Search found 32 matches

by terri
Thu May 05, 2022 5:58 am
Forum: Metaclass: Defilers
Topic: 1.7.4 Insane Ghoul Reaver Guide
Replies: 12
Views: 24761

Re: 1.7.4 Insane Ghoul Reaver Guide

I started to follow your guide but I have a few problems about putting my points before level 20, what it should look like the class tree?
by terri
Tue Apr 26, 2022 8:59 am
Forum: Character Reports
Topic: nightmare win with parasite berserker
Replies: 0
Views: 7161

nightmare win with parasite berserker

here's the fella https://te4.org/characters/152191/tome/77edb00d-2f91-4ce3-9b21-dc35ad82f990 this build was made possible mostly with the parasite in pocket add-on, and for getting tinkers as a first escort with select your escort add-on i read a topic about the pros and cons of being a parasite and...
by terri
Wed Dec 25, 2019 10:13 am
Forum: Spoilers
Topic: The unlockables
Replies: 177
Views: 383225

Re: The unlockables

hello, i did the achievement to unlock the technomancer but it doesnt show into the prodigies menu, have i done something wrong?
by terri
Mon Oct 23, 2017 6:42 pm
Forum: Addons
Topic: Everything is Unique
Replies: 157
Views: 87122

Re: Everything is Unique

prodigies unlocked through achievement (like pain enhancement system) cant be unlocked with the unique difficulty achievement.
by terri
Tue Oct 03, 2017 9:57 am
Forum: Bugs Archive
Topic: [1.5.5] Main menu error, can't play
Replies: 1
Views: 1190

Re: [1.5.5] Main menu error, can't play

hello, i had your same error, it is due the ashes of uh rok dlc. i suggest to delete the dlc in your t-engine folder and then downloading it again. it worked for me and i hope it works for you too
by terri
Sun Jan 22, 2017 9:40 pm
Forum: Addons
Topic: About the add-on "Embers Races for Maj'Eyal Campaign"
Replies: 7
Views: 3835

Re: About the add-on "Embers Races for Maj'Eyal Campaign"

Dont worry, this stuff happens, take your time c:
I havent yet said thanks you for your time hope its nothing difficult c:
by terri
Mon Jan 16, 2017 3:35 pm
Forum: Ideas
Topic: Make items for tinker classes buyable in AoA
Replies: 23
Views: 11266

Re: Make items for tinker classes buyable in AoA

id wish i would be able to craft steam implants or steam generators, arent they tinkers already?
they'd will still have some tedium because you have to find the schematics (or vault it if you really want it) but imho makes the aoa run way less bad
by terri
Mon Jan 16, 2017 12:30 pm
Forum: Ideas
Topic: Make Blood of Life better
Replies: 28
Views: 9338

Re: Make Blood of Life better

At this point remove the sustain disable
This will buff the master but if u havent disabled his sustains before then wouldn't have changed much
by terri
Sat Jan 07, 2017 9:50 pm
Forum: General Discussion
Topic: ToME Guide and other Resource Compilation
Replies: 46
Views: 23978

Re: ToME Guide and other Resource Compilation

http://forums.te4.org/viewtopic.php?f=41&t=45949

I think this thread is a good resource as it list the tinkers, their requirements and what they do with their skills

Btw i suggest to add the link to your wiki pace in the signatures so everyone can look at it without searching necessarily this 3d
by terri
Thu Jan 05, 2017 7:02 pm
Forum: Addons
Topic: About the add-on "Embers Races for Maj'Eyal Campaign"
Replies: 7
Views: 3835

Re: About the add-on "Embers Races for Maj'Eyal Campaign"

just let me know if you want something Embers-races specific or if you'd prefer an add on that gives class starts priority over all racial starts (except undead). I think the second is the better choice for those who play other add on races, yet i may think it can go in conflict with other add on l...
by terri
Wed Jan 04, 2017 3:49 pm
Forum: Addons
Topic: About the add-on "Embers Races for Maj'Eyal Campaign"
Replies: 7
Views: 3835

About the add-on "Embers Races for Maj'Eyal Campaign"

http://te4.org/games/addons/tome/embersraces im playing a lot of characters from embers in aoa thanks to this add on but it has a big issue for me the starting zone is always forced to trollmire no matter what (if you are demonologist or doodbringer, or archmage etc you don't get the usual starting ...
by terri
Tue Jan 03, 2017 1:20 pm
Forum: Spoilers
Topic: [1.5.x] Class/Race Tier List
Replies: 280
Views: 934895

Re: [1.4.x] Class/Race Tier List

I think bpat's list require another 3d since mex's list is about insane
Btw still cant concern about how skirmishers are better than archers even on normal, i felt them so limited and archers have imho better tools like early power spike with aim, aoe stun, rush and a better stamina management
by terri
Thu Dec 29, 2016 10:03 pm
Forum: Dumb Questions
Topic: How good is Kruk Yeti?
Replies: 9
Views: 2441

Re: How good is Kruk Yeti?

Thanks to an add-on i played this race on Aoa with 2 chars, one berserker and one marauder What i can say, while they aren't shaloren all their racials are really good at one point, and imho are tankierthan some other races since they have some good life rating(along with a racial that gives you phy...
by terri
Wed Dec 21, 2016 1:56 pm
Forum: General Discussion
Topic: 'Which difficulty is the game balanced for?'
Replies: 83
Views: 32041

Re: 'Which difficulty is the game balanced for?'

Does exist a patch note for the future upgrade? Im too curios to find what we get next?
by terri
Tue Dec 13, 2016 6:39 pm
Forum: Ideas
Topic: Make vile life tree unlockable for corruptors
Replies: 5
Views: 4064

Make vile life tree unlockable for corruptors

As wyrmics have harmony that can be unlocked by eating the heart of the sandworm queen, corruptors at the spellblaze scar can unlock the category with the corrupted heart Thematically imho it has to be done as counterparts of wilders From the gameplay/balance side it doesnt make the class op but it ...