Search found 65 matches

by Trea
Wed May 06, 2015 2:13 am
Forum: Dumb Questions
Topic: hunted 1%?
Replies: 2
Views: 791

Re: hunted 1%?

according to the code it's rng.percent(1 + self.level / 7), so it randomly generates a number, checking each time you act. It's 1% + Level divided by 7 so at level 10 it's (1+10)/7 or 11/7 which is 1.58%
by Trea
Wed May 06, 2015 2:07 am
Forum: Dumb Questions
Topic: what do numbers in talent code mean?
Replies: 4
Views: 807

Re: what do numbers in talent code mean?

Read through http://te4.org/wiki/Scaling for information on how scaling for talents work
by Trea
Sun Apr 26, 2015 6:14 am
Forum: Dumb Questions
Topic: i'm staring at bracket it says is not there?
Replies: 3
Views: 824

Re: i'm staring at bracket it says is not there?

HousePet wrote:I'm pretty sure the hyphen is the problem.
Yep, Hyphens are the problem which is why my half orcs were halforcs instead of half-orcs. The problem you're facing is you'll need to change EVERYTHING to indicate the new name, not just one line.
by Trea
Sun Apr 26, 2015 6:07 am
Forum: Addons
Topic: how to on_kill summon same enemy % chance?
Replies: 2
Views: 1322

Re: how to on_kill summon same enemy % chance?

the idea is when on_kill enemy, 50% chance to summon that same enemy from an alternate timeline. this racial passive would be for the dual-self chrono race i'm trying to make, as in, the other self coming in to attack and being the part of the self that kills the enemy (thus 50% chance) has this ch...
by Trea
Thu Apr 23, 2015 2:15 am
Forum: Addons
Topic: I Made More Slots But How To Put Into A Class?
Replies: 4
Views: 1929

Re: I Made More Slots But How To Put Into A Class?

The fourarms variable actually doesn't do much other than a quick and dirty superload to turn off weapon quickswitch because it deleted any extra slots. local _M = loadPrevious(...) local base_quickSwitchWeapons = _M.quickSwitchWeapons function _M:quickSwitchWeapons() if self.fourarms then return en...
by Trea
Thu Apr 23, 2015 2:12 am
Forum: Addons
Topic: [Released!] Half-Orc Race Version 0.0.6 "Home Sweet Home"
Replies: 40
Views: 13836

Re: [Released!] Half-Orc Race Version 0.0.6 "Home Sweet Home

After a while of contemplation, I'm not going to come back to this addon, so I give whomever wants to work on this addon, permission. Feel free to use my code for whatever. My only stipulation is that I am given some credit for the addon. Have fun :)
by Trea
Thu Apr 23, 2015 2:11 am
Forum: Addons
Topic: Xorn Race [0.03] Any Class Edition
Replies: 44
Views: 17012

Re: Xorn Race [0.03] Any Class Edition

After a while of contemplation, I'm not going to come back to this addon, so I give whomever wants to work on this addon, permission. Feel free to use my code for whatever. My only stipulation is that I am given some credit for the addon. Have fun :)
by Trea
Wed Apr 08, 2015 3:10 am
Forum: Ideas
Topic: Just make random name generator
Replies: 6
Views: 2823

Re: Just make random name generator

Stuntofthelitter wrote:Right clicking the name field will also generate a random name.
That I didn't know
by Trea
Wed Apr 08, 2015 1:56 am
Forum: Ideas
Topic: Remove the lumberjack village pop-up choice
Replies: 13
Views: 7129

Re: Remove the lumberjack village pop-up choice

I could have sworn that it used to be a time limit thing, if you didn't get there quick enough you'd enter to everything being dead and Ben would be gone. I'm probably delusional though.
by Trea
Wed Apr 08, 2015 1:54 am
Forum: General Discussion
Topic: Add-on to Character in progress?
Replies: 4
Views: 1542

Re: Add-on to Character in progress?

Try word pad, if that doesn't work I'd suggest notepad++

Apparently I'm stalking XND, as I seem to be without thinking responding to all his posts.
by Trea
Wed Apr 08, 2015 1:51 am
Forum: Bugs Archive
Topic: forge bugs (spoiler)
Replies: 1
Views: 820

Re: forge bugs (spoiler)

This is from the everything is unique add-on, last I heard it's going through some major changes and it's not compatible for the latest version of ToME, so I'd suggest not using it for now.
by Trea
Wed Apr 08, 2015 12:24 am
Forum: Ideas
Topic: Just make random name generator
Replies: 6
Views: 2823

Re: Just make random name generator

GlassGo wrote:What if I don't need random race \ random class? Only random name?
Hit random until you get the race you want, then choose a class
by Trea
Wed Apr 08, 2015 12:07 am
Forum: Bugs Archive
Topic: [1.3.1]Demon seeds count as artifacts for apprentice
Replies: 3
Views: 1789

Re: [1.3.1]Demon seeds count as artifacts for apprentice

This has been so since Ashes came out iirc
by Trea
Wed Apr 08, 2015 12:04 am
Forum: Ideas
Topic: Just make random name generator
Replies: 6
Views: 2823

Re: Just make random name generator

There is, just hit the random button, it'll choose a random race and class, giving it a random name based on that race. It's not that you can just hit a button for a random name but it's there.
by Trea
Tue Apr 07, 2015 5:17 am
Forum: Addons
Topic: Xorn Race [0.03] Any Class Edition
Replies: 44
Views: 17012

Re: Xorn Race [0.03] Any Class Edition

xnd wrote:well, if you or someone wanted to walk me through how to do some things, I might be able to try putting some of the simpler ideas of this into it?
You're very insistent :P I might get back into it, give me a few days to consider it.