Search found 6 matches
- Fri Jan 09, 2015 4:49 pm
 - Forum: Spoilers
 - Topic: Inaccessible rooms in Old Forest?
 - Replies: 4
 - Views: 4746
 
Re: Inaccessible rooms in Old Forest?
It is probably a vault. Try to look for a tile with a stone, you might be able to move it to get there.
					- Sat Jan 03, 2015 9:46 am
 - Forum: Development
 - Topic: [1.3] Ridiculous loading time
 - Replies: 8
 - Views: 4365
 
Re: [1.3] Ridiculous loading time
Same thing here. Even with debug mode it takes about half a minute to load.
					- Mon Dec 29, 2014 6:18 pm
 - Forum: Development
 - Topic: Playtesters needed! (1.3 Chronomancers)
 - Replies: 372
 - Views: 237813
 
Re: Playtesters needed! (1.3 Chronomancers)
Temporal Reprieve is not working in conjunction with Contingency. Its eighter a bug or description is not correct.
					- Sat Dec 20, 2014 12:00 pm
 - Forum: Bugs Archive
 - Topic: World map goes black, some locations missing
 - Replies: 0
 - Views: 798
 
World map goes black, some locations missing
Map goes black (covered by fog of war) when i restart the game. Some locations missing (lumberjack village not visible, quest already finished) 
I added Save file.
https://www.sendspace.com/file/s0cf84
					I added Save file.
https://www.sendspace.com/file/s0cf84
- Tue Dec 09, 2014 6:03 pm
 - Forum: Dumb Questions
 - Topic: Damage shield breaking sound
 - Replies: 2
 - Views: 1234
 
Re: Damage shield breaking sound
Thank You.
					- Tue Dec 09, 2014 11:35 am
 - Forum: Dumb Questions
 - Topic: Damage shield breaking sound
 - Replies: 2
 - Views: 1234
 
Damage shield breaking sound
Hello!
Is there a way to disable shield breaking sound? With bathe in light on autocast it is unbearable.
					Is there a way to disable shield breaking sound? With bathe in light on autocast it is unbearable.