Search found 18 matches

by DeNarr
Fri Jul 25, 2014 6:24 pm
Forum: Dumb Questions
Topic: Invisibility
Replies: 9
Views: 2463

Re: Invisibility

Stealth in this game can be very strange. I've repeated hit occurrences of seeing a thief, I start to mouse over him, and THEN he disappears without me taking any action. I typically just attack the square that I saw him in, just seems really strange to have things change without an action being tak...
by DeNarr
Thu Jul 24, 2014 6:03 pm
Forum: Dumb Questions
Topic: Wildfire and Ice unlocks
Replies: 16
Views: 6283

Re: Wildfire and Ice unlocks

I played an Archmage with that ring that splits all damage into Fire/Ice/Lightning/Arcane. Worked pretty well to help with these, though the ring screwed me over when my arcane shield would pop. Ended up killing myself that way.
by DeNarr
Thu Jul 10, 2014 1:57 pm
Forum: Bugs Archive
Topic: Down staircase in alt-Nur is breatheable
Replies: 1
Views: 1000

Re: Down staircase in alt-Nur is breatheable

Is that a bug? I figured it was because it led to a floor that had air. It also gives you a chance to rest before fighting the boss.
by DeNarr
Tue Jul 08, 2014 7:06 pm
Forum: Bugs Archive
Topic: [1.2.3] respec restriction problems
Replies: 5
Views: 1738

Re: [1.2.3] respec restriction problems

I agree more tweaking is needed, however: It means that you can't use your early skills What do you mean ?? If an "early" talent is not worth it later on it's a bug of the talent not of the respec system Let's take Temporal Warden as an example. Say you know you plan on being an archer. A...
by DeNarr
Tue Jul 08, 2014 4:51 pm
Forum: Bugs Archive
Topic: [1.2.3] respec restriction problems
Replies: 5
Views: 1738

Re: [1.2.3] respec restriction problems

Personally, I don't like the change. It means that you can't use your early skills, since you will be leveling too much before you get access to a town. I think it would make more sense if it just took multiple turns to do, so that it would be impractical to do during a fight, but a cleared level wo...
by DeNarr
Sat Jul 05, 2014 7:17 pm
Forum: Bugs Archive
Topic: Temporal Warden Beginning Quest
Replies: 3
Views: 1713

Temporal Warden Beginning Quest

So, I started a new Temporal Warden. When playing, I went to adjust my skills, and it said that I needed to be in town to remove skills. This was kind of strange, but since I was just starting, I was gaining levels quickly, and I did not want the skill I wanted removed to become permanent, so I used...
by DeNarr
Sat Jul 05, 2014 6:22 pm
Forum: Ideas
Topic: Unlockable Categories Start Unlocked
Replies: 11
Views: 4110

Re: Unlockable Categories Start Unlocked

Poisons could be okay, but the role of the various Archmage categories makes that a really bad idea, both because it vastly constricts Archmage builds(All of them now get Meta/Temporal), and because it vastly upgrades a strong class. (Also pretty notably upgrades Arcane Blade.) Poisons could be oka...
by DeNarr
Thu Jul 03, 2014 7:02 pm
Forum: Ideas
Topic: Unlockable Categories Start Unlocked
Replies: 11
Views: 4110

Unlockable Categories Start Unlocked

So when playing through the game, it's really exciting when you do something to unlock a new category (Poisons, Storm, Stone, etc.) It is very disappointing though when you realize that the new category isn't usable, and that you need a category point to unlock them. It just seems that if you do the...
by DeNarr
Mon Jun 30, 2014 3:12 pm
Forum: Metaclass: Mages
Topic: Why is energy alchemy locked?
Replies: 4
Views: 14564

Re: Why is energy alchemy locked?

I agree that it seems odd. Just meant to me that I wasn't going to use lightning bombs.
by DeNarr
Sat Jun 28, 2014 10:16 pm
Forum: Addons
Topic: [1.3.1] Custom Auto-use functionality. (Including Items!)
Replies: 47
Views: 25561

Re: [1.2.2] Custom Auto-use functionality. (Including Items!

I got the Voidstar, and after trying to move the talent to a different location on the bar, I kept getting lua errors. Even unintalling the addon didn't fix it, so I just scrapped the character and started a new one. Would look forward to this addon when it doesn't cause those errors though.
by DeNarr
Sat Jun 28, 2014 8:47 pm
Forum: Dumb Questions
Topic: Alternate Zones and Item Tiers
Replies: 2
Views: 1260

Alternate Zones and Item Tiers

Do alternate zones affect the tiers of items that drop? Twice now when playing an archmage I've gotten the alternate Trollmire, and both times I noticed that it was dropping up to tier 3 items. I'm going to the Trollmire right after the beginning Archmage area.
by DeNarr
Fri Jun 27, 2014 7:12 pm
Forum: Ideas
Topic: Wyrmic Tweaks(With addon!)
Replies: 61
Views: 27403

Re: Wyrmic Tweaks(With addon!)

if you are 100% str-based wyrmic you're never going to use them due to having no willpower. That's what bad design is. I wasn't aware that anyone did 100% Str-based Wyrmics. I guess that's like a Rogue who avoids Cunning? Is that a thing which people actually do? This is a direct passage from the w...
by DeNarr
Fri Jun 27, 2014 1:38 pm
Forum: Ideas
Topic: Extra Inventory Slot
Replies: 5
Views: 1359

Re: Extra Inventory Slot

Honestly, it sounds like what you really want is to be able to tag an item as
"locked", so that you can't sell it without unlocking the item first.
by DeNarr
Thu Jun 26, 2014 7:04 pm
Forum: Ideas
Topic: New Player Experience Improvements
Replies: 32
Views: 7820

Re: New Player Experience Improvements

Well, here are some of my "New Player Experiences" that were not that great. 1. No starting Mage class. The Alchemist seems like a very odd choice to be the base class for Mages, and you don't get a normal mage until you get the Archmage. 2. It took me a long time to unlock the Archmage, b...
by DeNarr
Thu Jun 26, 2014 5:43 pm
Forum: Dumb Questions
Topic: Way to Zoom Out?
Replies: 5
Views: 1930

Re: Way to Zoom Out?

Where is that option?