Search found 105 matches
- Tue Nov 03, 2020 8:59 am
- Forum: Addons
- Topic: Naloren Pack
- Replies: 79
- Views: 134053
Re: Naloren 1.0.0 *POSSIBLE SPOILERS*
I rolled a Nalore Berserker, because tridents, but the Abyssal Caves are actually pretty damn hard for a first dungeon. After dying once on the first floor I decided to duck out and finish Trollmire first. It's still quite tough because of the Swarm Hives continually pumping out swarming horrors whe...
- Sun Nov 01, 2020 10:15 am
- Forum: Addons
- Topic: White Monk - A Warrior Subclass
- Replies: 142
- Views: 1021924
Re: White Monk v 1.7.2
On my Skeleton, I don't seem to be getting Guided Hand's stated bonus of half Strength to Dex and Willpower. As you'll see here, I've got a hefty bonus to Strength because Skeleton, but only +3 to Will, and that's from my boots.
- Sat Oct 31, 2020 7:32 am
- Forum: Addons
- Topic: [v1.3.0+, EoR] Actually Useful Artifact Steamguns
- Replies: 6
- Views: 4811
Re: [v1.3.0+, EoR] Actually Useful Artifact Steamguns
Considering the presence of two classes that only use a single gun (thus making the range penalty much less of an issue), I feel like Titan's power definitely merits the shorter range.
- Fri Oct 30, 2020 6:16 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2115364
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Getting some blinking blackscreens, the error cites zOmnibus. Happened when loading an AoA save and starting a new game in Embers, using the new UI skins (Spectre Basalt, specifically) Lua Error: /hooks/zomnibus/hooks-hero-tooltip.lua:118: attempt to call field 'setUniformColor' (a nil value) At [C]...
- Tue Oct 13, 2020 10:45 am
- Forum: Addons
- Topic: Demolisher Class
- Replies: 37
- Views: 48876
Re: Demolisher Class
Is it intended that the gunner drone can use arrows instead of bullets? Because that seems like it might not be intended, but is awesome so I fully intend to abuse it as long as I can.
- Sun Sep 20, 2020 10:27 am
- Forum: Addons
- Topic: Dread Necromancer v1.13
- Replies: 63
- Views: 47953
Re: Dread Necromancer v1.13
Like Ashtero, I had some weirdness about Dark Binding and just generally had a rough time getting results from it. When it did work, though, it was great. Here's my winner , went with a Banshee/Dreadmaster from Recaiden's undead pack so I could have even more minions. Getting the Eggsac of Ungole wa...
- Sun Sep 20, 2020 10:21 am
- Forum: Addons
- Topic: Recaiden's Undead Races
- Replies: 40
- Views: 29358
Re: Recaiden's Undead Races
Won one. Banshee into Dreadmaster, as a Dread Necromancer. How dreadful. The Dreads were really quite effective, but occasionally drew more hostiles than I particularly wanted - they'd drift into closed rooms full of enemies in Dreadfell and the Prides, and provoke them into coming out to play. Thi...
- Tue Sep 15, 2020 7:55 am
- Forum: Addons
- Topic: High Guard - A Mage Subclass
- Replies: 78
- Views: 49594
Re: High Guard v1.5.10
I'm not 100% sure if it's this mod, but the error mentions it. When attacking with a randart scepter (from Midnight) that had 11% damage conversion to "temporal slow", I got the following error. I specify the damage type because the error mentions damage types, but in case it's something e...
- Tue Sep 15, 2020 3:28 am
- Forum: Addons
- Topic: Stalker Evolution for Rogue v1.0.3
- Replies: 13
- Views: 5888
Re: Stalker Evolution for Rogue v1.0.3
Personally, I feel like it's specifically the combination of unarmed and permastealth (and the accompanying quirky mechanics) that makes the Stalker feel so different and fun in the first place. And adding Flexible Combat is fun because Recursion Fist. I do have an idea kicking around for a two-hand...
- Mon Sep 14, 2020 11:04 pm
- Forum: Addons
- Topic: Stalker Evolution for Rogue v1.0.3
- Replies: 13
- Views: 5888
Re: Stalker Evolution for Rogue v1.0.3
You're basically asking for the entire unarmed combat system in ToME to be restructured. That seems pretty unreasonable.
- Mon Aug 31, 2020 9:55 am
- Forum: Addons
- Topic: Barbarian Evolution for Berserker
- Replies: 25
- Views: 26568
Re: Barbarian Evolution for Berserker v1.0.3
The run completed today, Normal/Adventure. There's a hilarious thing about the stat bonuses on two-handed artifacts - they're not expected to be doubled up on. But thanks to a Poltergeist's Blighted Maul and a normal Blighted Maul, I'm sitting at 300% crit multiplier, and due to some hilarious gear ...
- Sun Aug 30, 2020 10:55 am
- Forum: Addons
- Topic: Barbarian Evolution for Berserker
- Replies: 25
- Views: 26568
Re: Barbarian Evolution for Berserker v1.0.3
One Pride down and the Charred Scar cleared, by the end of today's session. Still alive, kinda. I've been having a blast with this, honestly. The dual-wielding parry seems nearly unbreakable if you take the evolution at 25, but it tapers off later on. With your most reliable defense being based on r...
- Sun Aug 30, 2020 2:11 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2115364
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Unfortunately I don't have it anymore, I reloaded and avoided that tree since the main focus was testing Stalker., and then I died Would it work to just keep running that addon in case it pops up again later?
- Fri Aug 28, 2020 12:43 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2115364
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Was on release, specifically testing nsrr's Stalker. I don't think it was anything in that though, with how long it took to happen.
- Thu Aug 27, 2020 9:25 am
- Forum: Addons
- Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
- Replies: 518
- Views: 2115364
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Had a nasty case of the blinkies in one of those tentacle trees. I don't know what the cause is but this is the only mod actually mentioned in the errors. I freely admit it could be a compatibility issue with one of my numerous active mods though. Error follows, note that the last one repeated infin...