Search found 64 matches

by SDY
Mon Feb 07, 2022 6:03 pm
Forum: General Discussion
Topic: New guide, looking for feedback
Replies: 2
Views: 5214

Re: New guide, looking for feedback

Thanks for the feedback.
by SDY
Mon Feb 07, 2022 2:54 am
Forum: General Discussion
Topic: New guide, looking for feedback
Replies: 2
Views: 5214

New guide, looking for feedback

https://steamcommunity.com/sharedfiles/filedetails/?id=2744682371 Someone in game chat asked me to update the guide I made a long time ago for Necromancer. This is more of a complete rewrite. One thing I'd like to be very clear about where I'm still fuzzy - what stats do minions automatically inheri...
by SDY
Tue Jun 15, 2021 6:05 pm
Forum: Ideas
Topic: Staff of Bones on my summoned skeleton
Replies: 1
Views: 3389

Re: Staff of Bones on my summoned skeleton

Might be cool to have an option to equip a team, though it'd be a real hassle as well.

Only the "permanent" minions have equipment you can change (or take) - golem, worm-that-teleports, and mecharachnid.
by SDY
Tue Jun 15, 2021 7:02 am
Forum: General Discussion
Topic: Poll - what would you rework?
Replies: 1
Views: 1455

Poll - what would you rework?

I've played all the classes to a win on normal and nightmare, and my #1 pick for a class that needs some love is alchemist. Bombs are fun, but they're really the class's only schtick. Cast on spell hit stacking would be amazing with Body of Fire except that it has a frustratingly limited range, and ...
by SDY
Tue Jun 08, 2021 8:47 pm
Forum: General Discussion
Topic: Priority Skills for Rogue?
Replies: 1
Views: 1332

Re: Priority Skills for Rogue?

This is a great guide - https://forums.te4.org/viewtopic.php?f=53&t=50716 It's for Insane, but you can do it on lower difficulties just fine. Note that traps are currently (as of 1.7.2) bugged and you can't prime anything, which isn't a major loss as the traps are sadly not that good to begin wi...
by SDY
Thu May 20, 2021 11:04 pm
Forum: General Discussion
Topic: Wrote a new guide
Replies: 7
Views: 3161

Re: Wrote a new guide

I've added some sections on the "why" for the skill choices that talk about some basic tactics (e.g. attack rotation) and objectives. Generally speaking this is a very defensive build that can tank its way through most of the content and mostly just hits stuff, which is why I picked it for...
by SDY
Thu May 20, 2021 1:33 am
Forum: General Discussion
Topic: Wrote a new guide
Replies: 7
Views: 3161

Re: Wrote a new guide

The guide is long enough that detailed tactics for individual bosses are going to make it impossibly long - a companion guide, maybe, but it's very hard to teach that stuff through text. I could definitely talk more about various fights, but the reality is that detailed strategies are going to depen...
by SDY
Wed May 19, 2021 10:37 pm
Forum: General Discussion
Topic: Wrote a new guide
Replies: 7
Views: 3161

Re: Wrote a new guide

Still ToME, so it's not like that wasn't going to happen anyway.

Any specific thoughts on ways I can lead less to their doom?
by SDY
Wed May 19, 2021 4:09 pm
Forum: Dumb Questions
Topic: Healing summons Necromancer
Replies: 2
Views: 12036

Re: Healing summons Necromancer

There's a specific talent in one of the trees, forget which one, that allows your minions to heal. Do you have that?
by SDY
Wed May 19, 2021 5:44 am
Forum: General Discussion
Topic: Wrote a new guide
Replies: 7
Views: 3161

Wrote a new guide

https://steamcommunity.com/sharedfiles/ ... 2490585354

Probably a lot of bad advice, but it's for normal/adventure so there's some room for error. I mean, I'm not even saying to take Flexible Combat.

Thoughts and feedback welcome.
by SDY
Mon Jan 04, 2021 3:54 am
Forum: General Discussion
Topic: Nightmare builds
Replies: 6
Views: 3570

Re: Nightmare builds

Just glancing at the character sheet, looks like a Sun Paladin wearing robes.

Because of the way damage calculations are done, heavy armor is way better than it appears.
by SDY
Mon Jan 04, 2021 3:45 am
Forum: Spoilers
Topic: Achievements - full (?) list and directions
Replies: 14
Views: 27512

Re: Achievements - full (?) list and directions

Updated again after finally getting They Came.
by SDY
Sun Dec 13, 2020 9:42 pm
Forum: Addons
Topic: Problem I've seen with a few addon classes
Replies: 1
Views: 2378

Problem I've seen with a few addon classes

So I've seen this happen with DoctorNull's class pack (but only when I enabled the new classes on enemies) and now I'm seeing it on another run with addon classes (specifically the bloodruned dwarf from the Inferno Race Pack as a Chrono Ranger from the Hybrid Class Pack). It's happened twice now on ...
by SDY
Wed Dec 09, 2020 6:46 pm
Forum: Ideas
Topic: Annihilator (?): Gunsnake as a pet
Replies: 5
Views: 4466

Re: Annihilator (?): Gunsnake as a pet

Possible class evo for Annihilator that replaces the Mecharachnid with a Gunsnake, or adds the Gunsnake to the Mecharachnid and makes it even more of a pet class?

Also possible to just have the gunsnake be a cosmetic(ish) option the way the dragon golem works for Alchemist.
by SDY
Wed Dec 09, 2020 6:44 pm
Forum: Ideas
Topic: legacy of the naloren only sucks because its hard to get
Replies: 7
Views: 7797

Re: legacy of the naloren only sucks because its hard to get

The other parts of the prodigy (water breathing and spit poison) are pretty useless.

Would it be possible to have exotic weapon proficiency, and just that proficiency, retain the old scaling? That might make that 16 effective skill more valuable.

Still better than Secrets of Telos, though.