That was the solution, thanks a lot. I had completely missed the possibility of dealing damage to the training dummy.Effigy wrote:I would recommend equipping a weapon or gloves with added darkness melee damage and just hit the training dummy for a while.
Search found 6 matches
- Mon May 25, 2020 6:58 am
- Forum: Metaclass: Rogues
- Topic: 1.6.6 Insane Stealth/Throwing Knives Rogue Guide
- Replies: 46
- Views: 149731
Re: 1.6.6 Insane Stealth/Throwing Knives Rogue Guide
- Sun May 24, 2020 2:08 pm
- Forum: Metaclass: Rogues
- Topic: 1.6.6 Insane Stealth/Throwing Knives Rogue Guide
- Replies: 46
- Views: 149731
Re: 1.6.6 Insane Stealth/Throwing Knives Rogue Guide
Prodigies Armor of Shadows: This is kind of the peanut butter to the jelly of the build. Your'e ALWAYS on an unlit tile, although getting some darkness damage to your attacks isn't too hard with gear. One requirement for this is "Have dealt over 50,000 darkness damage". What kind of gear ...
- Sat Jan 17, 2015 9:00 pm
- Forum: Dumb Questions
- Topic: How to complete "Echoes of the Spellblaze Quest"
- Replies: 2
- Views: 979
Re: How to complete "Echoes of the Spellblaze Quest"
If you've killed the caves' boss, then the quest should update (hover over the name in your journal to see) with the line about exploring the caves appearing in green. You also need to leave the cave and finish a nearby dungeon (the Rhaloren Camp) to complete the quest. [Solved] You are right, but ...
- Sat Jan 17, 2015 7:29 pm
- Forum: Dumb Questions
- Topic: How to complete "Echoes of the Spellblaze Quest"
- Replies: 2
- Views: 979
How to complete "Echoes of the Spellblaze Quest"
Hello,
although I explored all 5 floors and killed every monster in the "Scintillating Caves", this quest is not marked as completed.
What can I do?
Thanks in advance!
although I explored all 5 floors and killed every monster in the "Scintillating Caves", this quest is not marked as completed.
What can I do?
Thanks in advance!
- Thu Jan 08, 2015 6:56 pm
- Forum: General Discussion
- Topic: Damage Modifier for Arrows
- Replies: 1
- Views: 1034
Damage Modifier for Arrows
Hello,
according to this http://te4.org/wiki/Item_list#Ammo table the damage modifier for Arrows is
This is wrong, isn't it?
The correct modifier should be 70% Dex, 50% Str.
Did I miss something?
according to this http://te4.org/wiki/Item_list#Ammo table the damage modifier for Arrows is
Code: Select all
70% Dex, 50% Cun
The correct modifier should be 70% Dex, 50% Str.
Did I miss something?
- Wed Nov 12, 2014 9:28 pm
- Forum: Bugs Archive
- Topic: TOME 1.2.5 under Linux Mint 17 Qiana (64-bit)
- Replies: 0
- Views: 1099
TOME 1.2.5 under Linux Mint 17 Qiana (64-bit)
Hi, running TOME 1.2.5 under Linux Mint 17 Qiana (64-bit) ended up in several error messages. According to https://bugs.launchpad.net/ubuntu/+source/systemd/+bug/1241945 I had to do a hack: sudo ln -sf /lib/x86_64-linux-gnu/libudev.so.1 /lib/x86_64-linux-gnu/libudev.so.0 On a 32-bit system, you woul...