Search found 416 matches

by Coldbringer
Sun Aug 08, 2021 7:48 am
Forum: General Discussion
Topic: New To TOME, are there any must have add-ons?
Replies: 2
Views: 910

Re: New To TOME, are there any must have add-ons?

Faster rest & autoexplore is a great mod.

Unlocking all races and classes if you don't want to grind them.

Better item display for a cleaner interface.

Check out the zomnibus pack for a big list of helpful add ons
by Coldbringer
Fri Nov 06, 2020 7:26 am
Forum: Dumb Questions
Topic: Elemental weapons gone?
Replies: 5
Views: 1703

Re: Elemental weapons gone?

That really sucks! Those were some of the most fun and interesting weapons, also a way to bypass enemies with high armor or physical resist. Or the occasional enemy with an elemental weakness. I wonder what the reasoning was amongst the devs. That for most builds they were useless? Maybe they can ad...
by Coldbringer
Fri Nov 06, 2020 6:44 am
Forum: Bugs Archive
Topic: 1.7 update FUBARS all old saves even with previous enabled
Replies: 1
Views: 375

1.7 update FUBARS all old saves even with previous enabled

I had the 1.5 mode enabled, but now when attempting to load saves I get error messages relating to the few QoL addons I had going. The save refuses to load and then I get punted back to main menu. On the main menu it says the addons have been updated. Tried exiting the game and restarting, no luck. ...
by Coldbringer
Fri Nov 06, 2020 6:26 am
Forum: Bugs Archive
Topic: [ToME 1.5.10] Temporal Bolt/Cease to Exist/Paradox Mage Bug
Replies: 3
Views: 1108

Re: [ToME 1.5.10] Temporal Bolt/Cease to Exist/Paradox Mage

It's weird, this happened to me too but not every time I used that combination of spells. Maybe temporal bolt has to be the killing blow. Or if it's still in on screen when cease to exist ends? Interestingly, you can cancel the old temporal bolt by firing a new one through it. Two objects can't exis...
by Coldbringer
Tue Mar 31, 2020 4:50 pm
Forum: Dumb Questions
Topic: What are the risks of using the vault with old version items
Replies: 2
Views: 717

Re: What are the risks of using the vault with old version i

If you have it on steam there's a way to change the game back to it's 1.5 state so you can play your old characters without them bugging out. I had to do this to finish up some old runs, after making the mistake of trying to play a 1.5 character in 1.6 and the game is completely FUBAR now.
by Coldbringer
Tue Mar 31, 2020 4:47 pm
Forum: Dumb Questions
Topic: Dual wield staffs?
Replies: 4
Views: 922

Re: Dual wield staffs?

staff reaver is a thing. And you could make an adventurer just to take corrupted blood for dual wielding.
by Coldbringer
Wed Feb 26, 2020 2:35 pm
Forum: Bugs Archive
Topic: Can you insert my body back into the matrix?
Replies: 0
Views: 955

Can you insert my body back into the matrix?

I had a character in the Infinite Dungeon come across a portal to the lost land of Poosh. Went in, died to Khelad. Asked Eidolon to send me back elsewhere. He sends me to main campaign MajEyal. I figured fine, I'll just build this character up strong enough to clear the Ruined Dungeon and go back in...
by Coldbringer
Fri Jan 17, 2020 3:30 am
Forum: General Discussion
Topic: Favorite zone? Least? Hardest? Most likely to kill you?
Replies: 14
Views: 2723

Re: Favorite zone? Least? Hardest? Most likely to kill you?

Favorite zone in Main Campaign: Conclave Vault. I love the artwork, from the tiles to the level design to the monsters. Desert oasis and crystal caverns deserve honorable mention. Favorite zone in EOR: the temporal dungeon, Pocket of Distorted Time. Again, really unique and interesting level design....
by Coldbringer
Fri Jan 03, 2020 7:45 pm
Forum: General Discussion
Topic: Darkgod, please fix the shop mechanism in insane+.
Replies: 9
Views: 2325

Re: Darkgod, please fix the shop mechanism in insane+.

I'm not sure that everyone know about it, posting it just in case. You can get 3 random none-random artefacts in Strange Portal location, by brute force combinations of symbols there. Which could be substitution to drown-loot. Also, if you aren't inclined to brut force it (after couple of tries it'...
by Coldbringer
Tue Dec 03, 2019 8:20 pm
Forum: Dumb Questions
Topic: Two Dumb Questions: Posting Character, High Peak advice
Replies: 6
Views: 1090

Re: Two Dumb Questions: Posting Character, High Peak advice

What are you using for infusions? And what are your immunities? Healing, negative status removal, damage mitigation? Resistances? Those will be key to making it through High Peak and completing the game. I've had characters cruise through the game to the final bosses and then lose due to not having ...
by Coldbringer
Tue Dec 03, 2019 7:59 pm
Forum: General Discussion
Topic: All is well with the cosmos
Replies: 10
Views: 2274

Re: All is well with the cosmos

I'm kind of on the fence about it. I'm against censorship and like people to speak their minds, even if they have harsh criticism or unpopular opinions. Even a little bit of verbal sparring and disagreements can be amusing. I don't advocate for catering to the sensitivities of extremely sensitive, e...
by Coldbringer
Mon Jul 29, 2019 6:56 am
Forum: Bugs Archive
Topic: dozens of error reports every step. Can I turn them off?
Replies: 17
Views: 2949

Re: dozens of error reports every step. Can I turn them off?

I think your hunch was correct! I went back up to a previous floor in Dreadfell and now I can move around freely without any error reports popping up. I imagine the error flood will resume as soon as I go back down to that level again. IIRC, it might have something to do with an escort. One of the m...
by Coldbringer
Sun Jul 28, 2019 6:27 am
Forum: Bugs Archive
Topic: dozens of error reports every step. Can I turn them off?
Replies: 17
Views: 2949

Re: dozens of error reports every step. Can I turn them off?

the first command you had me put in reduced the error pop ups by about half. So it's down from like 40 to 20 now every time I take a turns worth of any action. The second command I entered into the lua console didn't seem to have any effect at all. No new errors, but the same old ones. Seems to be o...
by Coldbringer
Fri Jul 26, 2019 8:26 pm
Forum: Bugs Archive
Topic: dozens of error reports every step. Can I turn them off?
Replies: 17
Views: 2949

Re: dozens of error reports every step. Can I turn them off?

okay I disabled all timed effects and typed that line into the lua menu and hit enter.
by Coldbringer
Thu Jul 25, 2019 7:16 pm
Forum: Bugs Archive
Topic: dozens of error reports every step. Can I turn them off?
Replies: 17
Views: 2949

Re: dozens of error reports every step. Can I turn them off?

new error that is coming up Lua error: /engine/interface/ActorTemporaryEffects.lua:83: attempt to index local 'def' (a nil value) at [C]:-1__index at /engine/interface/actortemporaryeffects.lua.83 timedEffects at /mod/class/NPC.lua:325 timedEffects at /mod/class/Actor.lua:576 actBase at /engine/Game...