I completed the corruptor quest, but also betrayed him after killing the anti-magic target.
Unfortunately I'm still unable to get corrupted shell. My game feels a bit gimped at this stage.
If this is intentional then perhaps the description should clearer.
Thanks!
Search found 12 matches
- Mon Apr 17, 2023 1:28 am
- Forum: Bugs
- Topic: [1.7.4] Unable to get corrupted shell but met requirements
- Replies: 1
- Views: 17016
- Sun Mar 26, 2017 9:22 am
- Forum: Bugs Archive
- Topic: [1.5.2] Stone Warden addon missing
- Replies: 1
- Views: 1119
Re: [1.5.2] Stone Warden addon missing
Ah hang on - just read this:
>> Imported Stone Wardens class into the base game, with an unlock
I guess that's it. Sorry!
>> Imported Stone Wardens class into the base game, with an unlock
I guess that's it. Sorry!
- Sun Mar 26, 2017 9:20 am
- Forum: Bugs Archive
- Topic: [1.5.2] Stone Warden addon missing
- Replies: 1
- Views: 1119
[1.5.2] Stone Warden addon missing
Hi,
I log in using Steam & I've noticed that the Stone Wardens add on is missing.
Apparently there should be a file under game/addons called tome-stone-wardens.teaa?
Any idea where how I can get it back or where I can download it? I've tried the steam verify local files option.
TIA, Julian
I log in using Steam & I've noticed that the Stone Wardens add on is missing.
Apparently there should be a file under game/addons called tome-stone-wardens.teaa?
Any idea where how I can get it back or where I can download it? I've tried the steam verify local files option.
TIA, Julian
- Fri Nov 04, 2016 10:37 pm
- Forum: Bugs Archive
- Topic: Game locks up when wielding mindstar
- Replies: 3
- Views: 2095
Re: Game locks up when wielding mindstar
Yes - but I don't think they would affect the mindstars. I could disable them and try again perhaps?
- Mon Oct 31, 2016 6:54 pm
- Forum: Bugs Archive
- Topic: Game locks up when wielding mindstar
- Replies: 3
- Views: 2095
Re: Game locks up when wielding mindstar
I tried flushing to stdout, but there's no extra info. Just complete lockup of the game. Log attached anyway.
- Sun Oct 30, 2016 7:01 pm
- Forum: Bugs Archive
- Topic: Game locks up when wielding mindstar
- Replies: 3
- Views: 2095
Game locks up when wielding mindstar
If I put the purifying mind mindstar into the off-hand then the game completely locks up.
I have a save game if you like.
I have a save game if you like.
- Thu Oct 27, 2016 7:18 am
- Forum: Bugs Archive
- Topic: Keepsake Quest - No Acorn
- Replies: 3
- Views: 2218
Re: Keepsake Quest - No Acorn
This happened to me as well. Completely finished the Cursed quest (as good) but no acorn anywhere.
http://te4.org/characters/139643/tome/d ... 3a148f73f0
http://te4.org/characters/139643/tome/d ... 3a148f73f0
- Fri Oct 21, 2016 6:15 am
- Forum: Bugs Archive
- Topic: Flames of Urh'Rok graphical glitch
- Replies: 0
- Views: 2194
Flames of Urh'Rok graphical glitch
Hi, I thought OpenGL tripple buffering fixed this one, but it's back this year. Any ideas on how to fix?
- Wed Nov 25, 2015 10:12 pm
- Forum: Bugs Archive
- Topic: Graphical glitch
- Replies: 10
- Views: 4800
Re: Graphical glitch
Hey, if anyone is still getting this glitch with AMD card, try downloading the lastest Radeon Crimson drivers, and select an override for ToME - OpenGL triple buffering. Worked for me 

- Wed Nov 04, 2015 8:33 am
- Forum: Bugs Archive
- Topic: [1.3.1] Dream Malleus doesn't increase talents properly
- Replies: 1
- Views: 1939
[1.3.1] Dream Malleus doesn't increase talents properly
Hi, If you have the Dream Smith's Hammer & Hammer toss skills at 4/5 and wield the hammer your skill level goes up to 7/5 (which is correct). But if you put these skills up to 5/5 and wield the hammer the skill level only goes up to 7/5, meaning you've wasted 2 class skill points. There is no ch...
- Fri Oct 30, 2015 7:42 am
- Forum: Bugs Archive
- Topic: [1.3.1] Solipsist: killed by my own thought form
- Replies: 3
- Views: 1509
Re: [1.3.1] Solipsist: killed by my own thought form
You can see I didn't have a chance to use my wild inscription.
I'm not convinced that my thought-form should be able to damage me at all, but I guess we can damage them so hey.
Perhaps the beserker shouldn't use a death dance when the player is within melee range?
I'm not convinced that my thought-form should be able to damage me at all, but I guess we can damage them so hey.
Perhaps the beserker shouldn't use a death dance when the player is within melee range?
- Thu Oct 29, 2015 6:27 pm
- Forum: Bugs Archive
- Topic: [1.3.1] Solipsist: killed by my own thought form
- Replies: 3
- Views: 1509
[1.3.1] Solipsist: killed by my own thought form
I think it's pretty ridiculous that your own form can harm you and will use skills that can obviously kill you. For example: http://te4.org/characters/139643/tome/0e00ce6b-7efa-4dd4-85d9-090f79067085 Apparently the solution is to not use the beserker or archer because they can kill you... Pretty wei...