Search found 52 matches

by Einzbern
Wed Sep 02, 2020 1:06 pm
Forum: Bugs Archive
Topic: [1.6.7] G. Oration, T. Curse, Revelation immune to removals?
Replies: 4
Views: 1361

Re: [1.6.7] G. Oration, T. Curse, Revelation immune to remov

Seems odd to me that the removals would (seemingly) even 'try' to dispell them. Maybe they aren't actually targeted if I have enough sustains that are able to actually be removed, but I don't have enough to test that.
by Einzbern
Wed Sep 02, 2020 8:49 am
Forum: Bugs Archive
Topic: [1.6.7] G. Oration, T. Curse, Revelation immune to removals?
Replies: 4
Views: 1361

[1.6.7] G. Oration, T. Curse, Revelation immune to removals?

Grand Oration, Twofold Curse, and Revelation are seemingly immune to being removed by sustain removals. When a mob tries to, it'll still say "Einzbern deactivates Twofold Curse.",etc, but they never actually get deactivated.
by Einzbern
Tue Nov 26, 2019 7:59 am
Forum: Bugs Archive
Topic: [1.6.2] Error spam on occasion with annihilator turrets
Replies: 2
Views: 943

[1.6.2] Error spam on occasion with annihilator turrets

https://i.imgur.com/J64uvir.png Started a skeleton annihilator, and the starting dungeon was fine. Entered Heart of Gloom, and I get spammed with that error about 6 times each turn once I place a turret down. It even persists when the turret is gone. Restarting the game doesn't fix it. Rezoning seem...
by Einzbern
Mon Apr 09, 2018 12:45 am
Forum: General Discussion
Topic: Current 1.6 insights....
Replies: 57
Views: 56889

Re: Current 1.6 insights....

Wasn't drowning in town supposed to finally be removed, no more T3 at the start in Last Hope, and shops update more often?
by Einzbern
Thu Apr 05, 2018 5:22 am
Forum: General Discussion
Topic: Balancing the races
Replies: 15
Views: 7651

Re: Balancing the races

While not a buff directly to undead, AFAIK 1.6 includes a pretty big inscription revamp.
by Einzbern
Wed Dec 28, 2016 6:39 am
Forum: Addons
Topic: Text instead of Icon Buffs and Debuffs - Can it be done?
Replies: 5
Views: 2585

Re: Text instead of Icon Buffs and Debuffs - Can it be done?

Classic view has buffs/debuffs as text.
by Einzbern
Mon Dec 19, 2016 6:14 am
Forum: General Discussion
Topic: Possessors are coming to 1.5!
Replies: 31
Views: 16768

Re: Possessors are coming to 1.5!

Not directly possessor related, but is there any documentation online about classes from tome3/2/1? Curious what old classes were like or how they changed coming into 4.
by Einzbern
Thu Dec 15, 2016 10:30 am
Forum: Development
Topic: Making an addon, pretty much done but one issue left
Replies: 9
Views: 7155

Re: Making an addon, pretty much done but one issue left

For Housepet. Addon as it stands right now.
by Einzbern
Sun Dec 11, 2016 11:37 pm
Forum: Development
Topic: Making an addon, pretty much done but one issue left
Replies: 9
Views: 7155

Re: Making an addon, pretty much done but one issue left

Not sure what you mean about priority.

I'm pretty sure they replace the map, both have "data/maps/towns/last-hope.lua".
by Einzbern
Sun Dec 11, 2016 10:57 pm
Forum: Development
Topic: Making an addon, pretty much done but one issue left
Replies: 9
Views: 7155

Making an addon, pretty much done but one issue left

If this is the wrong forum, I apologize. So I decided I wanted to make an addon that added tinker shops to Last Hope. I have no experience coding or anything, but after looking at Razakai's Improved Stores addon it proved to be fairly simple. I succeeded in what I wanted to do: adding four shops to ...
by Einzbern
Mon Aug 01, 2016 6:05 am
Forum: Dumb Questions
Topic: Stealth-focused rogue build?
Replies: 3
Views: 2419

Re: Stealth-focused rogue build?

I wouldn't agree with it being not viable on Insane. There were some mobs that made stealth impossible with the detection they had (150ish), but it was still nice on my shadowblade win. Rogues (and stealth with it) will be getting a rework in the next patch. In the current one, I don't have much to ...
by Einzbern
Fri May 27, 2016 10:46 am
Forum: Dumb Questions
Topic: Stealth, and Unseen Actions+Luck
Replies: 8
Views: 7212

Re: Stealth, and Unseen Actions+Luck

Interesting. Thanks for the info! Still a little curious about luck though. The way I'm understanding it, does it mean with 550 luck and 0 stealth power I will never break stealth other than that 5% chance that always happens? Or if I had 30% chance to stay in stealth in actuality it would be 60%? O...
by Einzbern
Sat May 21, 2016 4:02 am
Forum: Dumb Questions
Topic: Stealth, and Unseen Actions+Luck
Replies: 8
Views: 7212

Stealth, and Unseen Actions+Luck

I have two questions: 1.) When an enemy rolls to see if they detect me in stealth, how exactly is this determined? I'd assume stealth power factors into some equation, but what is the equation? Or if I have say 50 stealth power, what are my chances to be detected vs 100 stealth? 75? 50? 25? 0? Is th...
by Einzbern
Sat May 07, 2016 4:27 pm
Forum: Character Reports
Topic: Insane Aether Archmage win
Replies: 4
Views: 5039

Insane Aether Archmage win

http://te4.org/characters/131447/tome/adbedda5-4d56-4a5d-b562-5ff045ce9411 Race choice seemed pretty obvious to me, but now that I've won I'm not sure I'd choose Higher again. The extra arcane resist for Aether Permeation was what drew me to Higher, but it ended up being super easy to cap my arcane ...
by Einzbern
Wed May 04, 2016 9:47 am
Forum: Addons
Topic: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Replies: 518
Views: 2115830

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack

I'm not totally sure if this addon pack is the reason for my problem, but here goes. A few days ago I had a character going. Two or three times there were times I should have died, but my screen started flashing and I would be forced to alt+f4 out. I would appear back wherever my last save was witho...