Mmmm, maybe not on doubling split, as you do need to hand the split to the clone to actually take.
Wait, scratch that, the clone SHOULD take the doubled amount, right?
So I guess the clones were getting off easy all this time, given Line 102?
Search found 4 matches
- Thu Feb 18, 2016 7:15 am
- Forum: Bugs Archive
- Topic: Damage Display Error for Guardian Unity
- Replies: 1
- Views: 586
- Thu Feb 18, 2016 7:12 am
- Forum: Bugs Archive
- Topic: Damage Display Error for Guardian Unity
- Replies: 1
- Views: 586
Damage Display Error for Guardian Unity
With two points in Guardian Unity, I expected my Temporal Warden to have ~46% incoming damage shared with his Guardian when it was first summoned. However, the damage message always had numbers like (50 shared), 100 taken, which clearly seemed a far stretch from 46%. In fact, it seemed more in line ...
- Mon Nov 24, 2014 6:32 am
- Forum: Addons
- Topic: [1.3.0] UI Mod - Bigger fonts, ambient sound toggle, etc.
- Replies: 219
- Views: 88197
Re: [1.1.5] UI Mod - Bigger fonts, ambient sound toggle, etc
So, I tried subscribing to the ZOmnibus Addon Pack, like you suggested, and it worked. It worked just your UI mod and the ZOmnibus, and it also worked with various other mods I would typically want included in addition to those two. So what's up with that?? :) I guess something with Z's stand alone ...
- Mon Nov 24, 2014 2:37 am
- Forum: Addons
- Topic: [1.3.0] UI Mod - Bigger fonts, ambient sound toggle, etc.
- Replies: 219
- Views: 88197
Re: [1.1.5] UI Mod - Bigger fonts, ambient sound toggle, etc
Hi Marson, 777isHARDCORE here. I was the one having issues using your UI mod and the Talent Point Planner mod at the same time. Here is the error from te4_log.txt after the game hangs at the loading screen when starting a New Game with only those two mods enabled: Lua Error: /mod/dialogs/LevelupDial...