Search found 6 matches
- Fri Jan 09, 2015 4:49 pm
- Forum: Spoilers
- Topic: Inaccessible rooms in Old Forest?
- Replies: 4
- Views: 4261
Re: Inaccessible rooms in Old Forest?
It is probably a vault. Try to look for a tile with a stone, you might be able to move it to get there.
- Sat Jan 03, 2015 9:46 am
- Forum: Development
- Topic: [1.3] Ridiculous loading time
- Replies: 8
- Views: 3972
Re: [1.3] Ridiculous loading time
Same thing here. Even with debug mode it takes about half a minute to load.
- Mon Dec 29, 2014 6:18 pm
- Forum: Development
- Topic: Playtesters needed! (1.3 Chronomancers)
- Replies: 372
- Views: 225784
Re: Playtesters needed! (1.3 Chronomancers)
Temporal Reprieve is not working in conjunction with Contingency. Its eighter a bug or description is not correct.
- Sat Dec 20, 2014 12:00 pm
- Forum: Bugs Archive
- Topic: World map goes black, some locations missing
- Replies: 0
- Views: 737
World map goes black, some locations missing
Map goes black (covered by fog of war) when i restart the game. Some locations missing (lumberjack village not visible, quest already finished)
I added Save file.
https://www.sendspace.com/file/s0cf84
I added Save file.
https://www.sendspace.com/file/s0cf84
- Tue Dec 09, 2014 6:03 pm
- Forum: Dumb Questions
- Topic: Damage shield breaking sound
- Replies: 2
- Views: 1060
Re: Damage shield breaking sound
Thank You.
- Tue Dec 09, 2014 11:35 am
- Forum: Dumb Questions
- Topic: Damage shield breaking sound
- Replies: 2
- Views: 1060
Damage shield breaking sound
Hello!
Is there a way to disable shield breaking sound? With bathe in light on autocast it is unbearable.
Is there a way to disable shield breaking sound? With bathe in light on autocast it is unbearable.
