Search found 33 matches

by cksiu
Thu Jan 23, 2025 2:21 am
Forum: General Discussion
Topic: Linux Compatability (wayland, gamescope)
Replies: 2
Views: 7909

Linux Compatability (wayland, gamescope)

PSA: For linux users, if you like messing with gamescope and other things with this game and you own this game on steam. Run it with Valve's proton translating Windows API calls, it just works. I never used to have trouble with this on my old linux mint system, but I recently put bazzite on another ...
by cksiu
Fri Nov 19, 2021 10:31 pm
Forum: Metaclass: Defilers
Topic: Offensive Build Analyze of Reaver
Replies: 3
Views: 12075

Re: Offensive Build Analyze of Reaver

This is very interesting. A couple of years ago, I tried the physical Reaver build many times and failed to get it going. The only win I could get was with a "blight" Reaver. I couldn't even hit level 25 with physical Reaver. There's no range, you have no spellpower, bonegrab doesn't hit. ...
by cksiu
Sat Mar 27, 2021 11:34 am
Forum: Bugs
Topic: Frozen (ice block), ethereal form, icy kill
Replies: 0
Views: 1071

Frozen (ice block), ethereal form, icy kill

I found out an interaction that may or may not be a bug. Requires: Ethereal Form Prodigy, frozen status When frozen with ethereal form prodigy, bumping the ice block will inflict demerit stacks of ethereal form on self, two stacks if dual wielding. After I found that out, I tried to see what the int...
by cksiu
Tue Nov 03, 2020 11:52 pm
Forum: Character Reports
Topic: Thoughts on Necromancer
Replies: 0
Views: 8032

Thoughts on Necromancer

https://te4.org/characters/102931/tome/4292a2cb-d69f-4063-9f50-4e9c04e2d124 I didn't play through the betas of 1.7, came back starting Saturday to try out the new Necro. Beat Insane adventure first try. No deaths past level 30, every death beforehand was from me pushing my limits, Grand Corruptor, C...
by cksiu
Mon May 04, 2020 8:14 am
Forum: Metaclass: Afflicted
Topic: 1.4.9 Doomed Guide
Replies: 33
Views: 75271

Re: 1.4.9 Doomed Guide

In my view 3 or 4 shadows only makes a small difference in whether you survive. 3 shadows can do everything 4 shadows can do a little slower in most cases. And more importantly 4 shadows will get wrecked by a wildfire arch mage rand boss in the same number of turns and I am not convinced blighted su...
by cksiu
Sun Jan 19, 2020 7:31 am
Forum: Metaclass: Afflicted
Topic: 1.4.9 Doomed Guide
Replies: 33
Views: 75271

Re: 1.4.9 Doomed Guide

I have an uncomprehensive guide to doomed which isn't long enough so maybe I will tack it onto this thread.

1. Unlock Cursed Aura,
2. Boost Cursed Aura at level 10
3. Take Antimagic
4. Take Adept at 25.
5. Maybe you win maybe you dont
by cksiu
Fri Jan 03, 2020 8:05 am
Forum: General Discussion
Topic: Changes from 1.5 to 1.6 thoughts
Replies: 2
Views: 1942

Changes from 1.5 to 1.6 thoughts

I have been reading some negative comments on people’s experiences on 1.6.x here on the forums, and I thought I would add my two cents about the cause and offer what helpful criticism I can regarding this. I am not a super strong player. I have beaten insane roguelike once and beat insane adventurer...
by cksiu
Sat Nov 16, 2019 2:33 am
Forum: Ideas
Topic: Resource scaling on npcs
Replies: 0
Views: 1083

Resource scaling on npcs

This is just a gut feeling for me and I am happy to be corrected. I think npc resource scaling is a bit broken. From what I understand npcs get more level scaling according to difficulty and an additional resource scaling which makes some fairly weak player classes into killer npcs. Notably mana and...
by cksiu
Mon Nov 11, 2019 2:17 am
Forum: Spoilers
Topic: Adept in 1.6
Replies: 7
Views: 16195

Re: Adept in 1.6

Those are some good thoughts. Fungus and antimagic by themselves aren't that strong, but together boosted seem pretty significant. Now that you mention summoner, I remember on my last win a few years ago, I had to boost the category containing the fire drake to make it work, so that may be a theme w...
by cksiu
Mon Nov 11, 2019 12:05 am
Forum: Spoilers
Topic: Adept in 1.6
Replies: 7
Views: 16195

Adept in 1.6

I am trying to make this work, and I have a feeling this prodigy is actually pretty strong. Here's what I tried so far: Mindslayer (scales pretty well with absorption, resonance focus, and combat mastery 1.0->1.3) Nothing amazing, but lots of small stacking scaling. I tried going adept -> superpower...
by cksiu
Sun Aug 04, 2019 12:24 pm
Forum: General Discussion
Topic: Rituals playing tome
Replies: 4
Views: 2940

Rituals playing tome

Do you have any rituals playing tome? And why? I have a day's break before starting certain things in the game. Tier 2 dungeons. Tier 3 dungeons. Vor armoury. I take a day's break after each character death. I lose exactly one character of each class I try to Melinda's trap because I think I am bad ...
by cksiu
Sat Jun 08, 2019 8:27 am
Forum: Ideas
Topic: Marauder talents at birth
Replies: 5
Views: 5176

Marauder talents at birth

Maurader's talents at birth include a point in heavy armour mastery which cannot be taken out, seeing how mobility now requires light armour, can they start with light armour mastery instead?
by cksiu
Thu Sep 27, 2018 2:42 am
Forum: Ideas
Topic: undead with blood of life
Replies: 3
Views: 2637

undead with blood of life

When undead use the blood of life, a small part of their body becomes alive enough to inscribe an infusion on it. Still not enough to give them a second life though.

Either:allows the character to learn one infusion (ever)
Or: allows the character to have a maximum of 1 infusion at any time.
by cksiu
Fri Dec 09, 2016 1:09 am
Forum: General Discussion
Topic: Playthrough time
Replies: 16
Views: 7644

Re: Playthrough time

I make decisions pretty slowly compared to other people, I remember my rogue and summoner both spending about 10-12 hours on a Saturday each just for high peak. My last winner was over 50 hours in play time.
by cksiu
Mon Nov 28, 2016 2:16 pm
Forum: General Discussion
Topic: 'Which difficulty is the game balanced for?'
Replies: 83
Views: 32915

Re: 'Which difficulty is the game balanced for?'

1. The developers let you play whatever play style is available to each class. Just play on normal. I've played stabby stealth rogue before on normal, it's doable, and it's fun. 2. If you want to play whatever playstyle you want at whatever difficulty you want, the only way that works is if skills a...