Search found 40 matches

by stormbringer
Sat Apr 01, 2017 5:21 am
Forum: Ideas
Topic: Alchemist Rework Ideas
Replies: 27
Views: 6959

Re: Alchemist Rework Ideas

Stormbringer, Not that I have a problem with this, but the Metal Alchemy category is from on addon. :lol: true; but stuff from add-ons gets incorporated into the main game from time to time. in the case of the add-on metal alchemy tree it has two things that were discussed in the Original Post. add...
by stormbringer
Sat Apr 01, 2017 1:22 am
Forum: Ideas
Topic: Alchemist Rework Ideas
Replies: 27
Views: 6959

Re: Alchemist Rework Ideas

some of those are alterations to the alchemist but admittedly most are directed at the golem. so i will try to think up more that are directed at the alchemist. perhaps we could draw on the lore or myths about alchemists in the real world as well as fantasy. unfortunately most lore about alchemists ...
by stormbringer
Sat Apr 01, 2017 1:00 am
Forum: Ideas
Topic: Alchemist Rework Ideas
Replies: 27
Views: 6959

Re: Alchemist Rework Ideas

wearing a golem is part of the metal alchemy tree. so at the very least the code is already worked out there if it can be borrowed. poison tree exists in add ons. metal shard infusion is part of the metal alchemy tree :) you could make a series of trees for the alchemist and or for the golem itself ...
by stormbringer
Mon Mar 20, 2017 1:30 am
Forum: Addons
Topic: Technicolor Golem Coats
Replies: 12
Views: 3752

Re: Technicolor Golem Coats

Just checked, the option's there for me. I finally got it back. must have been a conflict with other add ons. but while it was gone i modded the heck out of regular golems and my drolem. So the outage forced me to learn a little about modding existing lua files. I now think i can probably make all ...
by stormbringer
Sat Mar 11, 2017 8:29 pm
Forum: Addons
Topic: Technicolor Golem Coats
Replies: 12
Views: 3752

Re: Technicolor Golem Coats

just a quick question. after the new version release did this stop working for anyone else? mine did but because i have started experimenting with editing stuff in the game files it could be my fault. i am not getting the game settings toggle to activate it show up so i cannot turn multiclass option...
by stormbringer
Sat Mar 11, 2017 9:51 am
Forum: Addons
Topic: Some ideas for Drolems now
Replies: 0
Views: 752

Some ideas for Drolems now

He/she it looks like it is made of metal... how about if it's wings have flingable metal feather (knives) like apocalyse's buffed up archangel. talent can have a medium to long duration cool down and releases a medium to large number of feather knives or a "claw, claw, bite attack routine"...
by stormbringer
Sat Feb 25, 2017 4:50 pm
Forum: Dumb Questions
Topic: Add on to enable Sludgenest and Conclave/Ogre zone?
Replies: 4
Views: 739

Re: Add on to enable Sludgenest and Conclave/Ogre zone?

there is an add on that allows access to rel, iron throne and it's dungeons, sludgenest and the caldera always generate and lately the conclaves as well for me. http://te4.org/category/tags/more-dungeons-iron-throne-rel-irkkk-level-cap-shops though i think the conclave may be due to another add on....
by stormbringer
Sat Feb 25, 2017 1:47 am
Forum: Dumb Questions
Topic: Add on to enable Sludgenest and Conclave/Ogre zone?
Replies: 4
Views: 739

Re: Add on to enable Sludgenest and Conclave/Ogre zone?

there is an add on that allows access to rel, iron throne and it's dungeons, sludgenest and the caldera always generate and lately the conclaves as well for me.

http://te4.org/category/tags/more-dunge ... -cap-shops

though i think the conclave may be due to another add on.
by stormbringer
Mon Feb 13, 2017 6:21 am
Forum: Addons
Topic: [v1.0.0-1.0.5] Auto-Transmo Gems
Replies: 42
Views: 13604

Re: [v1.0.0-1.0.5] Auto-Transmo Gems

actually i nearly always play an alchemist or some class that i add stone alchemy to. what would be useful for such play style is a thing that automatically extracts gems and moves them to normal inventory. if the player wants to keep an item he or she can first move the item to normal inventory li...
by stormbringer
Sun Feb 12, 2017 1:10 pm
Forum: Addons
Topic: [v1.0.0-1.0.5] Auto-Transmo Gems
Replies: 42
Views: 13604

Re: [v1.0.0-1.0.5] Auto-Transmo Gems

actually i nearly always play an alchemist or some class that i add stone alchemy to. what would be useful for such play style is a thing that automatically extracts gems and moves them to normal inventory. if the player wants to keep an item he or she can first move the item to normal inventory lik...
by stormbringer
Sat Jan 28, 2017 7:18 pm
Forum: Addons
Topic: Small Aether Operators fix
Replies: 9
Views: 1775

Re: Small Aether Operators fix

thanks! :)
by stormbringer
Sat Jan 28, 2017 7:07 pm
Forum: Bugs Archive
Topic: [1.4.9][EoR] Hand Cannon tinker can fire through walls
Replies: 1
Views: 378

Re: [1.4.9][EoR] Hand Cannon tinker can fire through walls

it's a feature.

Danny Vermin from Johnny Dangerously:

https://www.youtube.com/watch?v=ufH4eZ7sF_I

"it shoots through schools"
by stormbringer
Sat Jan 28, 2017 7:01 pm
Forum: Addons
Topic: Small Aether Operators fix
Replies: 9
Views: 1775

Re: Small Aether Operators fix

the zipped package... where is it supposed to be unzipped? the original add on was just the standard file. the update has several folders in it
by stormbringer
Fri Jan 27, 2017 1:31 am
Forum: Addons
Topic: Small Aether Operators fix
Replies: 9
Views: 1775

Re: Small Aether Operators fix

i built my own super duper computer (TM) and thus have a large amount of high performance ram and a water cooled 6 core processor sitting on a premium hard core MB. tech paladin on full tilt "imma steal everything" mode has a second or two lag when opening the m and the level up screen. :)
by stormbringer
Thu Jan 26, 2017 9:40 pm
Forum: Addons
Topic: Small Aether Operators fix
Replies: 9
Views: 1775

Re: Small Aether Operators fix

As per the title. Adds a little bit of extra code (seriously little, it's all of 38 more characters) that makes the deep scan and unlearn actions actually do all the appropriate talent levels in one go. Use this instead of the original addon. Previously, they'd only increment in 1 level steps, whic...