New version is out!
Didn't really have much time in the past few years, too much happening in life. This being sort of broken was kinda bugging me.
I took a completely different approach to tackling the issue this time around, so let me know what you guys think!
Search found 18 matches
- Wed Jan 24, 2024 7:00 pm
- Forum: Addons
- Topic: [1.7.6] Resourceful Wanderers
- Replies: 4
- Views: 3927
- Tue Nov 09, 2021 7:29 am
- Forum: Addons
- Topic: [1.7.6] Resourceful Wanderers
- Replies: 4
- Views: 3927
Re: [1.7.4] Resourceful Wanderers
May I suggest adding a steamgun and steamsaw (or 2 of both) and maybe 2 injectors to the starting inventory as well when a steamtech tree is learnt or more generally, when Embers is enabled? I'm pretty sure that was an oversight from DG's part and I will nag him about it (it was the case with Adven...
- Wed Nov 03, 2021 8:28 am
- Forum: Addons
- Topic: [1.7.6] Resourceful Wanderers
- Replies: 4
- Views: 3927
[1.7.6] Resourceful Wanderers
Help Wanderers make use of trees which are otherwise hard or impossible to use due to: Insufficient or non-existent resource generation. Other dependant talents. Missing mastery talents. Missing items. Anything specific, like Chronomancy/Spellbinding and such. Any time a category or tree is learned ...
- Sun Oct 31, 2021 3:44 am
- Forum: Addons
- Topic: [1.7.4] Sun's Vengeance Shader
- Replies: 2
- Views: 2354
Re: [1.7.4] Sun's Vengeance Shader
This has been updated, by the way.
Surprised it still has a function after all these years.
- Sun Oct 31, 2021 3:37 am
- Forum: Addons
- Topic: [1.7.4] Ziguranth Genocide
- Replies: 4
- Views: 3259
Re: [1.7.4] Ziguranth Genocide
I've updated this, by the way. 
- Sun Nov 24, 2019 12:44 pm
- Forum: General Discussion
- Topic: Auto-generated ToME spoilers
- Replies: 93
- Views: 146808
Re: Auto-generated ToME spoilers
Interesting. Thanks for investigating!
- Sun Nov 24, 2019 12:40 pm
- Forum: Bugs Archive
- Topic: [1.6.1, 32bit] Talents are showing wrong numbers in descs
- Replies: 1
- Views: 757
Re: [1.6.1, 32bit] Talents are showing wrong numbers in desc
Hoo boy, this turned out to be a wild ride. I just wanted to plan Adept on my Rogue accordingly!
- Sun Nov 24, 2019 3:18 am
- Forum: General Discussion
- Topic: Auto-generated ToME spoilers
- Replies: 93
- Views: 146808
Re: Auto-generated ToME spoilers
Strange. So now I've reinstalled ToME on Steam, deleted %USERPROFILE%\T-Engine, and it still shows 111%. Also downloaded the free version, deleted %USERPROFILE%\T-Engine again, and set the game to complete offline mode, and it still shows 111%. It's a bug in the game then, I guess?
- Sat Nov 23, 2019 11:59 am
- Forum: General Discussion
- Topic: Auto-generated ToME spoilers
- Replies: 93
- Views: 146808
Re: Auto-generated ToME spoilers
It looks like talents don't scale properly. At 1.3 mastery, Assassination/Terrorize duration on tometips scales as 3, 3, 4, 5, 5 , while in-game it scales as 3, 4, 5, 5, 6 . I find some other numbers are off, like with Dual Techniques/Dual Strike , which has its damage on tometips at level 1 at 110%...
- Fri Nov 15, 2019 9:05 am
- Forum: Bugs Archive
- Topic: Error when comparing a shield (sometimes?)
- Replies: 0
- Views: 1031
Error when comparing a shield (sometimes?)
Okay, so I thought this was a bug with some addon, but it turns out it isn't (I think?). I've reported the bug to the author of Better Item Description on Steam and he generously examined it. Gave him a save which contains the shields in question and he was able to reproduce the bug without any addo...
- Sat Jul 26, 2014 4:52 pm
- Forum: Addons
- Topic: [1.7.4] Sun's Vengeance Shader
- Replies: 2
- Views: 2354
- Sat Jul 26, 2014 1:54 pm
- Forum: Addons
- Topic: [1.7.4] Ziguranth Genocide
- Replies: 4
- Views: 3259
Re: [1.2.3] Ziguranth Genocide
I'm glad you people like it!
- Wed Jul 23, 2014 1:55 am
- Forum: Addons
- Topic: [1.7.4] Ziguranth Genocide
- Replies: 4
- Views: 3259
[1.7.4] Ziguranth Genocide
Description After Protector Myssil died, some say by the daggers of a shadowy backstabber, while others bespoke of a crazed mage drawing fiendish black magicks, the fanatic Ziguranth order crumbled into chaos, and its numbers dwindled into insignificance. Gameplay Completely removes Ziguranth patro...
- Sat Jul 05, 2014 12:10 pm
- Forum: Addons
- Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
- Replies: 47
- Views: 25516
Re: [1.2.2] Custom Auto-use functionality. (Including Items!
Using "Use if enemies are visible, deactivate when they are not" with Shield of Light spews out Lua errors.
- Fri Jul 04, 2014 10:31 pm
- Forum: Addons
- Topic: Infinite 500: Gameplay Beyond Level 50
- Replies: 258
- Views: 280184
Re: Infinite 500: Gameplay Beyond Level 50
Yes, the talents saver works now. I'll report if I find anything broken. Thanks.