Search found 9 matches

by livor
Sat Mar 07, 2015 11:10 am
Forum: General Discussion
Topic: Betatest 1.3: beta8 is up!
Replies: 23
Views: 9991

Re: Betatest 1.3: beta8 is up!

Tirakai's maul don't show on the doll when equipped as a 2-hander by ogre doombringer. I'm running beta8 with ashes, otherwise no addons.
by livor
Sat Feb 28, 2015 3:57 pm
Forum: General Discussion
Topic: Betatest 1.3: beta6 is up!
Replies: 19
Views: 7007

Re: Betatest 1.3: beta6 is up!

Attenuate says in it's description that it does damage to all creatures in radius 4, but the targeting for the spell is a radius 1 ball.
I also get some weird lines at the top of the screen when i time skip creatures.
by livor
Tue Feb 24, 2015 8:49 am
Forum: Ideas
Topic: Make Arcane combat work more like the new Contingency spell
Replies: 11
Views: 5267

Make Arcane combat work more like the new Contingency spell

What if we could make Arcane combat work more like the new Contingency spell from the Chronomancy tree. The idea being that you could choose the spell that will trigger on melee combat when you sustain the spell. This would make having more than one element on a Arcane blade more viable as then you ...
by livor
Sun Feb 22, 2015 3:32 pm
Forum: General Discussion
Topic: Betatest 1.3: beta5 is up!
Replies: 61
Views: 26369

Re: Betatest 1.3: beta5 is up!

The trouble with the projection tree and changing levels is still present. Upon changing level keyboard input is disabled until I move using the mouse.
by livor
Thu Feb 12, 2015 4:24 pm
Forum: General Discussion
Topic: Betatest 1.3 ! We need moar souls !
Replies: 234
Views: 79333

Re: Betatest 1.3 ! We need moar souls !

Not sure if this is the intended behavior or a bug, but level 5 of grisly constitution allows any weapon to be equipped in the mainhand OR the off-hand. My temporal warden is able to dual wield bows for instance or dual wield one handed weapons like a reaver. I was also able to dual-wield twohanded ...
by livor
Tue Feb 10, 2015 3:48 pm
Forum: Bugs Archive
Topic: [1.3.0B2]Projection tree and area change
Replies: 2
Views: 992

[1.3.0B2]Projection tree and area change

Whenever a character with a talent in the Psionic / Projection tree sustained changes level the keyboard turns unresponsive. If movment is performed with the mouse the keyboard might begin to work again but sometimes I need to right click and move or use a talent. I occasionaly get Lua errors like :...
by livor
Sun Feb 08, 2015 8:25 am
Forum: General Discussion
Topic: Betatest 1.3 ! We need moar souls !
Replies: 234
Views: 79333

Re: Betatest 1.3 ! We need moar souls !

Playing as either a yeek mindslayer or a dwarf mindslayer whenever I change level I lose the ability to control my character with the keyboard. Fiddling around with the mouse re-enables the keyboard, moving sometimes helps but sometimes using a a skill and/or hurting a enemy is required. Edit: After...
by livor
Sat Feb 07, 2015 1:17 pm
Forum: General Discussion
Topic: Betatest 1.3 ! We need moar souls !
Replies: 234
Views: 79333

Re: Betatest 1.3 ! We need moar souls !

Not sure if it's known or not but the graphic bug with ogres (or other large player dolls) and doors also occur with the crystals in scintillating caves.
by livor
Wed Feb 04, 2015 4:08 pm
Forum: General Discussion
Topic: Betatest 1.3 ! We need moar souls !
Replies: 234
Views: 79333

Re: Betatest 1.3 ! We need moar souls !

I get a glitch with the celerity visual effect, at least I think I do. When I move i get one blue and one yellow box that are slightly larger than my characters doll. I guess it's supposed to be a kind of motion blur effect but right now it looks a bit weird.