so I just wore the shield.
To my surprise, every couple of attacks, my character breathes lightning instead of melee attacking.
Is this some sort of hidden feature, or just a silly bug?