Search found 21 matches

by mkire
Fri Feb 06, 2015 2:50 am
Forum: Ideas
Topic: Invisibility and Lights
Replies: 1
Views: 869

Invisibility and Lights

So, i was playing online and i asked Stuntofthelitter 'why does stealth hide your light for you, but casting invisibility, doesn't?' his reply was 'dunno, that's just the way things are' Why do i need to spend a turn to take my light off before or after casting invisibility, an expensive sustain tha...
by mkire
Thu Jan 08, 2015 11:11 pm
Forum: Addons
Topic: Let there be Gnomes!
Replies: 11
Views: 4715

Re: Let there be Gnomes!

Dao Zeti wrote:
mkire wrote:Would it be possible to say if a talent tree is generic or class?
Technically its easy, as generic trees have a genuine flag. When I'll find time, I'll implement it.
thanks.
by mkire
Thu Jan 08, 2015 12:24 pm
Forum: Addons
Topic: Let there be Gnomes!
Replies: 11
Views: 4715

Re: Let there be Gnomes!

Would it be possible to say if a talent tree is generic or class?
by mkire
Sat Dec 27, 2014 8:16 am
Forum: Addons
Topic: Turtles
Replies: 208
Views: 137808

Re: Turtles

Starkeep, i'm sorry to bother you, but i find the turtlemire disappearing really frustrating. I want to play through it, but it seems to only be there for a really short period of time; lvl 12 to lvl 14. Would you please release a version where it doesn't go away?
by mkire
Sat Dec 27, 2014 3:41 am
Forum: Addons
Topic: Luminosity Anorithil Rework: feedback appreciated.
Replies: 60
Views: 22796

Re: Luminosity Alpha - Illuminate the Enemy!

i'm not quite sure what is going on, but i went from having 50 max lum to 30 after i leveled up, and when increase blood red moon's level, my max decreases. i went from having lvl2 BRM to 3, and my max went from 38 to 25 I'll restart tome with only this addon active and report back edit; works corre...
by mkire
Sun Dec 21, 2014 11:26 am
Forum: Addons
Topic: Bazaar: bringing shopping malls to Tome
Replies: 48
Views: 23931

Re: Bazaar: bringing shopping malls to Tome

Uploaded a new version, as the newest version of Ashes could lead to an error when entering the Bazaar main zone for the first time - it wouldn't generate because of an empty event.lua file inside the archive of the zone. Just updating Bazaar fixes this problem however. -- I have an idea for the te...
by mkire
Fri Dec 12, 2014 12:35 am
Forum: Addons
Topic: Bazaar: bringing shopping malls to Tome
Replies: 48
Views: 23931

Re: Bazaar: bringing shopping malls to Tome

I have an idea for the teleport home, though i don't know how feasible it is; Can you have the shopkeepers check to see if they're at full health before they try to teleport home? that way if i'm in the middle of fighting one and i yank him to me so i can beat him up in melee he won't just teleport ...
by mkire
Thu Dec 11, 2014 7:26 pm
Forum: Addons
Topic: Bazaar: bringing shopping malls to Tome
Replies: 48
Views: 23931

Re: Bazaar: bringing shopping malls to Tome

I'm not really sure why you've got a complicated setup to teleport the shopkeeper back to the vault in the first place, it's not like you haven't made them really hard to kill already what with giving them all draconic body and a talent that regens 100 per turn for ten turns and that talent from con...
by mkire
Thu Dec 11, 2014 5:30 am
Forum: Addons
Topic: Bazaar: bringing shopping malls to Tome
Replies: 48
Views: 23931

Re: Bazaar: bringing shopping malls to Tome

would you be willing to release a version that doesn't have the game throw a fit if i pull or teleport a shopkeeper out of their vault?
by mkire
Tue Dec 09, 2014 12:05 am
Forum: Addons
Topic: Generalist Class Pack
Replies: 5
Views: 2317

Re: Generalist Class Pack

does this work with addons that alter base-classes? (I have one that makes significant changes to how necromancers work)
by mkire
Tue Dec 09, 2014 12:02 am
Forum: Addons
Topic: New Gems (fork) - 2019-02-24: Auto-Explore
Replies: 92
Views: 85472

Re: New Gems (fork) - 2014-11-08: Tweaks

it'd be better if the damage modifier of crawl wasn't 'you can't fight at all when you've got this turned on'. a 50% reduction like Meditate does for wilders would still encourage people to turn it off to fight, but they could still manage to get past critters and low level stuff without too much an...
by mkire
Sat Nov 22, 2014 10:01 am
Forum: Addons
Topic: [1.5.3] W.I.P. true vampire lord
Replies: 19
Views: 9979

Re: [1.2.4] W.I.P. true vampire lord

it is fine. Real life comes first. Lord knows i've got a thing that's been waiting months for me to work on, but i haven't been.
by mkire
Wed Nov 19, 2014 10:02 am
Forum: Addons
Topic: Faerie Race
Replies: 161
Views: 130043

Re: Faerie Race

i'm looking at the level 1 dark faery racial and as i put points into it the base bonuses decrease. is this intentional?
by mkire
Wed Nov 19, 2014 8:07 am
Forum: Addons
Topic: The Splitting Challenge
Replies: 22
Views: 13469

Re: The Splitting Challenge

I haven't tried it, but what happens if i remove the addon, and then load a map that has clones on it? Do they just disappear, throw up a bunch of errors/crash?
by mkire
Sun Nov 16, 2014 6:47 pm
Forum: Addons
Topic: The Splitting Challenge
Replies: 22
Views: 13469

Re: The Splitting Challenge

thank you